small question about the "fear the night" mod^^
is the mod fully implemented, or only partial?
since i cant find the lesser vampire races, husks, mummies, and wights in there. maybe i'm overlooking something.. but i guess not.
if they arent in there, are you going to add them?
or can you just tell me how to do it myself?
(i tried by myself, but ended up with bronze colossus, moghopper civs and much more bullshit
if there werent any "strange" civs in, i still had every civ i selected in the setup... but without any playable civs, no dwarves, taiga orcs or cutebolds^^)
edit: oh and by the way, whats the olog caste from the taiga orcs? the manual doesnt say anything about it. no idea if they exist in fortress mode, but they do in adventure mode
edit edit: more questions
since iridium is gone, have you changed the attributes of orichalcum or is the manual still up to date there?
because it would be kinda useless for armors and weapons if it is still the same... its basically like steel, only heavier