Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 11

Author Topic: Stardust: Interstellar Mariners  (Read 9498 times)

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #105 on: May 01, 2013, 11:04:01 pm »

((I don't think he wants to punch you for the reason you think he does.

Here's help. Just scale appropriately, color strangely, and add lots of glowy bits.))
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Stardust: Interstellar Mariners
« Reply #106 on: May 02, 2013, 12:25:37 am »

Ah, you actually did create a game out of this. Interesting. Have to see how it turns out.
Yeah, this is the easy part. Soon I'll have to start making up space fish. Thats going to be really hard.

If you're like me, Ie lazy and sarcastic, the best way to do things is to combine random astrological things with random sea creatures.

The giant, 7 winged Jovian manta
Corona Racers, a species of marlin that swim through the gases near stars
Asteroid Crabs, 10 foot chrome colored things with claws like to snip a man in two. They live in the cracks and crevices of asteroids and like to nibble on iron and lost deckhands.


Yeah, it's terrible, but then again, so am I.

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Stardust: Interstellar Mariners
« Reply #107 on: May 02, 2013, 12:51:54 am »

If you're like me, Ie lazy and sarcastic, the best way to do things is to combine random astrological things with random sea creatures.

The giant, 7 winged Jovian manta
Corona Racers, a species of marlin that swim through the gases near stars
Asteroid Crabs, 10 foot chrome colored things with claws like to snip a man in two. They live in the cracks and crevices of asteroids and like to nibble on iron and lost deckhands.


Yeah, it's terrible, but then again, so am I.
You got that right. Love you Piece.
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Stardust: Interstellar Mariners
« Reply #108 on: May 03, 2013, 01:47:21 am »

...check out my skiff.
There's only one skiff, and its built to safely move three fully armed downmen.

"Lets get going. Do we have any jobs available?"
What do you mean by jobs, precisely, and who are you asking? :P Usually you don't find the Captain asking questions.
Logged

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #109 on: May 03, 2013, 12:22:37 pm »

>If everything is not loaded up, continue loading items
>After the above is completed or is not needed, return to the ship interior, and await orders
In case you didn't notice, the ship is in space right now. In fact you're outside the ship right now. Inside the vacuum of space. Why do you think you clipped a safety line to the hull after you ascended from a vertical lift and crawled across the top of the ship? :P

This is why if put 'or is not needed'.  I made an edit anyway.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

OREOSOME

  • Bay Watcher
  • Novice GM.
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #110 on: May 03, 2013, 03:16:11 pm »

"Well then... Lets get hunting. Lets search for some creatures to catch, shall we?
Logged
Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #111 on: May 03, 2013, 03:48:23 pm »

"Well then... Lets get hunting. Lets search for some creatures to catch, shall we?
"Mm, might be a good idea to give us and the engineers time to mount some weapons, ya think? Ah don't fancy fightin' some big, nasty beastie with small arms."
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Stardust: Interstellar Mariners
« Reply #112 on: May 04, 2013, 03:41:31 am »

Flying Dice
You order the engineers to get to work on the bow weapon mounts. They utter various affirmatives and start gathering their gear. We'll be in touch. Regular progress reports as we finish up, of course.

Zanzetkuken The Great
The Captain wants to set out for the nearest nebulae and start hunting, whereas the stokers voice the need for the ship's weapons to be mounted and integrated. The heavy guns usually aren't used for fishing, as it leaves far too many holes in the catch for it to remain valuable, but if you run into any pirates or if you find yourself outnumbered or outclassed you'll be fairly helpless. Naturally there will be time on the way to get the repairs started, but not enough for them to be complete in any sense.

Doomblade187
You arm yourself.

kj225
You arm yourself.


The Endurance
Spoiler: Decks (click to show/hide)
Spoiler: Weapons (click to show/hide)
Spoiler: Cargo (click to show/hide)
Spoiler: Assets (click to show/hide)
Spoiler: Personal Equipment (click to show/hide)
Spoiler: Integrity (click to show/hide)
Spoiler: Crew (click to show/hide)
---

OREOSOME
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)

kj225
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)

Doomblade187
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)

Zanzetkuken The Great
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)

Brood
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Implants (click to show/hide)

Flying Dice
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)

Maldevious
Spoiler: Character (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Implants (click to show/hide)
« Last Edit: May 05, 2013, 04:24:45 am by GUNINANRUNIN »
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Stardust: Interstellar Mariners
« Reply #113 on: May 04, 2013, 03:42:35 am »

Everyone read Zanzetkuken's turn. ^^^ That one is quite imprtant at this point, and everyone needs to see it.
Logged

Brood

  • Bay Watcher
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #114 on: May 04, 2013, 06:32:47 am »

Collect a battle rifle, a combat shotgun and an LCAN then go do boring safety related checking stuff.
Logged

Maldevious

  • Bay Watcher
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #115 on: May 04, 2013, 06:41:27 am »

Prepare to take the ship wherever ordered.
Logged

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #116 on: May 04, 2013, 11:29:22 am »

Go to the medical suite and run inventory.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Stardust: Interstellar Mariners
« Reply #117 on: May 04, 2013, 01:14:38 pm »

Collect a battle rifle, a combat shotgun and an LCAN then go do boring safety related checking stuff.
Thats a lot of weapons. You'll be encumbered walking around like that.
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Stardust: Interstellar Mariners
« Reply #118 on: May 04, 2013, 02:55:34 pm »

You guys all have a say in what happens. Oreosome technically isn't an actual captain, he just keeps the crew in line and doing their job. So sing out and give some opinions darn it instead of just waiting around for him to make a decision! :D
Logged

Brood

  • Bay Watcher
    • View Profile
Re: Stardust: Interstellar Mariners
« Reply #119 on: May 04, 2013, 03:29:17 pm »

(( Meh it's mostly a just in case thing, I'll drop what I don't need before going into a fight. ))
Logged
Pages: 1 ... 6 7 [8] 9 10 11