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Author Topic: [ORC] Bug reports and known issues.  (Read 8257 times)

Excaerious

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Re: [ORC] Bug reports and known issues.
« Reply #45 on: June 21, 2013, 06:49:59 pm »

Had a crash to desktop today with v1.41B, not sure what happened, but here is the turn of events.

1. Got migration wave of 28 (kill me).
2. Proceeded to designate some digging, particularly to get justice online.
3. Build a cage in a room, create Executioner Noble, designate Cage-- crash.
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smakemupagus

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Re: [ORC] Bug reports and known issues.
« Reply #46 on: June 21, 2013, 10:04:54 pm »

Had a crash to desktop today with v1.41B, not sure what happened, but here is the turn of events.

1. Got migration wave of 28 (kill me).
2. Proceeded to designate some digging, particularly to get justice online.
3. Build a cage in a room, create Executioner Noble, designate Cage-- crash.

Hi, thanks for the report. 

I've no crashes yet in 1.41B. Just assigned an Executioner and justice cage and it's OK, so maybe there is something else going on.  Although, in this fort I don't actually have criminals at the moment.

Especially if you can reproduce it, maybe upload the fort to dffd.wimbli.com/ or whatever and I'll be happy to take a look. 

edit.  Later had a fort with tons of chained and caged criminals (tantrum spiraling), no crash, so i guess i am having trouble reproducing this problem.
« Last Edit: July 02, 2013, 03:43:04 pm by smakemupagus »
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northborn

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Re: [ORC] Bug reports and known issues.
« Reply #47 on: June 28, 2013, 01:55:06 am »

On the embark screen I am getting notice that my civ is Troll and orcs dont exist not sure what is causing it
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Meph

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Re: [ORC] Bug reports and known issues.
« Reply #48 on: June 28, 2013, 03:14:44 am »

Check your errorlog.txt in the dwarf fortress folder, its probably a DUPLICATE_ error. This means a mistake in the installation.
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northborn

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Re: [ORC] Bug reports and known issues.
« Reply #49 on: June 28, 2013, 05:07:45 pm »

did a fresh install the problem cleared up thanks meph I couldnt play dwarf fortress without masterwork thank u
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Navatar

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Re: [ORC] Bug reports and known issues.
« Reply #50 on: July 05, 2013, 08:21:47 am »

Another minor bug in the orc raws

[REACTION:BUY_WICKER]
[NAME:Buy 5 wicker bales for 2500c]
[BUILDING:CARAVAN_FARM_ORC:NONE]
[REAGENT:coins:2500:COIN:NONE:INORGANIC:COPPER]
[PRODUCT:100:1:TOOL:ITEM_TOOL_WICKER_BALE:PLANT_MAT:GRASS_WHEAT_CAVE:STRUCTURAL]
[SKILL:POTTERY] #scribe

The description says you get 5 bales for the reaction, but in the product only gives you 1.

So, one of the numbers is wrong. My guess is probably that is should read...
[PRODUCT:100:5:TOOL:ITEM_TOOL_WICKER_BALE:PLANT_MAT:GRASS_WHEAT_CAVE:STRUCTURAL]
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smakemupagus

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Re: [ORC] Bug reports and known issues.
« Reply #51 on: July 05, 2013, 08:24:47 am »

Thanks :)

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Re: [ORC] Bug reports and known issues.
« Reply #52 on: July 05, 2013, 09:34:41 pm »

So which choice is it?  Did I guess right?
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dshannon

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Re: [ORC] Bug reports and known issues.
« Reply #53 on: July 12, 2013, 03:52:34 pm »

Hi I've been recently trying out the mod and I keep running into a, I suppose one could call it a disappointment at the fact that elves in either form of ambusher or as a siege never seem to bring any form of mithril gear, or at least not in any quantity that has been indicated that they would bring on these forums. In-fact on occasion recently I've noticed that some don't bring armour at all, but the common drops are an assortment of random wood type weapon in addition to the occasional ironbone/ebony/other metal material. I'm quite at a loss as to what settings, (maybe the main masterwork mod), might be causing this but any help would be appreciated.

P.S. I'm very sorry for my blindness, I had no idea how outdated my masterwork client was, I don't quite know how I even managed to download an outdated version to begin with

P.S.(2) On a side-note I think some of my orcs were brewing shadowleaf (y'know poison and all) into some sort of alchohol as it turned up in my kitchen tab for brew and seeds were turning up but I could't confirm which alchohol. Dunno if that interests you guys at all but hey.

« Last Edit: July 12, 2013, 04:47:30 pm by dshannon »
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slaghammer

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Re: [ORC] Bug reports and known issues.
« Reply #54 on: July 28, 2013, 12:36:09 pm »

Hi.

Every bigger dwarven siege seems to cause "the never ending siege" bug.I reclaimed my latest fort affected by it and I found few
inactive war golems.Iam using version 3d.I have save available.
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Meph

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Re: [ORC] Bug reports and known issues.
« Reply #55 on: July 28, 2013, 01:06:43 pm »

Inactive golems have the immobile tag and shouldnt appear. Obviously they would just stand on the map-edge. Are they "inactive war-golems" ? If yes, I can fix that by removing some tags, so that dwarves wont bring them in sieges.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

slaghammer

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Re: [ORC] Bug reports and known issues.
« Reply #56 on: July 28, 2013, 01:23:42 pm »

Yes,named "inactive war-golems".
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Meph

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Re: [ORC] Bug reports and known issues.
« Reply #57 on: July 28, 2013, 01:32:55 pm »

Ok, thank you. Migrants never bring immobile pets, so I assumed that sieges wouldnt bring immobile war-pets... guess I was wrong. Its simple to fix, so thank you for the report. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

smakemupagus

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Re: [ORC] Bug reports and known issues.
« Reply #58 on: August 01, 2013, 12:25:55 am »

Hi guys,
Just checking in after a long away from internet.  Hope you're all doing well.  I'll be probably semi-lurking / getting caught up on PMs and stuff for a while.

Glad to see there aren't too many Orc related bugs posted :)  I haven't seen many either in the time I've been travelling off line, but then, netbook, so i don't get very far or very fast :D
« Last Edit: August 01, 2013, 12:28:03 am by smakemupagus »
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razorback

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Re: [ORC] Bug reports and known issues.
« Reply #59 on: August 10, 2013, 03:00:20 am »

Goblin traders attacking the elven ashlander traders... and the drowspider keep spamming their webs everywhere -.-


Edit: nevermind, just recognised that those civs were at war...
« Last Edit: August 10, 2013, 04:13:27 am by razorback »
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