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Author Topic: Organized milking/shearing?  (Read 3092 times)

moondowner

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Organized milking/shearing?
« on: April 24, 2013, 12:27:52 pm »

I wonder, if I'm the only one having this problem, but much as I would like to have a working milk/cheese industry, I simply forget to milk my animals all the time. I guess it's not a problem when you have enough of milkable animals to sustain a permanent "Milk Creature R" task for (at least one) Farmer's Workshop, but until then it goes like this:

me: "Milk Creature R"
Urist McMilker cancels the job: no milkable creature
me: "Shit, ok, have to wait. Let's see what I can do meanwhile... Oops, a year has passed".
Completely ineffective. And how often can I milk an animal anyway?

Same goes for shearing. Perhaps, that's when I need to use manager screen? Don't use it at all, to be honest.
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slothen

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Re: Organized milking/shearing?
« Reply #1 on: April 24, 2013, 01:59:48 pm »

best thing you can do is just occasionally (once per season i suppose) queue up some milk and shear jobs and set them to repeat.  Using the manager won't really help (although its great for a number of reasons).  DFHack has some feature that helps with workflow management, like auto-queueing certain jobs under certain conditions, but I don't know how you would go about doing that.
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jwest23

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Re: Organized milking/shearing?
« Reply #2 on: April 24, 2013, 02:27:20 pm »

Unfortunately, milking and shearing don't seem to work with dfhack's workflow.  Or, if it does, I welcome correction.
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moondowner

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Re: Organized milking/shearing?
« Reply #3 on: April 24, 2013, 02:38:45 pm »

I can't see why such jobs as milking and shearing aren't set to automatic (similar to tan a hide, render fat, etc.) It would really make sense, at least IRL you have to milk an animal once in a while.
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Miriage

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Re: Organized milking/shearing?
« Reply #4 on: April 24, 2013, 11:02:38 pm »

I can't see why such jobs as milking and shearing aren't set to automatic (similar to tan a hide, render fat, etc.) It would really make sense, at least IRL you have to milk an animal once in a while.
I would hate if it was automatic because I would be stuck with a heap of buckets that are useless and end up doing more work emptying the buckets then if I was actually milking animals.
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Stargazer

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Re: Organized milking/shearing?
« Reply #5 on: April 25, 2013, 12:14:57 am »

Which is why you'd turn off auto-milking, just like you can turn off auto-weaving and whatnot.
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Miriage

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Re: Organized milking/shearing?
« Reply #6 on: April 25, 2013, 12:42:17 am »

Nope same thng would happen as my loom, I wonder why random dwarves are running around getting killed in the caverns. I always forget to turn auto-stuff off.
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slothen

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Re: Organized milking/shearing?
« Reply #7 on: April 25, 2013, 09:51:54 am »

I can't see why such jobs as milking and shearing aren't set to automatic (similar to tan a hide, render fat, etc.) It would really make sense, at least IRL you have to milk an animal once in a while.
I would hate if it was automatic because I would be stuck with a heap of buckets that are useless and end up doing more work emptying the buckets then if I was actually milking animals.

I dunno.  You can fit like 100 milk into a bucketbarrel.  That would be cool.  Auto-milking would be a nice option.
« Last Edit: April 26, 2013, 09:54:41 am by slothen »
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While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
Thoughts on water
MILITARY: squad, uniform, training
"DF doesn't mold players into its image - DF merely selects those who were always ready for DF." -NW_Kohaku