Look after your environment, preform dangerous anit-alien combat in your local recyclatorium!
Blank Plays: X-COM Apocalypse Episode 38Though on a whole I think I should stay away from the ultra-fast button, I seem to lack the most basic level of attention required to use it! Other than that the combat was simple and efficient, no room for tactical genius there! Though we did get with only a few cuts and bruises, maybe some las burns. Nothing some bed rest can't fix!
Oh, forgot to mention: careful with that "fly at maximum altitude" suggestion. If you're above the aliens, then they are shooting up and you are shooting down. Their missed shots go off into the sky; your missed shots go into buildings belonging to powerful megacorporations, who will spend hours reviewing security footage to check which side fired the shot that blew up their office.
I'd actually never thought of it like that, damn you Thexor and you actually considering the outcome of your actions! Still this is now something I'll bring into consideration!
I'm pretty sure in that combat the actual factory took more damage than the aliens themselves.
We'll just file it under collateral damage, hell it was like that when we got there . . .
2:36 The rendor plasma guns turned red after a while when you were loading them into vehicles, I think that they ran out of ammunition.
3:00 Nevermind...
11:27 Permission to terminate X-com personnel acquired, programming adjusted.
18:21 Defect found in heavy launcher, requesting twin devastator configuration.
22:11 Fleshy brains recovered, pants not recovered...
22:27 Robots have no agenda == true...
Silly RAM with your number and Robot talk, that almost looks like a Youtube comment!
22:11 Fleshy brains recovered, pants not recovered... That was a mortal blow for Xcom, whats the latin for "No Pants left behind!" we need this as our motto!
~Blank