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Author Topic: Extra Civ for Masterwork: The Revenants  (Read 11619 times)

Isngrim

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Re: Extra Civ for Masterwork: The Revenants
« Reply #45 on: May 07, 2013, 02:37:26 pm »

No, i was thinking more like the Cryx bonejacks from Warmachine. I'll take a look at draugr though.
after surfing google images, i say we add both

@Dwarf_Eater
how about souls like the ones weapons in Soul Eater eat?

@Nokao
 i was under the impression it was the later,with a few living castes like necromancers.
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08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons

Dwarf_Eater

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Re: Extra Civ for Masterwork: The Revenants
« Reply #46 on: May 07, 2013, 02:50:53 pm »

Why don't we have both? ;)
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Isngrim

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Re: Extra Civ for Masterwork: The Revenants
« Reply #47 on: May 07, 2013, 03:04:54 pm »

Why don't we have both? ;)
maybe,make drinks souls (remove extracts from plants,like dwarven rum) but then you run into the problem of your undead drinking water.
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08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons

smakemupagus

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Re: Extra Civ for Masterwork: The Revenants
« Reply #48 on: May 07, 2013, 03:07:45 pm »

Hey, you gotta keep hydrated to stave off desiccation and coffin-chafe.

Isngrim

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Re: Extra Civ for Masterwork: The Revenants
« Reply #49 on: May 07, 2013, 03:17:05 pm »

good point

random note, i was thinking about their weapons and remembered these models i made :

Spoiler (click to show/hide)

and
Spoiler (click to show/hide)
haven't made finished the first one
« Last Edit: May 07, 2013, 03:18:44 pm by Isngrim »
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08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons

fire1666

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Re: Extra Civ for Masterwork: The Revenants
« Reply #50 on: May 08, 2013, 09:58:37 am »

I appologise for my lack of appearance on the forus for a while, exam seasons has begun D: so i cant do much BUT i am still alive and i will do whatever it takes to find SOME time to make some more progress.
im sorry guys but there is nothign i can do without weapons e.g. an ak-47 and a few molotov cocktales definitly spelt wrong
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smakemupagus

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Re: Extra Civ for Masterwork: The Revenants
« Reply #51 on: May 08, 2013, 11:16:52 am »

>> ak-47

copy the musket, increase the max velocity of ranged attack (this will increase both the force and firing rate)

>> molotov cocktail

various ways to do it ... what I would do is probably an itemsyndrome weapon or offhand that grants the fireball spell with a very long cooldown.  You could copy, for example, the wands from Putnam's mod. (but make the cooldown much longer, assuming this is more like a 1 time weapon rather than a wand)

But... Are you sure you posted in the right thread?  :o 
I have to admit, draugrs and barrowwights armed with weapons of a modern insurgency is a pretty metal concept, I just hadn't pictured that being the direction you were going with this ^^
« Last Edit: May 08, 2013, 11:18:49 am by smakemupagus »
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fire1666

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Re: Extra Civ for Masterwork: The Revenants
« Reply #52 on: May 08, 2013, 01:47:46 pm »

>> ak-47

copy the musket, increase the max velocity of ranged attack (this will increase both the force and firing rate)

>> molotov cocktail

various ways to do it ... what I would do is probably an itemsyndrome weapon or offhand that grants the fireball spell with a very long cooldown.  You could copy, for example, the wands from Putnam's mod. (but make the cooldown much longer, assuming this is more like a 1 time weapon rather than a wand)

But... Are you sure you posted in the right thread?  :o 
I have to admit, draugrs and barrowwights armed with weapons of a modern insurgency is a pretty metal concept, I just hadn't pictured that being the direction you were going with this ^^
i ment about *dealing*with some idiot teacher i have... but nvm
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Isngrim

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Re: Extra Civ for Masterwork: The Revenants
« Reply #53 on: May 08, 2013, 01:54:28 pm »

oh,well now it makes sense!

anything i can do? for the project,not the teacher.
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08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons

fire1666

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Re: Extra Civ for Masterwork: The Revenants
« Reply #54 on: May 08, 2013, 01:57:08 pm »

oh,well now it makes sense!

anything i can do? for the project,not the teacher.
post as many ideas as you can think of, solong as they fit in. iw ill do the best i can to impliment them BUT i cant promiss anythign due to reasons hilighted
ALSO for anyone who wants to dispute the teacher being stupid.
he wants me to resit an exam paper i got an A in...
and i was predicted a C...
see where this is going...
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Isngrim

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Re: Extra Civ for Masterwork: The Revenants
« Reply #55 on: May 08, 2013, 02:15:19 pm »

ive gotten that a few times,i usually laugh,my problem was i never studied for tests,rarely needed to.
once i had a teacher make me read the same chapter in a textbook 3 times,he didn't believe i could read it in 5 minutes,and it didn't help that i read it faster the second and third time.
and i was offering my help with the raws.
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08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons

fire1666

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Re: Extra Civ for Masterwork: The Revenants
« Reply #56 on: May 08, 2013, 02:22:15 pm »

ive gotten that a few times,i usually laugh,my problem was i never studied for tests,rarely needed to.
once i had a teacher make me read the same chapter in a textbook 3 times,he didn't believe i could read it in 5 minutes,and it didn't help that i read it faster the second and third time.
and i was offering my help with the raws.
O_o thats brilliant. well intill i give confurmation i might be either doing very little or no work at all due to revision and strict pairents. sry about this guys
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Isngrim

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Re: Extra Civ for Masterwork: The Revenants
« Reply #57 on: May 08, 2013, 02:45:01 pm »

well is there any Raw work you need done?
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08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons

fire1666

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Re: Extra Civ for Masterwork: The Revenants
« Reply #58 on: May 08, 2013, 02:52:17 pm »

well is there any Raw work you need done?
talk to Gamerlord he's working on some raws ATM i belive
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Gamerlord

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Re: Extra Civ for Masterwork: The Revenants
« Reply #59 on: May 08, 2013, 07:33:25 pm »

Isngrim, if you want to help, take a look at war beasts and constructs. ATM I'm stuck trying to figure out castes, sizes, attributes and all that for the actual Revenants themselves.
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