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Author Topic: The revolutionary design bureau, under new management  (Read 64438 times)

10ebbor10

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Re: The revolutionary design bureau, under new management
« Reply #450 on: May 06, 2013, 11:24:13 am »

i vote for 22 and 23 as a hight priory , we need to make our merchant ships count as war ships under navel law.
Which 22/23. Because I just noticed I made a numbering order.

Fixed it btw.
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3_14159

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Re: The revolutionary design bureau, under new management
« Reply #451 on: May 06, 2013, 11:31:02 am »

I vote for 18.5, too. This should hopefully supply us with a nice, future-proof destroyer escort. Bigger ships will need to be engaged by bombers and/or torpedo boats, of course, but currently our main problem are submarines. It is, in my opinion, more important to design a future-proof design that both provides us with the solution to a current problem and will remain useful instead of a design against a not-yet-encountered thread that will become obsolete pretty fast.

24 is pretty neat, though, especially as it will not really require any new technology. Addition:
24.1: Build those 'Q-Ships' by bolting one of the 40mm autocannons on them. That will make it possible to engage submarines, requiring them to attack submerged, which in turn will make the attacks much more difficult due to slower speed and less ammo. No need for anything else - 40mm should pierce or damage pressure hulls, making them dead in the water, and anything bigger can't be defeated no matter what we design. Plus, possible use against aircraft.

Spoiler (click to show/hide)

Edit: Corrected for number 24 everywhere. Forgot two occurrences.
« Last Edit: May 06, 2013, 11:34:21 am by 3_14159 »
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10ebbor10

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Re: The revolutionary design bureau, under new management
« Reply #452 on: May 06, 2013, 11:32:23 am »

I misnumbered 22 and 23. The Q-ship is number 24.
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Brood

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Re: The revolutionary design bureau, under new management
« Reply #453 on: May 06, 2013, 11:39:54 am »

And none of you could say that last night when I put the idea up so people could suggest changes before I wasted time on it.
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Ukrainian Ranger

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Re: The revolutionary design bureau, under new management
« Reply #454 on: May 06, 2013, 11:41:08 am »

Brood, our fleet is not doomed in case of big ships because we have nice, rapidly growing coastal batteries designed just for that situation. add a fleet of torpedo boats that will swarm larger ships to death. Add 700 biplanes that can carry bombs and some new dedicated bombers we will produce

I vote for 18.4, too. My preference is - no destroyer, small theoretical work towards my destoryer, my destroyer now and with large allocation,  original destroyer offered by Brood


10ebbor10, I am not against sparing several engineers for airship, but as much as RAM no way. Especially experienced aviation engenieer should go to the fighter development, make version with less experienced engineers and I'll support it.
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Brood

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Re: The revolutionary design bureau, under new management
« Reply #455 on: May 06, 2013, 11:44:51 am »

(( I quit, I ask for opinions get nothing then when I go ahead evetybody disagrees. ))
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tryrar

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Re: The revolutionary design bureau, under new management
« Reply #456 on: May 06, 2013, 11:47:40 am »

Dude, we said we needed ASW ships last night. Weren't you listening?

BTW, I vote 21, we need the new diesel into everything that'll fit it.
Also, something that slipped my mind:

12.2)Name high-velocity 40mm the HVG-40
12.3)Retool the 40mm mark-1 production line for the HVG-40, and retrofit all existing mark-1s to the mark-2 standard
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Brood

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Re: The revolutionary design bureau, under new management
« Reply #457 on: May 06, 2013, 11:59:10 am »

ASW is anti ship....
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tryrar

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Re: The revolutionary design bureau, under new management
« Reply #458 on: May 06, 2013, 12:01:00 pm »

*Facepalm* ASW is Anti-Submarine-Warfare
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

kahn1234

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Re: The revolutionary design bureau, under new management
« Reply #459 on: May 06, 2013, 12:03:23 pm »

ASW is anti ship....

ASW stands for Anti-Submarine Warfare.

Funk

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Re: The revolutionary design bureau, under new management
« Reply #460 on: May 06, 2013, 12:07:33 pm »

i vote for 22 and 23 as a hight priory , we need to make our merchant ships count as war ships under navel law.
Which 22/23. Because I just noticed I made a numbering order.

Fixed it btw.

the ones that are now 23/24.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

10ebbor10

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Re: The revolutionary design bureau, under new management
« Reply #461 on: May 06, 2013, 12:09:25 pm »

Timezone differences.
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Brood

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Re: The revolutionary design bureau, under new management
« Reply #462 on: May 06, 2013, 12:10:39 pm »

I've never once seen ASW used for anti submarine. This is why I always explain what the letters mean. You couldn't of corrected me when it became obvious I had the wrong idea?

And I don't look up random letters on wikipedia.
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10ebbor10

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Re: The revolutionary design bureau, under new management
« Reply #463 on: May 06, 2013, 12:15:30 pm »

I have looked around a bit, and can't find any term you could have confused the abbrevation with.
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tryrar

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Re: The revolutionary design bureau, under new management
« Reply #464 on: May 06, 2013, 12:15:39 pm »

Well destroyer escorts were famous for being subhunting ships, so there's that as well....
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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