The general military training should be rebalanced.
Giving a 5/5 Dodge striker Wrestlerwith a knuckle duster and a 5/3/2 hammer/shield/armor legion dwarf with a warhammer and a wooden shield each resulted after have year in both having Legendary+5 weaponskill and fighting.
then i added two more legiondwarfs, completely without skills and gave em a hammer and a shield each. Beside 3-4 apes none of those 4 has ever seen combat.
Half a year later now i have:
Wrestler:
129 Fighter
101 Striker
26 Shield User
11 Teacher
10 Dodger
10 Observer
8 Wrestler
3 Kicker
1 ArmorUser/Student/Leader/Organizer
Old Legion:
132 Fighter
95 Hammer
33 Shield User
13 Striker
13 Observer
8 Student
6 Teacher
5 Wrestler
4 Dodger
3 Concentration
2 ArmorUser,Kicker
1 Biter
NewLegion1:
72 Fighter
51 Hammer
14 Shield
9 Observer
8 Striker
5 Student
3 Dodger
2 Biter/Concentration
1 Wrestler
NewLegion2:
85 Fighter
54 Hammer
23 Shield User
12 Observer
5 Striker
5 Student
1 Kicker,Wrestler
1 Biter, Armor User
Of course all 4 Dwarfs are completely maxed out on all trainable combat attributes: Str, Agi, Tough, Endurance, spatial, kinestethic, willpower.
Their lack of armorskill is sad, but i didn't forge them anything yet, so how could they know how to use, what they have never seen.
Considering all this needed was a weapon and a shield each (the 2 old guys have actually named their weapon by now while sparring) and a single armor stand i would say this went a bit too fast. Sure, XP above 20 isn't worth anything, but it still shows, how much they overshot those "highest and rarest level". And it somehow destroys the feeling of a WhateverLord being something awesome and a Legendary being truly legendary. Every scrub can be legendary in half a year. (It doesn't require the skillrateboost from those castes, just see their shieldskill... And shieldskill is trained MUCH MUCH slower then weapon training/fighter even with same rates)
Surely they still die as easy to warlocks as everyone... but in normal combat... lol
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i now put them in basic armor (steel mailshirt, helm, gauntlets, boots) and forwarded a bit to send them against an orc siege.
it's not even funny. Even without armoskill they move insanely fast, are unhittable (block+super attributes+some dodging+noone standing for long) and unlike normal bluntdwarfes usually kill almost everything immediately. Sadly the orcs turned back so fast, i couldn't test it fully. (but seeing my dwarfs chase em, was fun too, they are just too fast)
Is this really intended? What are those training buildings even for?