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Author Topic: [KOBOLD] - Bug reports and known issues.  (Read 23898 times)

Meph

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[KOBOLD] - Bug reports and known issues.
« on: April 30, 2013, 09:34:00 am »


Title says it all. If you play the kobold camp version that is included in MasterworkDF and something just doesn't feel right, this is the thread to post it. A loincloth blocks a hit to the torso? Your thieves tunnel deconstructs? These are the right topics for this thread.

Please also post the mod version you are playing, the OS (win/mac/linux) and the tileset you are using. (Phoebus/Ironhand/Ascii/Others)
« Last Edit: April 30, 2013, 10:17:18 am by Meph »
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fasquardon

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #1 on: May 06, 2013, 04:01:17 am »

It seems that kobolds aren't able to dig compact peat...  Considering how soft even the hardest of peats are, I would suggest that even Kobolds might be able to dig it.

fasquardon
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Meph

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #2 on: May 06, 2013, 09:06:02 am »

I can only trigger stone undiggable or make soil diggable. So the compact peat would need to change to soil, which doesnt drop boulders.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

fasquardon

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #3 on: May 10, 2013, 11:46:49 am »

I don't seem to be able to boil eggs while playing as kobolds.

I am playing version 3 Masterwork.

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racon

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #4 on: May 12, 2013, 09:26:56 am »

theres no Klin in furnances how i can collect Clay?
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shabang50

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #5 on: May 12, 2013, 04:47:49 pm »


For some reason, my kobold shell workshop (can't remember the name) won't take pond turtle shells. Where am I going wrong? :(

And racon; use the clay oven
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smakemupagus

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #6 on: May 14, 2013, 12:50:03 pm »


For some reason, my kobold shell workshop (can't remember the name) won't take pond turtle shells. Where am I going wrong? :(

Do Kobolds have a regular craft shop?  -- if so, are your shells still accepted there for crafting?
Can you notice where the shells are stockpiled (as globs in food pile, or as shell body parts in refuse pile?)

racon

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #7 on: May 29, 2013, 02:04:37 pm »


a lot of knowledge in my fortress
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Urist McEngraver

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #8 on: May 29, 2013, 02:20:37 pm »


a lot of knowledge in my fortress

I'm fairly sure if you don't have temperature on, this will happen as afaik it's supposed to boil instantly
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Also, if you've got wooden furniture in the dining hall, you have some big issues anyways.
This is Dwarf Fortress, not the Fluffy Wambler Express.

racon

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #9 on: May 29, 2013, 03:16:40 pm »

Thanks
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FangoWolf

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #10 on: June 15, 2013, 09:50:53 am »

Had DF hang while assigning bedrooms.  I assigned the witchdoctors room and hit n by mistake and it appeared to be in a loop.
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Mechlin

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #11 on: June 17, 2013, 04:27:24 am »

Are crayfish shells used for anything? My kobolds use turtle shells just fine but crayfish shells just stay in the refuse stockpile. When I try to order something like "make shell crafts" or "decorate with shell" I get the "no mat available" message.
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NeoxDark

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #12 on: June 17, 2013, 10:37:50 am »

I am not sure if this is a known bug or anything but my barrels and pots aren't being stockpiled for some reason. I can't even seem to use them for anything. Tried using the juicebar but it keeps saying I don't have any food storage item. Pots and barrels are made from clay and wood by the way. Also there is no reaction to apply glazes to earthenware items. Is that why you can't use them to store liquids? That can't be it since the wooden ones aren't being recognized by the juicebar reactions.  ???
« Last Edit: June 17, 2013, 10:53:42 am by NeoxDark »
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Kazymir

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #13 on: June 17, 2013, 06:28:00 pm »

Half the "Paint Furniture" reactions are missing, and I can't seem to dry tobacco despite having a large amount of un-stockpiled leaves.
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kopout

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Re: [KOBOLD] - Bug reports and known issues.
« Reply #14 on: June 18, 2013, 08:23:20 pm »

I can only trigger stone undiggable or make soil diggable. So the compact peat would need to change to soil, which doesnt drop boulders.
Why is that? Doesn't Kobold camp use it's own raws?
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