as a matter of fact yes.
Before you build up to Tier 2 they will play quite simular to dwarfs, after and during Tier 2 they will have a large change in play style
The general idea i have is that there crafting will be expencive and complex but is fairly rewarding dependant on the ammount of resources your willing to use.
Tier 1 = fairly superstitious material, mysterious shrine like building and fairly primative structures.
Tier 2 = large level up, at this stage there buildings will look more *dark* in design, multi blocks cant be steped on due to sheer darkness forming a wall or a void in the world, *no blocks damaged though*
Tier 3+ = not sure yet, still planning on that.
the most basic material the shades use is there power to destroy living material *wood or possily meat* into shadite which is basicly there version of granite, these can be fasioned anyway you see fit BUT they do however require a large ammount industry to make worth while, which i what the next building is for.
the next building takes these shadite units and creates a shadite carver, this is where shadite can be shaped and crafted into shade specific material e.g. dark idols and shaditum which is when 10 shadite is sacrificed into a shaditum bar, this can be crafted in another building into armour/weapons/ammo so on so forth.
those shaditum bar's can also be sacrificed in groups of 4 to make another bar that is used for tier 2 (name pending).
shades can farm food but they can only eat meat, this is where a new building becomes useful, you give the building plants it will give meat in return (plump helms give least since they are so easy to aquire, fat gives the most)
So what do you think *school now so i wont be back online for abotu 7 hours D: after school revision for english*