I'm having an issue with a strange mood. I've never had this happen in my dozen+ vanilla forts, so I assume it's mod related. 4c, win7, masterwork w/ironhand walls.
I had a gem cutter enter a secretive mood. He wanted one item: a rough gem. After grabbing it, he went to work in the shop. Q'ing over the shop showed that he "works secretly". Yet the mood never completes and he goes berserk. He is not unhappy, and the mood is not interrupted by anything external. Is there something other than a lack of required materials that can cause a mood to fail? Is there something I can do, like a dfhack command, that will force the mood to complete? I seem to recall reading about a command that would add items to a mood... Any help would be appreciated. I have a save with the mood in progress if it will help.