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Author Topic: Roll to Brawl: Game 1, Quarter 1, Play 1, Turn 4: First Blood!  (Read 16274 times)

GreatWyrmGold

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #45 on: April 23, 2013, 05:14:13 pm »

Hm, point. I was afraid of going too far in the other direction and having an absurd amount of metahumans.

While it's not too late to switch, anyone have any ideas of how to fix metahuman balance?
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scapheap

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #46 on: April 23, 2013, 05:17:09 pm »

Hm, point. I was afraid of going too far in the other direction and having an absurd amount of metahumans.

While it's not too late to switch, anyone have any ideas of how to fix metahuman balance?
Maybe making it a B instead would be better?
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

GreatWyrmGold

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #47 on: April 23, 2013, 05:32:37 pm »

(I think you may have edited after I started typing that reply, you edit-ninja.)

Hm. Sensible. A bit off from typical Shadowrun, but I'll just pretend I'm using the More Metahumans option and be done with it.

HEY EVERYONE!
Rules being changed. Please take note. (I also slipped in some wound penalties, so someone who's nearly dead can't shoot as straight as someone without a scratch.)
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scapheap

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #48 on: April 23, 2013, 06:24:47 pm »

Edited John with the new rules in mind
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Brawler Mouse

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #49 on: April 23, 2013, 07:55:32 pm »

Is this acceptable?
Spoiler (click to show/hide)
The Were-Rat bit is simply cosmetic, but if it warrants priority A, I'll rework him.
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Dendritic.

Persus13

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #50 on: April 23, 2013, 08:11:33 pm »

editing character.
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Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Devling

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #51 on: April 23, 2013, 08:25:25 pm »

So what exactly were the changes? And would they affect my character?
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Persus13

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #52 on: April 23, 2013, 08:28:32 pm »

So what exactly were the changes? And would they affect my character?
metahumans went from A to b on priority. So if your character is non-human then yes.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

GreatWyrmGold

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #53 on: April 23, 2013, 09:55:58 pm »

Is this acceptable?
...
The Were-Rat bit is simply cosmetic, but if it warrants priority A, I'll rework him.
Well, what were you imagining? There are shapechangers (aka werecreatures) in Shadowrun, but if you wanted to be one that would be a lot different than a normal metahuman. Regeneration and such.

So what exactly were the changes? And would they affect my character?
Changes in priority for metas and penalties for wounds.
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Persus13

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #54 on: April 23, 2013, 09:59:25 pm »

Is this acceptable?
...
The Were-Rat bit is simply cosmetic, but if it warrants priority A, I'll rework him.
Well, what were you imagining? There are shapechangers (aka werecreatures) in Shadowrun, but if you wanted to be one that would be a lot different than a normal metahuman. Regeneration and such.

So what exactly were the changes? And would they affect my character?
Changes in priority for metas and penalties for wounds.

Noticed you changed your sig.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

GreatWyrmGold

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #55 on: April 23, 2013, 10:01:24 pm »

Ayup. There's a lot of empty space.
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Brawler Mouse

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #56 on: April 24, 2013, 01:32:52 pm »

I was really imagining a not-quite furry type deal where he's a normal metahuman in all regards aside from flavor. Seeing as he'd look a monstrosity while turned, I figured that he wouldn't play in that state. The fans likely wouldn't want to see him like that, and he's not to fond of being seen either. What we're left with is a mostly normal guy who takes time off for a "condition" of his . Being unfamiliar with Shadowrun, I just put Wererat to see if it'd work.
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GreatWyrmGold

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #57 on: April 24, 2013, 03:25:20 pm »

That should be fine, I guess. The Sixth World is full of surprises, after all.
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Brawler Mouse

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #58 on: April 24, 2013, 03:56:17 pm »

Great. Glad to be on the team coach!
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Persus13

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Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« Reply #59 on: April 24, 2013, 04:03:50 pm »

GWG, I updated my character.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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