I anyone else having issues with getting the basics set up? I can build the workshops outside without an issue, but tables, chair and beds must be built indoors...
I have an area with walls on three sides that I hope I can build a floor over, but I'm not sure if that'll work, of just collapse in on itself.
I play kobolds a lot so I know where you're coming from. I usually set up whatever workshops seem useful next to a well and wall and roof that off with wood planks from the sawmill. Gathering peat, clay or dirt is good buildmats. I usually don't bother with dining rooms or bedrooms until I get my first pick. Kobolds won't tantrum, so you can delay that a while. I find that making a dedicated attempt at getting a pick over the first winter is usually the best start. Use the breeding warren to create an expendable thief or three. After that, I move stockpiles underground and add dormitories and dining rooms there.
EDIT: I've had no problems with kobolds ever that are not drow ninjas. I find them way easier then dwarves since they can make pretty much anything dwarves can (minus golems) from leather, meat, bones and sometimes gems. Their main disadvantage is that they suck at melee combat at low levels. Kobolds start with dodging skill and if they're skilled and well-equipped enough, they should have no problems versus most non-drow enemies.
EDIT X2 combo: By well equipped and skilled, I mean 10+combat skills at least with orichalcum weapons and mithral armor with warpainted leather armor. Also druids are really good if you get one started quick enough.