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Author Topic: HARDWARE - Upcoming F2P RTS developed by former Relic staff  (Read 2761 times)

nenjin

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Re: HARDWARE - Upcoming F2P RTS developed by former Relic staff
« Reply #15 on: September 02, 2013, 03:38:15 pm »

So this happened, surprising very few people: http://www.rockpapershotgun.com/2013/09/02/hardware-shipbreakers-is-now-homeworld-shipbreakers/

I wonder if this maybe explains the insane prices they were throwing around, maybe to get the Homeworld IP back for themselves?
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dennislp3

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Re: HARDWARE - Upcoming F2P RTS developed by former Relic staff
« Reply #16 on: September 02, 2013, 06:00:02 pm »

ptw for the heck of it
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Parsely

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Re: HARDWARE - Upcoming F2P RTS developed by former Relic staff
« Reply #17 on: September 03, 2013, 12:04:24 am »

PTW. Is this.. What the hell is this? The webpage gives me no sustenance.
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LoSboccacc

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Re: HARDWARE - Upcoming F2P RTS developed by former Relic staff
« Reply #18 on: September 03, 2013, 01:20:08 am »

it is not just the dated graphics, which may be voluntary.

1995 3d rts had better atmospheric planes altitude control that 'follow terrain at x altitude fixed'

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Tilla

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Re: HARDWARE - Upcoming F2P RTS developed by former Relic staff
« Reply #19 on: September 03, 2013, 04:10:41 am »

The alpha video they have up is homeworld-like enough that I am tempted to at least sign up for free. I don't really care about 'oh it looks dated/not as good as it could' if they get the core of it right.
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Sonlirain

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Re: HARDWARE - Upcoming F2P RTS developed by former Relic staff
« Reply #20 on: September 03, 2013, 07:47:14 am »

Ok let's see...

Homeworld setting... check.
A bunch of scavengers fighting for spaceship wrecks on a desolate planet.
The premise is interesting.

Graphics... dated but practical. Thay might improve later.

Combat mechanics... pretty much unknown... all i can assume is that fighters don't stay in place when attacking (unlike Starcraft) other than that... nothing.


Well guess there's no other option than just sit and wait.
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