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Author Topic: UPC: 35% Memória: 34%  (Read 8502 times)

USEC_OFFICER

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Re: UPC: 0% Memória: 0%
« Reply #45 on: April 23, 2013, 04:04:27 pm »

>object_create=Book of Armaments

ERROR: The testing process has not proceed far enough to allow use of Object_Create_Book. Please resubmit the command at a later date.

>Check tasks <Theodoor>

10,000 Talk with things.
9,000 Find Gerlof.
6,000 Ready rest of guards for the arrival of the Danam.
5,000 Sleep.
2,000 Give glory to the Lord.

Logged

RAM

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Re: UPC: 0% Memória: 0%
« Reply #46 on: April 23, 2013, 08:10:58 pm »

>help (Memory and CPU usage)
>Object_Create_Light (Yellow Exclamation point,Gerlof)
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mcclay

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Re: UPC: 0% Memória: 0%
« Reply #47 on: April 23, 2013, 08:24:38 pm »

>Say <Huh, appears that didn't work. While we're busy figuring out how to control this thing let me ask you some questions. First off, where are we and who are these velazes?>
 >create_object=Ferrari
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USEC_OFFICER

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UPC: 5% Memória: 5%
« Reply #48 on: April 23, 2013, 08:51:01 pm »

>help (Memory and CPU usage)

A certain amount of CPU cycles and Memory has been set aside for the use of the proponents, opponents and moderators. The amount of those cycles or bits remaining free are displayed as percentages. 0% means that all of the cycles/memory is available, while 100% means that no cycles/memory is available. All commands use up CPU cycles, though the amount used is negligible for certain commands such as help and say. Some commands such as Command_Delete and Scatter use up CPU cycles only. Many commands use up CPU cycles to begin with, and then use up memory until the command is deleted/freed. All Object_Create commands are of that third type. Type help (<x>) where <x> is the name of a command to learn which of the three types that command is.

If not enough CPU cycles or memory exists to execute a command, then the command will not be able to run and you will receive an error. If not enough CPU cycles exist, wait until the automated cycle cleaner frees up more cycles. If not enough memory exists then free memory by deleting commands. Note that if the primary effects of commands are no longer in an active scene (ie the focus of a scene moves away from a created item) then the command will be deleted to free up memory. Additional CPU cycles/memory will be allocated as the testing process continues.


>Object_Create_Light (Yellow Exclamation point,Gerlof)

Actions: A yellow glow shines out of a window from the inn.

Large amounts of swearing and cursing can be heard coming from the inn

>Say <Huh, appears that didn't work. While we're busy figuring out how to control this thing let me ask you some questions. First off, where are we and who are these velazes?>

Actions: Theordoor strokes his beard thoughtfully.

Theodoor says, "Well, we are currently in the fledging Republic of Nau, breaking free from more than two centuries of Velazes rule to form a Monotheistic country, just as the Lord wills it!"

Theodoor spits on the ground.

Theodoor mutters, "The Velazes were our vile oppressors, who still believe in the lies of Tritheism, the scum. Their homelands lie far to the West, but they drove their fleets and armies eastward, conquering the Danam islands and killing our forefathers. Then they set their laws and taxes upon us, as if we were no better than cattle or sheep. But just a scant year ago the Lord inspired us to throw off the yoke of the Velazes, and thus we were free again, and so shall we always remain free, though the Velazes send army and army against us to test our strength and dedication to the Lord!"

Theodoor lets out a triumphant cry.

>create_object=Ferrari

ERROR: The testing process has not proceed far enough to allow use of Object_Create_ Vehicle. Please resubmit the command at a later date.
Logged

mcclay

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Re: UPC: 5% Memória: 5%
« Reply #49 on: April 23, 2013, 09:06:20 pm »

>Say <And I'm assuming the city is in danger of attack again?>
>Object_Delete_Light <yellow exclamation point>
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Gervassen

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Re: UPC: 5% Memória: 5%
« Reply #50 on: April 23, 2013, 09:08:01 pm »

Check_Tasks (Gerlof)
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Gervassen

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Re: UPC: 5% Memória: 5%
« Reply #51 on: April 23, 2013, 09:18:40 pm »

Say (I will bring Gerlof to you, brother Theodoor. Be at ease. In the mean time, let us get down on our knees, and give give all glory unto the Lord, where all glory is due!)
Task_Alter (Theodoor, Give glory to the Lord., 20000)
Say (HALLELUJAH! PRAISE THE LORD!)
« Last Edit: April 23, 2013, 09:20:13 pm by Gervassen »
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
Listen up now...

             -- Babycakes

USEC_OFFICER

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UPC: 15% Memória: 0%
« Reply #52 on: April 23, 2013, 09:25:46 pm »

>Say <And I'm assuming the city is in danger of attack again?>

Action: Theodoor Henriks frowns.

Theodoor says, "No, we're too far away from the front lines to be attacked, and any invasion fleets would have to tangle with Admiral Zeeger to get this far east. The Lord knows they wouldn't let a bunch of cripples, children, thieves and, aye, murderers man a guard post so close to the Velazes."

Theodoor grimaces.

>Object_Delete_Light <yellow exclamation point>

Actions: The light stops shining through the windows of the inn.

The door of the inn opens, and Gerlof Adolf runs out, Tom Baanders close behind and cursing his name. Gerlof hides behind the guard house as Theodoor salutes. Tom lazily salutes back with his prosthetic hand.

Tom bellows, "I found that bastard Gerlof for you. Woke up the entire blasted inn with that witchlight of his."

Theodoors says, "Then the Lord smiles upon thee. Elbert wants us all up and ready now."

Tom blinks, "Now? By the Seven Devils, what for?"

Theodoor says, "Elbert says the Danam are coming to help."

Tom stares incredulously at Theodoor, "The Danam? This far east? What in the blazes do those idiots think they're doing?"

Theodoor mutters, "Some kind of Tritheist plot no doubt."

Tom nods, "Aye, then we'll have to keep a close eye on those bastards."

Tom spits and heads back into the inn to yell at those inside.

Check_Tasks (Gerlof)

40,000 Hide from Tom Baanders.
20,000 Sleep.
15,000 Eat.
10,000 Drink.
5,000 Man guard house.


Say (I will bring Gerlof to you, brother Theodoor. Be at ease. In the mean time, let us get down on our knees, and give give all glory unto the Lord, where all glory is due!)

Actions: Theodoor laughs, "A bit late for that friend."

Gerlof jumps.

Task_Alter (Theodoor, Give glory to the Lord., 20000)
Say (HALLELUJAH! PRAISE THE LORD!)

Actions: Theodoor crosses himself and mutters a prayer under his breath as Gerlof cautiously peaks around the corner of the guard house.
Logged

RAM

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Re: UPC: 15% Memória: 0%
« Reply #53 on: April 23, 2013, 09:42:45 pm »

>CPU
>CPU_cycles
>Memory
>Print (Memory)
>CPU_Usage
>Memory_Usage

>Object_Repair (Inn)
>Task_Set (Theodore,Steal,-1)
>Task_Set (Theodore,Murder,-1)
>Task_Set (Gerlof,Steal,-1)
>Task_Set (Gerlof,Murder,-1)
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Gervassen

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Re: UPC: 15% Memória: 0%
« Reply #54 on: April 23, 2013, 09:58:16 pm »

Task_Alter (Gerlof, Hide from Tom Baanders., 0)
Task_Alter (Gerlof, Sleep., 5000)
Task_Alter (Gerlof, Man guard house., 20000)
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The way's paved with knaves that I've horribly slain.
See me coming, better run for them hills.
Listen up now...

             -- Babycakes

mcclay

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Re: UPC: 15% Memória: 0%
« Reply #55 on: April 23, 2013, 10:40:23 pm »

>whisper <and who are the Danam?> <Theodoor>
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USEC_OFFICER

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UPC: 60% Memória: 40%
« Reply #56 on: April 24, 2013, 10:00:13 am »

>CPU
>CPU_cycles
>Memory
>Print (Memory)
>CPU_Usage
>Memory_Usage

ERROR: These are not valid commands. Enter 'help' to see a list of valid commands.

>Object_Repair (Inn)

Action: The inn looks as if construction has just been finished.

>Task_Set (Theodore,Steal,-1)
>Task_Set (Theodore,Murder,-1)
>Task_Set (Gerlof,Steal,-1)
>Task_Set (Gerlof,Murder,-1)

Tasks set.

Task_Alter (Gerlof, Hide from Tom Baanders., 0)
Task_Alter (Gerlof, Sleep., 5000)
Task_Alter (Gerlof, Man guard house., 20000)

Actions: Gerlof mutters to himself and steps out from behind the guard house.

Theodoor shoots a dark look at Gerlof.

Gerlof shrugs, "I'm here now, aren't I?"

>whisper <and who are the Danam?> <Theodoor>

Theodoor says, "They live on a bunch of islands between here and Velaz. Tritheists to the man, but they are also fighting off Velazes rule so we've made an alliance with them."

Theodoor spits, "Doesn't mean we have to like those heathens though."

Gerlof pretends that something has his interest and hurriedly takes several steps away from Theodoor.
Logged

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Re: UPC: 60% Memória: 40%
« Reply #57 on: April 24, 2013, 10:24:26 am »

>Camera_Focus (Gerlof)
>Whisper ("He's mad I tell you. Mad!"+laugh,Gerlof)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

USEC_OFFICER

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UPC: 55% Memória: 40%
« Reply #58 on: April 24, 2013, 10:27:50 am »

>Camera_Focus (Gerlof)
>Whisper ("He's mad I tell you. Mad!"+laugh,Gerlof)

The camera in the current scene focuses on Gerlof.

Actions: Gerlof jumps.

Gerlof yells, "Who's there?"

Theodoor Henriks turns around and looks at Gerlof Adolf.

Theodoor says, "Just me and the things lad. Can't you hear them?"

Gerlof mutters something and looks away.
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mcclay

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Re: UPC: 55% Memória: 40%
« Reply #59 on: April 24, 2013, 12:52:21 pm »

>Say <Huh, I would have liked to keep the talking to only Theo but whats done is done. We are entities that have the power alter reality. We are not demons, spirits, angels or any other such crap. We wish to help you protect the city and stop an attacks on it. Don't freak out and do something stupid.>
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