you can type "rendermax disable" into dhfack, then zoom, then type "rendermax light" to activate it again. I can also take out the 1/2 keys from the zoom. Splinterz cant do much about this, because its Warmists Rendermax plugin. He knows about the problem, but I dont think that there is a fix.
Please do remove 1/2 zoom. Drives me bloody crazy in advanced world gen screen typing in values with 1 or 2 and have my text constantly shift. My OCD goes nuts! >.< (not really, but it is bloody annoying when you do it 30-40 times and constantly readjust it
).
As for bugs, I wanted to note that Jotun, Minotaurs and frost giant thieves/snatchers are bugged badly (probably already mentioned). But with +skills to siegers they are almost impossible to actually catch, and they instead of going for items/kids - rampage around my fort destroying every building I have toppling EVERYTHING I've built while I struggle to just catch the bastards! They managed to walk over 9 mastiff's that were side by side, and 3 deep (3x3 square layout with each having their own 'zone' so they didn't move). When I finally found the offender doing this a few mins ago, it was in my dinning hall with 50+ dwarves to actually spot him. Instead of fleeing like thieves should, he went on a rampage and began attacking and killing everyone and made no attempt to flee at all...
I had Jotun/frost giants do this too in the past (which for an early fort as you might guess, is game over as even steel can barely tickle the bastards...) - I know the mod who made them isn't yours, but I would suggest you fix them if at all possible as I now have 3/4 'hard' races disabled because of this (nightwings as they always get stuck on each other in the air and do nothing for 2-3 seasons except hover at the edge of my map denying trade routes >.>).
I'll be reporting a bunch more soon - but want to ensure they haven't been fixed in this version before I do so.