Round One, Cleansed By Bullet Fire
I guess there are worse ways to get to work.
for your first actions, just invent something, and post it, I've updated your character sheets with all the relevant bonuses/debuffs
Player List:
Persus13Name: Herman Melville
Gender: Male
Division: Cloning
Bonuses:Due to a small after hours project you have a spare clone of yourself lying around, if you're critically wounded and can get to it in time, you have a 1d2 chance of repairing your body, if you die beforehand it's still game over man. after your clone is used it takes five full rounds (five waves+10 research turns) to regrow a new you.
Debuffs: safe in the knowledge that you have some spare parts to back you up, you tend to be a little careless, -1 to defending rolls.
RemuthraName: Dr. Inseno (Copyright Free Edition)
Gender:Male
Division:SCIENCE! (More specifically mad science. The kind specializing in creating mechanical things.)
Bonuses:Due to the odd nature of doing exactly what it says on the tin, Inseno gets a +1 to inventing or modifying mechanical stuff.
Debuffs: Mad Scientists are used to having robots do everything for them and as a result tend to get a little lazy, 1d6 chance of only having 1 research turn.
TCMName: Kayla Lyotuvo
Gender: Female
Division: Cellular Theory Development - Department dedicated to learning about the creation, life, and destruction of living cells and tissue.
Bonuses: Life, is at heart, a simple thing. and you are very good at knowing how to destroy it, +1 to all inventions involving the decomposition of living tissue by biological means.(no guns,robots, black holes etc...)
Debuffs:Life is all that matters, robots are useless, -1 to all interactions with robots including combatting them.
PlayergamerName: Robert "Engi" Stone
Gender: Male
Division: Engineering
Bonuses: You're an engineer and you still have your trusty Omnitool which includes a plasma cutter and super wrench plasma cutter works like a lightsaber in combat, and the Superwrench allows you to repair anything that isn't biological or completely destroyed
Debuffs: as an engineer you're used to getting up close and personal, guns just don't feel right -1 to using guns
kj1225Name: Dr. Jones
Gender: male
Division: Theoretical weaponry and application.
Bonuses:Dr Jones is a sadist at heart, nothing makes him feel better than killing things, +1 to attack and inventing weaponry
debuffs: With thoughts of destruction in his head Dr Jones doesn't do long term, his tech is much easier to destroy
RangerCadoName: Kalina Galek
Gender: Female
Division: Advanced Armor Tech (Light weight Kevlar based body armor and metal plating for vehicles)
Bonuses: Kalina has been working in armor for so long, it's like a second nature to her. +1 to inventing armor plating/shields etc... tech is harder to destroy
debuffs: Kalina is so used to making things do less damage that her weapons suffer as a result. -1 to attacking/inventing weaponry.