I hope that little hiccup didn't put you off this LP. You can still pull this off. You must. Megaprimus needs you.
Do not fear! I was just having some issues with Dosbox and my recording software, still kinda am, but I can at least record once again!
So like a phoenix from the ashes!
Blank Plays: XCOM Apocalypse Episode 17So people finally get to wear flying suits! Since this is kinda my new strategy, hopefully it pans out on the battlefield and can pull us through. If not, well it was nice knowing you, since you'll proberbly die!
I'm holding off spending money on ships until we've researched the XCOM ships now, I'mma play it safe and hold my cards to my chest until we manage to up our technology. If we can do that I'm sure we'll be fine.
My bad, apparently it is j.
Really, this game is so far ahead of its time that it is just plain scary. It has a jump button that it really doesn't need. It has moral choices with real consequences(Raid a company and it will turn hostile, but you can loot them over and over again.). It is about as open world as something like this could reasonably hope to be. It has cover, and morale, and malleable terrain. In fact, that last one requires special attention, I am not aware of any game since that has come close to this level of practical terrain destruction. You can do everything from blow up cover, to breaching doors with high-explosives, to flying up the side of a building and dropping grenades through the newly-perforated roof, to digging through solid ground, to demolishing whole buildings, or just cutting of a wall to give you a clear view in the side...
I'm sorry for not believing you, for what its worth I'm actually kinda glad you've pointed this out. Also I agree with you, this game is crazy advanced. I mean it came out in 1997 for Christ sake and it has more features than strategy games today. Hell even more than the latest XCOM game.
Protip, when you've got soldiers moving and want them to immediately stop and shoot something, right click - they finish whatever step they're taking and immediately turn in that direction.
This was one of those things I knew about, yet always forget to use, this will save lives! I'm being bloody serious here. Plus its also handy for simply having stationary units turn around.
And that is why you should spread your soldiers out, rather than putting them on one big clump. You also get less friendly fire when you don't clump them up. But I need to use the pause key liberally to micromanage my squads which I suppose makes for less interesting videos.
Honestly there is some level of me trying to keep things interesting for the video. I don't mind doing micromanagement and it will get like that as time goes on and the tech level increases. Sometimes its just difficult to balance entertainment with game play.
Oh... well! At least I survived! Hurray!
So many explosions... that was really ugly.
May want to check on the medbay, make sure it's not overloaded. If it is, send me to the hospital.
You got real lucky man, and so did I! We owe I lives to those that died.
~Blank