make all-recursive
make[1]: Entering directory `/media/data/programming/cpp/lcsgame'
Making all in src
make[2]: Entering directory `/media/data/programming/cpp/lcsgame/src'
g++ -I../src -g -O2 -o crimesquad crimesquad-game.o crimesquad-lcsio.o crimesquad-cursesmovie.o crimesquad-compat.o crimesquad-cursesgraphics.o crimesquad-commondisplay.o crimesquad-commonactions.o crimesquad-consolesupport.o crimesquad-getnames.o crimesquad-translateid.o crimesquad-equipment.o crimesquad-creature.o crimesquad-titlescreen.o crimesquad-highscore.o crimesquad-newgame.o crimesquad-saveload.o crimesquad-basemode.o crimesquad-baseactions.o crimesquad-activate.o crimesquad-reviewmode.o crimesquad-advance.o crimesquad-mapspecials.o crimesquad-newencounter.o crimesquad-sitemode.o crimesquad-talk.o crimesquad-miscactions.o crimesquad-sitedisplay.o crimesquad-stealth.o crimesquad-chase.o crimesquad-fight.o crimesquad-haulkidnap.o crimesquad-activities.o crimesquad-daily.o crimesquad-date.o crimesquad-news.o crimesquad-shopsnstuff.o crimesquad-siege.o crimesquad-endgame.o crimesquad-justice.o crimesquad-lcsmonthly.o crimesquad-monthly.o crimesquad-politics.o crimesquad-interrogation.o crimesquad-recruit.o crimesquad-law.o crimesquad-configfile.o crimesquad-ads.o crimesquad-headline.o crimesquad-layout.o crimesquad-majorevent.o crimesquad-squadstory_text.o crimesquad-sitemap.o crimesquad-location.o crimesquad-locationdef.o crimesquad-activate_sleepers.o crimesquad-sleeper_update.o crimesquad-armor.o crimesquad-creaturetypes.o crimesquad-liberalagenda.o crimesquad-misc.o crimesquad-help.o crimesquad-creaturenames.o crimesquad-Markup.o crimesquad-vehicle.o crimesquad-vehicletype.o crimesquad-armortype.o crimesquad-clip.o crimesquad-cliptype.o crimesquad-item.o crimesquad-itemtype.o crimesquad-loot.o crimesquad-loottype.o crimesquad-money.o crimesquad-weapon.o crimesquad-weapontype.o crimesquad-shop.o crimesquad-log.o crimesquad-locations.o crimesquad-initfile.o crimesquad-world.o -lncurses
crimesquad-cursesgraphics.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-commondisplay.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-commonactions.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-consolesupport.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-getnames.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-translateid.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-equipment.o: In function `__gnu_cxx::__normal_iterator<Item**, std::vector<Item*, std::allocator<Item*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-creature.o: In function `std::string::size() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-titlescreen.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-highscore.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-newgame.o: In function `std::string::_M_data() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-saveload.o: In function `__gnu_cxx::__normal_iterator<Item**, std::vector<Item*, std::allocator<Item*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-basemode.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-baseactions.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-activate.o: In function `__gnu_cxx::new_allocator<int>::deallocate(int*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-reviewmode.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-advance.o: In function `__gnu_cxx::new_allocator<int>::deallocate(int*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-mapspecials.o: In function `__gnu_cxx::new_allocator<sitechangest>::deallocate(sitechangest*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-newencounter.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-sitemode.o: In function `__gnu_cxx::new_allocator<int>::deallocate(int*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-talk.o: In function `__gnu_cxx::new_allocator<Creature*>::deallocate(Creature**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-miscactions.o: In function `__gnu_cxx::__normal_iterator<Creature**, std::vector<Creature*, std::allocator<Creature*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-sitedisplay.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-stealth.o: In function `__gnu_cxx::new_allocator<int>::deallocate(int*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-chase.o: In function `__gnu_cxx::__normal_iterator<Vehicle**, std::vector<Vehicle*, std::allocator<Vehicle*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-fight.o: In function `__gnu_cxx::new_allocator<Item*>::deallocate(Item**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-haulkidnap.o: In function `__gnu_cxx::new_allocator<Creature*>::deallocate(Creature**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-activities.o: In function `__gnu_cxx::__normal_iterator<Creature**, std::vector<Creature*, std::allocator<Creature*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-daily.o: In function `__gnu_cxx::__normal_iterator<Creature**, std::vector<Creature*, std::allocator<Creature*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-date.o: In function `__gnu_cxx::__normal_iterator<Creature**, std::vector<Creature*, std::allocator<Creature*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-news.o: In function `__gnu_cxx::new_allocator<newsstoryst*>::deallocate(newsstoryst**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-shopsnstuff.o: In function `__gnu_cxx::new_allocator<Vehicle*>::deallocate(Vehicle**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-siege.o: In function `__gnu_cxx::__normal_iterator<Vehicle**, std::vector<Vehicle*, std::allocator<Vehicle*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-endgame.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-justice.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-lcsmonthly.o: In function `__gnu_cxx::__normal_iterator<Item**, std::vector<Item*, std::allocator<Item*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-monthly.o: In function `__gnu_cxx::__normal_iterator<Creature**, std::vector<Creature*, std::allocator<Creature*> > >::operator+(long const&) const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-politics.o: In function `__gnu_cxx::new_allocator<int>::deallocate(int*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-interrogation.o: In function `__gnu_cxx::new_allocator<int>::deallocate(int*, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-recruit.o: In function `__gnu_cxx::new_allocator<Creature*>::deallocate(Creature**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-law.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-configfile.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-ads.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-headline.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-layout.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-majorevent.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-squadstory_text.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-sitemap.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-activate_sleepers.o: In function `__gnu_cxx::new_allocator<Creature*>::deallocate(Creature**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-sleeper_update.o: In function `__gnu_cxx::new_allocator<Creature*>::deallocate(Creature**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-armor.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-creaturetypes.o: In function `std::string::_M_data() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-liberalagenda.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-misc.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-help.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-creaturenames.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-vehicle.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-vehicletype.o: In function `std::string::_M_data() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-armortype.o: In function `ItemType::is_money() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-clip.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-cliptype.o: In function `ItemType::is_money() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-item.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-itemtype.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-loot.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-loottype.o: In function `ItemType::is_money() const':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-money.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-weapon.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-weapontype.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-shop.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-log.o: In function `operator<< <std::char_traits<char> >':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-locations.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-initfile.o: In function `mvaddstr':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
crimesquad-world.o: In function `__gnu_cxx::new_allocator<Location*>::deallocate(Location**, unsigned long)':
/media/data/programming/cpp/lcsgame/src/./includes.h:163: multiple definition of `mvaddstr'
crimesquad-game.o:/media/data/programming/cpp/lcsgame/src/includes.h:163: first defined here
collect2: error: ld returned 1 exit status
make[2]: *** [crimesquad] Error 1
make[2]: Leaving directory `/media/data/programming/cpp/lcsgame/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/media/data/programming/cpp/lcsgame'
make: *** [all] Error 2