Random question of the day: Have obsidian short swords been removed or moved in the mod? I can't find the option to make them at a craftdwarf's shop, and the manager isn't working either. Are they under a building you have to research now? :S
To be clear, I'm talking about the crappy starter weapon ones.
Also, it seems that since I updated to the newest version, I can no longer embark with normal dogs or cats. None of the dwarven civs ever seem to have them. May just be bad luck there, though.
Another random tidbit: The manual says that you should train a familiar once a mage creates one and assign it (fits the flavor, at least.) However, many familiars are missing the TRAINABLE tags and are thusly unassignable. This includes White Sabrecats, Gargoyles, Black Barghests, Fire Sprites, Blizzard Elementals, Basilisks, and one of the bone golems. Mentioning it because the manual makes me think it may be unintentional.
Lastly, is there a way to disable the bonestack "fix" that was included in the newest version? While it sounds good to fix a bug on paper, I am starting to wonder if it may have been intentional on Toady's part, as my forts are now swimming in a neverending sea of bones. Given the ease of acquisition, I personally preferred the older method, wasteful or no.