Well, that went well
. Now as for Hydra bonus, this is a toughie. I'm torn between powered turret for that extra tracking, and improved rangefinder for that long range accuracy....
*Flips coin* powered turret it is.
Now, you can tell they just threw together something to counter our badgers, and it didn't even work all that well since I suspect those were low velocity 60mm guns on those TDs. Though that's a bit irrelevant, since the remainder of the country is across the water, so we need a naval-focused turn.
1)OK, we finish working out the kinks on that PT boat/transport so that that offloading ramp works properly without sinking the boat
2)We get a blueprint started for a class of light frigates to provide protection to the rest of the fleet from aircraft(unless that was their only airfield, in which case the design becomes a light shiphunter/standoff bombardment ship). Regardless, I propose the design of lighter 120mm guns for these frigates (mounted into two single turrets) so as to provide some antiship capability
3)Alternately, since we captured their airfield we can go ahead and design a heavier aircraft capable of dropping a couple bombs, and begin a bombing campaign against their cities until they surrender
4)Doesn't really need to be said, but for clarity, begin producing Hydras so that they can form flak brigades to protect the armored divisions as they advance. If needed, expand the existing factory to handle the Hydra and all future Badger variants we might come up with(I have an ARV(Armored Recovery Vehicle) in mind for when we have breathing room)
5)Also, get as many of the new infantry weapons made as possible. See if we can get the military to sponsor a small-arms factory to speed up re-arming the troops
6)lower priority:If we managed to capture any of those TDs, take them apart and see if there's anything we can learn from them, as well as put any ones that are fixable through their paces to test their capabilities. What I want most is to reverse engineer and improve upon that 60mm gun, we might be able to use that in our own badger TDs
Edit: Something that should be higher priority: Expand the shipyard to handle ships of at least 2000 tons so we can start building proper warships