Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 ... 10

Author Topic: (ISG) Divine Malevolence [Tree House of the Ninja]  (Read 20123 times)

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits]
« Reply #75 on: May 04, 2013, 01:03:06 am »

Well if they won't accept us then we'll have to take it from them!

Wait until they're trying to make something. Rush in, steal power, run away.
Use stolen power to make potato people.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Xanmyral

  • Bay Watcher
  • Warning: May contain ham
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits]
« Reply #76 on: May 04, 2013, 01:04:16 am »

Well... It isn't just us, is it? I mean, Goldy was liking that one chick. She didn't just come from no where. There must be other people, people who might appreciate the great potato! We must travel far away, outside our realm to find these strange people. They hopefully won't be dumbs either!

Cheesecake

  • Bay Watcher
  • Hello.
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #77 on: May 04, 2013, 01:09:37 am »

While they're making their creation, creep up and whisper "potato" in their ears quietly and repeatedly until they lose focus and transform their creation into a potato by accident.
Logged
I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

Harry Baldman

  • Bay Watcher
  • What do I care for your suffering?
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #78 on: May 04, 2013, 02:19:48 am »

Well... It isn't just us, is it? I mean, Goldy was liking that one chick. She didn't just come from no where. There must be other people, people who might appreciate the great potato! We must travel far away, outside our realm to find these strange people. They hopefully won't be dumbs either!

Investigate around the area. If there was one chick out there, there are probably more. Who knows, you might find a kindred spirit among all the annoying anti-potato blue people. Someone who isn't a dumb at that. Try it. It's better than sitting around doing nothing or screwing around with the dumbs without purpose.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #79 on: May 04, 2013, 08:09:06 am »

Work REALLY hard and make a potato.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #80 on: May 04, 2013, 12:32:31 pm »

Well... It isn't just us, is it? I mean, Goldy was liking that one chick. She didn't just come from no where. There must be other people, people who might appreciate the great potato! We must travel far away, outside our realm to find these strange people. They hopefully won't be dumbs either!

Investigate around the area. If there was one chick out there, there are probably more. Who knows, you might find a kindred spirit among all the annoying anti-potato blue people. Someone who isn't a dumb at that. Try it. It's better than sitting around doing nothing or screwing around with the dumbs without purpose.

+1
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #81 on: May 06, 2013, 10:51:15 pm »

Well if they won't accept us then we'll have to take it from them!

Wait until they're trying to make something. Rush in, steal power, run away.
Use stolen power to make potato people.

You don't... think it works that way.

...does it?


Well... It isn't just us, is it? I mean, Goldy was liking that one chick. She didn't just come from no where. There must be other people, people who might appreciate the great potato! We must travel far away, outside our realm to find these strange people. They hopefully won't be dumbs either!

Investigate around the area. If there was one chick out there, there are probably more. Who knows, you might find a kindred spirit among all the annoying anti-potato blue people. Someone who isn't a dumb at that. Try it. It's better than sitting around doing nothing or screwing around with the dumbs without purpose.

+1





You can't find anything. Either Ms. Dumb came from really far away, or there's some trick to finding random dumbs to help you do stuff.


While they're making their creation, creep up and whisper "potato" in their ears quietly and repeatedly until they lose focus and transform their creation into a potato by accident.
You could try this, but you get the feeling they'd just notice you and throw you out again.


Work REALLY hard and make a potato.
You don't think you can, but even if you could it'd probably take so long that you'd lose out on your whisper window.

...also, what good is one potato?
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #82 on: May 06, 2013, 10:52:31 pm »

Look, we're kinda stumped on options.

Give a rundown on what you can do at the moment.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits (and Potatoes)]
« Reply #83 on: May 06, 2013, 10:53:54 pm »

Look, we're kinda stumped on options.

Give a rundown on what you can do at the moment.
+1
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

My Name is Immaterial

  • Bay Watcher
    • View Profile
Re: (ISG) Divine Malevolence [Exotic Imports]
« Reply #84 on: May 06, 2013, 10:55:19 pm »

Look at the foreground and background. That's just the sort of thing that we would expect of dirty potato-hating blue people.
« Last Edit: May 06, 2013, 10:56:55 pm by My Name is Immaterial »
Logged

Xanmyral

  • Bay Watcher
  • Warning: May contain ham
    • View Profile
Re: (ISG) Divine Malevolence [Exotic Imports]
« Reply #85 on: May 06, 2013, 11:24:48 pm »

Well, you're not going to find them just by looking around. Wander off in one direction, maybe see if you can sense the presence of others, or perhaps other universes, or worlds.

Ibid Straydrink

  • Bay Watcher
    • View Profile
Re: (ISG) Divine Malevolence [Nuisances and Halfwits]
« Reply #86 on: May 06, 2013, 11:57:27 pm »

You can't, remember? Making stuff on your own is really, really hard. That's probably why those dumbs are all banding together, in fact- they know they can accomplish a lot more together than they can individually.

Two words: Cosmic rape.
Logged
“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: (ISG) Divine Malevolence [Exotic Imports]
« Reply #87 on: May 07, 2013, 05:09:41 am »

Use the suPerior Persuasion to convince one of them to help you.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: (ISG) Divine Malevolence [Exotic Imports]
« Reply #88 on: May 07, 2013, 05:18:25 pm »

Well, you're not going to find them just by looking around. Wander off in one direction, maybe see if you can sense the presence of others, or perhaps other universes, or worlds.
+1

If this fails, contemplate futility.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: (ISG) Divine Malevolence [Exotic Imports]
« Reply #89 on: May 08, 2013, 09:13:16 pm »

Look, we're kinda stumped on options.

Give a rundown on what you can do at the moment.
+1
Hmmmm...


Well, their creation is protected by that shield, which you probably can't get through. Or rather, you can't get through easily- they had six people to create it, unless it was a prior invention for some reason, whereas you've only got one to wriggle past it, so it's just going to be way more powerful than the effects you'd be bringing against it, as a general rule.


Making this worse, of course, is the fact that those dumbs will probably be guarding it. If you had infinite time, you could probably finagle your way to at least something. With those dumbs guarding it, though, you're probably just not going to have the time to sit there and puzzle your way through it, which might very well make it functionally invulnerable.

Now, in theory you could still slip past them, but that'd be far from a sure thing, and it would buy you more time, not infinite time. Especially if you were doing anything flashy to it in the meantime.


So, that pretty much leaves you dealing with the dumbs themselves, either directly or indirectly. Two major ideas come to mind on that note.


The first, which you've been trying with limited success, is to snoop around and meddle with their affairs while they're not paying attention. The issue here is that there's only so much snooping can do, especially when they're doing all their work together. Information-gathering, certainly, and you can potentially make very subtle changes to their Plans and hope they don't notice or care, but there's not a whole lot in the way of stealing all their power for yourself or tricking them into ruining everything without getting really clever about it.


The other option is to talk to the dumbs directly. This has the same issues as the first one, really- you can't make them do a whole lot. Theoretically you could make friends with them or convince them something's a good idea, but they are dumbs and they don't like you for no reason at all.


In short, you're pretty sunk. It's not easy beating six organized stupids all on your own.


Well, you're not going to find them just by looking around. Wander off in one direction, maybe see if you can sense the presence of others, or perhaps other universes, or worlds.
+1

If this fails, contemplate futility.

But... that might be really far away! What if it's dangerous, or you have trouble finding your way back, or they do things while you're gone?

You just don't think you're ready for that.

Of course, that means you're stuck poking a shield and communicating with dumbs, so maybe all of this is just futile. Maybe they've won. Maybe they're going to make their little tower thing and there's nothing you can do to stop them, and maybe it's going to turn out awesome. Maybe they were right to kick you out and call you dumb.


Fuck that.


You can't, remember? Making stuff on your own is really, really hard. That's probably why those dumbs are all banding together, in fact- they know they can accomplish a lot more together than they can individually.

Two words: Cosmic rape.
Hm. You don't think you can just suck help out of someone, but maybe you could trick them or something? Or maybe messing with them while they're creating something? That'd be kind of like puppeting them into doing what you want, only ridiculously less controlled.


Use the suPerior Persuasion to convince one of them to help you.
Which one, how, help you with what, etc.



Speaking of which, looks like they've finished another major creation... grrr, you're running behind in ruining these dumbs.

Or maybe biding your time, right?
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.
Pages: 1 ... 4 5 [6] 7 8 ... 10