Billy Jack: I dont know which job will have the priority, but it cant be worse then woodcutting labor for sawmill/splitting block and trees. I cant really imagine it a big problem, if you really want a dedicated rune-engraver-only, use burrows or lock him in.
It also appears that people might handle engraving and smoothing areas a bit differently from how I do it in my forts. If I want something smoothed, all dwarves get engraving labor. Thats it. I rarely engrave something.
Gamerlord: Impossible. I wont go into the math, but that cant be. Seriously you have 5 reactions that have a 20% chance of giving an inconclusive resulst, having a 40% chance of giving you a random result. 20%*5=100% chance for a 40% chance, so if you do 5 reactions you get 0,4 random results. Not 8 like you describe. Or I made a horrible mistake somewhere.
ElenaRoan: You cant be reading it right. I checked.
[REAGENT:A:1:BOULDER:NONE:INORGANIC:ROCK_SALT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:B:150:BAR:NO_SUBTYPE:COAL:NO_MATGLOSS]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:B:150:BAR:NONE:POTASH:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:B:1:NONE:NONE:NONE:NONE][REACTION_CLASS:SLAG] [DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:lye:150:LIQUID_MISC:NONE:LYE] [DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:lye container:1:NONE:NONE:NONE:NONE]
[CONTAINS:lye]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:B:1:BOULDER:NONE:NONE:NONE][REACTION_CLASS:FLUX]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
Thats flux, lye, potash, coal, rocksalt and a slag bar. Gunsmith and Machinery needs blackpowder.