I think I'll change my research system a bit. Blueprints and Research Discoveries are needed for specific buildings/tech. Researching works like this: You start researching a topic, cheaply. you have 80% chance to succeed, 20% to fail. After 5 times success, you have made a new research discovery. Now you can build a new building. Even failed results can be double-checked and might yield a surprise result.
A bit of math:
Each research (from 1-4) has a 80% chance for inconclusive results. And a 40% for a discovery. That means 2,5 times on average for one discovery. That means ~2,4 inconclusive results per discovery, which is enough for an almost 100% chance of a new discovery by sifting though them. 40x1%x2,4=96%. That makes 2 discoveries on average, from 2,5 tries, with a total of 15 reactions to be run, and 15 materials used, most of which are automatic.
This can be adjusted for each topic, depending on difficulty. The example shows the 5 laboratories, with 5 reactions each and a 40% successrate. The Alarm Siren, a simple machine, could use 3 reactions, with 64% successrate. Or 2, with 80%. The Artificers Chamber, which builds artificial/clockwork pets, could get 6 reactions (32.77%), 7 (26.21%) or even 8 reactions (20.97%).
Its a neat grading. 1:1, 4:5, 2:3, 1:2, 2:5, 1:3, 1:4, 1:5 chances. For those who care. ^^
--------------------------------------------------------------------------------------------------------------------
///boulder. gem. bar. flux. oil.
[REACTION:RESEARCH_LABORATORY_ALCHEMY_STEP_ONE] //80% chance
[NAME:Conduct research in the field of Alchemy (I)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_ONE:INORGANIC:PAPER] (or blank_research with research-supply tag)
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING]
[REACTION:RESEARCH_LABORATORY_ALCHEMY_STEP_TWO] //64% chance
[NAME:Continue alchemical research (II)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_ONE:INORGANIC:PAPER]
[REAGENT:B:1:ROUGH:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_TWO:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_ALCHEMY_STEP_THREE] 51.2% chance
[NAME:Continue alchemical research (III)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_TWO:INORGANIC:PAPER]
[REAGENT:B:150:BAR:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_THREE:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_ALCHEMY_STEP_FOUR] 40.96% chance
[NAME:Continue alchemical research (IV)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_THREE:INORGANIC:PAPER]
[REAGENT:B:1:BOULDER:NONE:NONE:NONE][REACTION_CLASS:FLUX]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_FOUR:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_ALCHEMY_STEP_FIVE] 100% chance. (40.96% in total)
[NAME:Finish alchemical research (V)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_FOUR:INORGANIC:PAPER]
[REAGENT:oil:150:LIQUID_MISC:NONE:NONE:NONE]
[UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:SOAP_MAT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:oil container:1:NONE:NONE:NONE:NONE]
[CONTAINS:oil]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_DISCOVERY:INORGANIC:PAPER_DISCOVERY] => uses different mat for easier ID
[PRODUCT:100:1:BOULDER:NONE:INORGANIC:ANNOUNCEMENT_ALCHEMY_DISCOVERY] => creates an ingame announcement
[SKILL:PRESSING][AUTOMATIC]
--------------------------------------------------------------------------------------------------------------------
///rocksalt, coke, potash, lye, flux
[REACTION:RESEARCH_LABORATORY_CHEMISTRY_STEP_ONE] //80% chance
[NAME:Conduct research in the field of Chemistry (I)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:BOULDER:NONE:INORGANIC:ROCKSALT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_ONE:INORGANIC:PAPER] (or blank_research with research-supply tag)
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING]
[REACTION:RESEARCH_LABORATORY_CHEMISTRY_STEP_TWO] //64% chance
[NAME:Continue chemistry research (II)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_ONE:INORGANIC:PAPER]
[REAGENT:B:150:BAR:NONE:COKE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_TWO:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_CHEMISTRY_STEP_THREE] 51.2% chance
[NAME:Continue chemistry research (III)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_TWO:INORGANIC:PAPER]
[REAGENT:B:150:BAR:NONE:POTASH:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_THREE:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_CHEMISTRY_STEP_FOUR] 40.96% chance
[NAME:Continue chemistry research (IV)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_THREE:INORGANIC:PAPER]
[REAGENT:B:1:NONE:NONE:NONE:NONE][REACTION_CLASS:SLAG] [DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:lye:150:LIQUID_MISC:NONE:LYE] [DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:lye container:1:NONE:NONE:NONE:NONE]
[CONTAINS:lye]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_FOUR:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_CHEMISTRY_STEP_FIVE] 100% chance. (40.96% in total)
[NAME:Finish chemistry research (V)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_FOUR:INORGANIC:PAPER]
[REAGENT:B:1:BOULDER:NONE:NONE:NONE][REACTION_CLASS:FLUX]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_DISCOVERY:INORGANIC:PAPER_DISCOVERY] => uses different mat for easier ID
[PRODUCT:100:1:BOULDER:NONE:INORGANIC:ANNOUNCEMENT_CHEMISTRY_DISCOVERY] => creates an ingame announcement
[SKILL:PRESSING][AUTOMATIC]
--------------------------------------------------------------------------------------------------------------------
/// bone, meat, totem, leather, heart.
[REACTION:RESEARCH_LABORATORY_BIOLOGY_STEP_ONE] //80% chance
[NAME:Conduct research in the field of Biology (I)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:NONE:NONE:NONE:NONE][ANY_BONE_MATERIAL][USE_BODY_COMPONENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_ONE:INORGANIC:PAPER] (or blank_research with research-supply tag)
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING]
[REACTION:RESEARCH_LABORATORY_BIOLOGY_STEP_TWO] //64% chance
[NAME:Continue biologic research (II)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_ONE:INORGANIC:PAPER]
[REAGENT:B:1:MEAT:NONE:NONE:NONE][UNROTTEN]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_TWO:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_BIOLOGY_STEP_THREE] 51.2% chance
[NAME:Continue biologic research (III)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_TWO:INORGANIC:PAPER]
[REAGENT:B:1:TOTEM:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_THREE:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_BIOLOGY_STEP_FOUR] 40.96% chance
[NAME:Continue biologic research (IV)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_THREE:INORGANIC:PAPER]
[REAGENT:B:1:SKIN_TANNED:NONE:NONE:NONE][ANY_LEATHER_MATERIAL]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_FOUR:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_BIOLOGY_STEP_FIVE] 100% chance. (40.96% in total)
[NAME:Finish biologic research (V)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_FOUR:INORGANIC:PAPER]
[REAGENT:B:1:MEAT:NONE:NONE:NONE][UNROTTEN][HAS_MATERIAL_REACTION_PRODUCT:HEART_MAT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_DISCOVERY:INORGANIC:PAPER_DISCOVERY] => uses different mat for easier ID
[PRODUCT:100:1:BOULDER:NONE:INORGANIC:ANNOUNCEMENT_BIOLOGY_DISCOVERY] => creates an ingame announcement
[SKILL:PRESSING][AUTOMATIC]
--------------------------------------------------------------------------------------------------------------------
/// Papyrus. Plants. Drink. Leaves. Seeds
[REACTION:RESEARCH_LABORATORY_BOTANICAL_STEP_ONE] //80% chance
[NAME:Conduct research in the field of Herbalism (I)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:A:1:TOOL:ITEM_TOOL_PAPYRUS:INORGANIC:BLANK_LIBRARY
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_ONE:INORGANIC:PAPER] (or blank_research with research-supply tag)
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING]
[REACTION:RESEARCH_LABORATORY_BOTANICAL_STEP_TWO] //64% chance
[NAME:Continue botanic research (II)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_ONE:INORGANIC:PAPER]
[REAGENT:B:1:PLANT:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_TWO:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_BOTANICAL_STEP_THREE] 51.2% chance
[NAME:Continue botanic research (III)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_TWO:INORGANIC:PAPER]
[REAGENT:drink:150:DRINK:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:drink container:1:NONE:NONE:NONE:NONE]
[CONTAINS:drink]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_THREE:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_BOTANICAL_STEP_FOUR] 40.96% chance
[NAME:Continue botanic research (IV)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_THREE:INORGANIC:PAPER]
[REAGENT:A:1:NONE:NONE:NONE:NONE][REACTION_CLASS:IS_LEAF]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_FOUR:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_BOTANICAL_STEP_FIVE] 100% chance. (40.96% in total)
[NAME:Finish botanic research (V)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_FOUR:INORGANIC:PAPER]
[REAGENT:A:1:SEEDS:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:TOOL:ITEM_TOOL_RESEARCH_BOTANICAL_DISCOVERY:INORGANIC:PAPER_DISCOVERY] => uses different mat for easier ID
[PRODUCT:100:1:BOULDER:NONE:INORGANIC:ANNOUNCEMENT_BOTANICAL_DISCOVERY] => creates an ingame announcement
[SKILL:PRESSING][AUTOMATIC]
--------------------------------------------------------------------------------------------------------------------
/// ammo. plant. tallow. barrel. bitterroot.
[REACTION:RESEARCH_LABORATORY_TOXIC_STEP_ONE] //80% chance
[NAME:Conduct research in the field of Toxicology (I)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:BOULDER:NONE:NONE:NONE]
[REAGENT:B:1:AMMO:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_ONE:INORGANIC:PAPER] (or blank_research with research-supply tag)
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING]
[REACTION:RESEARCH_LABORATORY_TOXIC_STEP_TWO] //64% chance
[NAME:Continue toxicic research (II)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_ONE:INORGANIC:PAPER]
[REAGENT:B:1:PLANT:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_TWO:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_TOXIC_STEP_THREE] 51.2% chance
[NAME:Continue toxicic research (III)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_TWO:INORGANIC:PAPER]
[REAGENT:tallow:1:GLOB:NONE:NONE:NONE][REACTION_CLASS:TALLOW][UNROTTEN]
[HAS_MATERIAL_REACTION_PRODUCT:SOAP_MAT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_THREE:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_TOXIC_STEP_FOUR] 40.96% chance
[NAME:Continue toxicic research (IV)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_THREE:INORGANIC:PAPER]
[REAGENT:B:1:BARREL:NONE:NONE:NONE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:80:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_FOUR:INORGANIC:PAPER]
[PRODUCT:20:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[SKILL:PRESSING][AUTOMATIC]
[REACTION:RESEARCH_LABORATORY_TOXIC_STEP_FIVE] 100% chance. (40.96% in total)
[NAME:Finish toxicic research (V)]
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_FOUR:INORGANIC:PAPER]
[REAGENT:B:1:PLANT:NONE:PLANT_MAT:bitterroot:STRUCTURAL]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_DISCOVERY:INORGANIC:PAPER_DISCOVERY] => uses different mat for easier ID
[PRODUCT:100:1:BOULDER:NONE:INORGANIC:ANNOUNCEMENT_TOXIC_DISCOVERY] => creates an ingame announcement
[SKILL:PRESSING][AUTOMATIC]
--------------------------------------------------------------------------------------------------------------------
//free.
[REACTION:RESEARCH_SIFT]
[NAME:Sift through inconclusive research results] => used to destroy leftovers
[BUILDING:BEASTLAB2:CUSTOM_NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_RESEARCH_INCONCLUSIVE:INORGANIC:PAPER]
[PRODUCT:1:1:TOOL:ITEM_TOOL_RESEARCH_TOXIC_FOUR:INORGANIC:PAPER]
[PRODUCT:1:1:TOOL:ITEM_TOOL_RESEARCH_BOTINCAL_FOUR:INORGANIC:PAPER]
[PRODUCT:1:1:TOOL:ITEM_TOOL_RESEARCH_BIOLOGY_FOUR:INORGANIC:PAPER]
[PRODUCT:1:1:TOOL:ITEM_TOOL_RESEARCH_CHEMISTRY_FOUR:INORGANIC:PAPER]
[PRODUCT:1:1:TOOL:ITEM_TOOL_RESEARCH_ALCHEMY_FOUR:INORGANIC:PAPER]
//all research topics will be added here, for a small, surprise chance of a jackpot, a random discovery.
//will be 40 products in the end.
[SKILL:PRESSING][AUTOMATIC]