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Author Topic: Manufacture Spaceships Year 4. Promian Czarships claims captured alien craft!  (Read 12773 times)

tryrar

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #150 on: April 28, 2013, 08:06:26 am »

I think he meant storage that is bigger on the inside than the outside, which is just utter bullshit. If you had THAT kinda tech, you'd be able to pull off all SORTS of god-like feats of reality warping
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

10ebbor10

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #151 on: April 28, 2013, 08:12:38 am »

I think he meant storage that is bigger on the inside than the outside, which is just utter bullshit. If you had THAT kinda tech, you'd be able to pull off all SORTS of god-like feats of reality warping
Even worse, it's using the wrong technobabble to explain it.
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Brood

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #152 on: April 28, 2013, 08:13:50 am »

(( Ebbor, wanna do a trade? I'll give you my AI for anything you want it for in exchange for the hanger. ))
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10ebbor10

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #153 on: April 28, 2013, 08:15:58 am »

I got my own AI design now. Don't need new tech for the moment, just money.
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Brood

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #154 on: April 28, 2013, 08:29:12 am »

(( Me two, except I can use hangars but no sense in wasting money buying them when I can use a docking port instead.
How about hangars and we cut my profits from drones to 10% so you keep more of it? ))
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kingfisher1112

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #155 on: April 28, 2013, 08:46:44 am »

Design a speedy lightly armoured ship with long-range sensors for as cheap as possible.

Research an ultra- heavy coilgun design.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

10ebbor10

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #156 on: April 28, 2013, 08:52:04 am »

(( Me two, except I can use hangars but no sense in wasting money buying them when I can use a docking port instead.
How about hangars and we cut my profits from drones to 10% so you keep more of it? ))
When negotiating a sale, the offer is supposed to go up, not down. Your previous offer was to give me the AI complete, now it's only a price reduction on the lease.
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Brood

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #157 on: April 28, 2013, 09:04:50 am »

(( It was meant to be the AI and reduce the cost of our previous deal, so you pay me less for the drones you sell and have the AI for anything else you want. ))
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10ebbor10

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #158 on: April 28, 2013, 09:20:14 am »

I'm not planning on using that AI again, sadly.
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Brood

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #159 on: April 28, 2013, 09:37:45 am »

(( Ahh well then, I'll scrap my plan and use a different one. ))
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Sensei

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #160 on: April 28, 2013, 10:46:45 pm »

For those of you who've been waiting, I've been haggling over loans. I'll probably drop loans entirely and say that all ship manufacturing income is upfront, for future turns. Most of the turn is already written, however, so once that's cleared up it shouldn't take obscenely long.
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RAM

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Re: All Of You Manufacture Space Ships: YEAR 2, SEMESTER 2.
« Reply #161 on: April 29, 2013, 05:19:12 am »

Look at the first page. Pretty sure we have enough waitlisters to start another game.
Is there actually a waitlist?
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10ebbor10

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #162 on: April 29, 2013, 10:07:15 am »

For those of you who've been waiting, I've been haggling over loans. I'll probably drop loans entirely and say that all ship manufacturing income is upfront, for future turns. Most of the turn is already written, however, so once that's cleared up it shouldn't take obscenely long.
Yeah, sorry. My bad.

Look at the first page. Pretty sure we have enough waitlisters to start another game.
Is there actually a waitlist?
Not that I know. However, there are mechanisms for players to loose the game. So I suppose new players can enter.
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Sensei

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Re: All Of You Manufacture Space Ships: YEAR 3, SEMESTER 2.
« Reply #163 on: April 29, 2013, 10:51:29 pm »

It is Year 4, First Semester

I'm going to say, going forward, no loans. For convenience all ship purchases are upfront, so your only limit in manufacturing is demand. However, during the design turn, you can only take as many actions as you can afford, or use money you gain on that turn through other means.

Now, you've probably noticed that if you can sell old ships this makes it pretty hard to lose. Currently you could be delivered the killing blow by some saboteur, but I'm also considering some system in which players could actually benefit from this instead of just having their enemy replaced with a new, possibly stronger competitor. I think some sort of hostile corporate buyout would be neat, which would give the person who does the buyout all the tech and designs the bought-out company had. I'm just thinking about how to make it fair. Thoughts?

Edit: Also, new title format should make updates more obvious and let me say interesting things. Hopefully people don't lose track of the thread and mistake it for some other spaceship manufacturing thread. :P

RESULTS

Wraith's Riders, CEO Brood of the free planet Jurase
Funds: Funds: Ж26,600

First off, you receive Ж10,000 from Raven's Ships in exchange for your Improved Ion Engines technology.
*Ж14,000

Spoiler: Frogship (click to show/hide)

Spoiler: R&D (click to show/hide)


Unity Shipyards, Inc. CEO Nirur Torir, of Swadian planet Achilles II

Funds: Ж5,250

Your guards shut down two attempts at fraud on your accounts, but a third is successful taking Ж30,000, even though the odds were in your favor with the security you had set up.

Spoiler: Salmon-2 (click to show/hide)
The changes go smoothly, but it ends up being a little more expensive to manufacture than you would hope.

Spoiler: Tadpole (click to show/hide)
You smoothly switch out the features without changing the original price or performance.

Spoiler: Fearseeker (click to show/hide)

Spoiler: R&D (click to show/hide)


Raven's Ships, CEO scapheap of the Promian planet Gaia 1
Funds: Ж39,800

Just R&D this semester, eh? You also spend Ж10,000 buying Improved Ion Engine technology.

Spoiler: R&D (click to show/hide)

War Finch Enterprises, CEO IronyOwl of the free planet Venom 8
Funds: Ж49,500

A slight monetary bonus, for pointing out that I somehow forgot to charge you entirely.

Spoiler: Puffin-1 (click to show/hide)


V.N.C., CEO 10ebbor10 of the free planet Vraxus
Funds: Ж3,500

Spoiler: Camel (click to show/hide)
You succeed in removing the extra weight, but the addition of hangars means that it doesn't make much of a difference. You barely manage to to tack hangars onto the small-size craft, it looks like it's more hangar than body.


Spoiler: R&D (click to show/hide)
You also spend Ж5,000 finishing your designs for Hangars, of course.

Kingfisher Ships, CEO Kingfisher1112 of the free planet Crudof
Funds: Ж25,500

Spoiler: Kingfisher-3 (click to show/hide)

Spoiler: R&D (click to show/hide)

SHIP PERFORMANCE

-Wraith's Riders: The Promian Czarship is happy with the Wraithrider-2A, although those in civilian hands are becoming feared as bandito fighters. The Promians claim to have successfully downed a squad of alien craft without being forced to retreat, and that they have gathered together the wreckage of their enemies. However, they aren't showing it to the public. The Wraithrider-1B needs escort or it's easy and valuable prey for banditos, but without competition it remains very popular.

-Unity Shipyards: With its famous race-winning performance, the few Lamprey owners mostly use them as joyriding craft, since they don't really carry passengers or cargo. The Swadian Empire says they have suspicions that some smugglers are using a Lamprey, but they haven't been able to prove it. The Minnow remains popular as the faster passenger craft on the market.

-Kingfisher Ships: You didn't sell many ships last year, and people are becoming a little less familiar with you brand. The Simpleton is seen as a good, reliable fighter for its price, but it's obviously not able to take on more expensive ships.

-Raven's Ships: The Raven-2 often finds itself coming to blows with the Simpleton, between banditos and civilians. Debate persists about which is better, people claiming that either the Raven's speed (it's often able to reliably outmaneuver a Simpleton) or the Simpleton's firepower (a Simpleton can down a Raven-2 in one volley, where the Raven takes 2-4 hits to down its competitor) are more advantageous.

-V.N.C.: The Swadians are very satisfied with the new Sniper drones. Their cheap firepower and relatively competent flight behavior pretty much spells the end of banditos using outdated ships altogether, and a few of them in one place can outmatch the low-price manned ships.

-War Finch Enterprises: The old Warfinch-1A passenger craft are reliable and currently the most affordable transportation available to passengers, but some are starting to show their age. The new Egrets, despite their cost of ownership, are popular as you have the luxury transportation market completely to yourself- Zapp Brannigan's movie PR doesn't hurt either.
« Last Edit: April 30, 2013, 01:51:58 pm by Sensei »
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RAM

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teehee
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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