All right. The MAC turned out even better than I hoped.
Now, however, I'm trying to add an analysis of our current situation, and designs for them.
A) Land
We are currently victorious on land, with our attached enemies defeated. New designs are pouring out, and we are probably quite a bit further advanced than the others. Only thing that seems to lack, for me, would be a squad-carried light machine gun, but the Patriotism Mk 3 should prove sufficient.
Vote for 8.1 and 8, however.B) Navy
Navy looks the other way around. We possess no big navy, and the enemy can field submarines. Our primary field. Proposals 10 and 11 deal with the submarines.
I therefore vote for both 11 and 12. Additionally,
Proposal 10.1) Design a modification for the PT boat to drop depth charges, turning it into a coastal patrol boat.
Additionally, we need to build up our navy. The Alexi should provide good anti-ship and anti-coastal fire power. Therefore:
Proposal 22) Produce more Alexis.Additionally, we need something to actually land our forces at the enemies shore, if we want to defeat them. And you want to defeat them, comrade, don't you? [Damn it, just read that the PT boat can actually land troops now, too.]
Proposal 23) Design an Armor Landing Vehicle.And, if we are responsible for that:
Proposal 24) Repurpose a merchant man or custom-build a ship for transporting huge numbers of infantry and/or vehicles and several landing crafts.C) Airforce
We need more and better designs for aircrafts. What we currently need is a fighter (
Vote for Proposal 1), something for close air support, and possibly a bomber. Anti-Naval aircraft, see above.
Proposal 1.2: Try adding a mount for bombs on the fighter design. That should suffice for the moment.
D) Logistics
Professionals study, and so forth.
Proposal 25: Design a lorry to carry all of our equipment. Focus on cheapness and reliability.Proposal 26: Design a freight aircraft. Able to carry about 20 passengers on foldable banks or freight when not in use.Proposal 27: Design a Jeep-similar vehicle: Place for four, rough terrain, quick, reliableE) Other
Partly investigation in 'wonder weapons', partly the opposite.
Proposal 28: Design a short-range radio to be mounted in the Badgers and MAC vehicles.Proposal 29: Design a small rocket of about 50kg with a small warhead.The rocket is thought to allow our planes a ground attack and possibly for infantry use. Please note, I DO NOT want any guided weapons. What I want is basically a small artillery shell, followed by a rocket motor. This is both a program to provide a multipurpose weapon and a proving ground for unguided rockes.
Proposal 30: Investigate in Radar, possibly providing a model to use for ships.Again, for use as both a prototype and to find those u-boats better. Plus, could later be used for a myriad of applications.
1.Single wing plane
1.1: Double Engined Single Wing Heavy fighter.
2.Double ship hulls
1) Alternative anti torpedo defense options
3. Antisubmarine/ship biplane bomber
3.1 Use a redesign of current fighter for simplicity
3.2 Use new technology
a) Standard bomber variant
b) Advanced sea mines (Antisub and normal variants)
c) Timed torpedoes
4) Acoustic submarine detection system
4.1) Or whatever other detection systems we can come up with.
5.) Mobile artillery piece (320mm)
6.) Tank diesel engine
7) Messing with aircraft engine
Refining armoured car
8.1)Limitied production
9)Twin engined Sniper biplane
10) Depth charges
10.1) Simple charges that can be dropped by planes and boats.
11) Airship Bomber
12) Design 14mm machineguns, prioritizing punch and magazine over weight, RPM and cost
13) 40 mm manportable artillery
14) SPIA mobile artillery
15) MAIV APC
16) Rename current fighter
17) 40mm AT gun
18) Infantry Armor
19) KV-1
20) Hydra Upgrade
21) Small-Arms factory
22) More Alexis
23) Armor landing vehicle
24) Transport ship
25) Lorry
26) Freight Aircraft
27) Jeep
28) Radio
29) unguided, small rocket
30) Radar
Phew.