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Author Topic: Witches' Coven: In the Heart of Darkness [GAME OVER: 4/13]  (Read 203238 times)

birdy51

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1170 on: October 14, 2013, 09:43:24 am »

I suppose I'll throw my lot in with Shakerag. Unvote, Zombie Urist.

The only option we have right now is between the devil we know or the devil we don't know. Zombie Urist is suggested to be an anti-witch role judging by the Witch Wincon. Perhaps it's simply time to allow magic to destroy magic.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

notquitethere

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1171 on: October 14, 2013, 10:08:22 am »

Toony
You're not really town then NQT if your wincon is different enough.  You even say "pro-town" here:
Inquisitor, in this game as with the others, is a pro-town role with a slightly broader wincon.
Which doesn't mean you actually are town.
Look at the example roles in the OP. There is no town. There's a matrix of roles who's goals intersect and oppose in different ways. You're presumably a Villager of some kind and have an almost identical wincon to me. Unless there's some hidden shenanigans going on we should both be on track to win after we lynch Hapah on Day 6.
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notquitethere

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1172 on: October 14, 2013, 10:14:13 am »

In fact, I made this point to you on Day 1:

Toonyman, Tiruin, if your goal isn't to find witches then what it is it? We've all been speaking as if there were town, scum and then 3rd parties, but a cursory glance at the list of previous roles proves the lie in this: there are town aligned roles that might have slightly different goals (Villager, Vigilante, Inquisitor, Miller), and anti-town roles such as Witches and unknown malicious third-parties (probably something like elves or wizards, but a wee bit different).

As there seems to be a consensus now, might as well shorten.
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zombie urist

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1174 on: October 14, 2013, 12:43:59 pm »

shorten

If the game isn't over tomorrow you guys should probably lynch NQT or Birdy
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The worst part of all of this is that Shakerag won.

birdy51

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1175 on: October 14, 2013, 01:10:05 pm »

shorten

Oh for heavens sake.

For the last time, I am not a demon!

That does remind me though...

NQT: The PM turned up negative. Alcoholism doesn't run in this family. I only very rarely saw my father drunk, if ever. Booze is usually too watered down anyways to be effective.
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Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Hapah

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1176 on: October 14, 2013, 01:30:04 pm »

PFP

Really. You're really going to put the literal Avatar of Death back in his natural habitat, where he will become stronger? How can that seem like a good idea?

I get that it's been a long game, really I do: it feels like it's taken ages for me and I only came in D3. But you're hamfisting it at the very end.

I say we No Lynch today, and you can lynch me tomorrow. It's a little bit safer (as Weaken should go off before a Kill if ZU can shoot while he's down), and it's going to get us to the same place, as I'm just gonna try to pick ZU back up tonight if you lynch him.

Oppose Shorten
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ToonyMan

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1177 on: October 14, 2013, 02:31:01 pm »

I agree with the witch.  If we lynch ZU, Hapah is just going to resurrect him at night to fulfill his wincon.

Why don't we lynch the witch instead?  Or at the very least, not lynch the guy who wants to get lynched!

Also yes NQT, you may not win if we lynch Hapah and the town wins.  But there is myself, Shakerag, and Birdy who just want Hapah dead and only one of you that wants ZU dead.  I think Hapah is going to be the dead one instead.

No seriously if we look at just people's wincons the votes should look like this:

Hapah: ToonyMan, Shakerag, Birdy
Zombie Urist: NQT, Zombie Urist
No lynch/anything else: Hapah

Oppose Shorten  Vote Hapah
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ToonyMan

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1178 on: October 14, 2013, 02:31:41 pm »

I still think it's possible that Hapah is our Leafsnail killer too.
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ToonyMan

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1179 on: October 14, 2013, 02:36:05 pm »

Also answer me:
3. @NQT:
I noticed something that doesn't make any sense, for somebody after the Death Shaman why did you never inspect myself or Zombie Urist?
And also I don't remember but did you mention what you did Night 0?  That would be good.
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zombie urist

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1180 on: October 14, 2013, 02:55:24 pm »

cancel shorten, oppose shorten

Hapah
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birdy51

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1181 on: October 14, 2013, 03:13:30 pm »

I agree with the witch.  If we lynch ZU, Hapah is just going to resurrect him at night to fulfill his wincon.

Why don't we lynch the witch instead?  Or at the very least, not lynch the guy who wants to get lynched!

Also yes NQT, you may not win if we lynch Hapah and the town wins.  But there is myself, Shakerag, and Birdy who just want Hapah dead and only one of you that wants ZU dead.  I think Hapah is going to be the dead one instead.

No seriously if we look at just people's wincons the votes should look like this:

Hapah: ToonyMan, Shakerag, Birdy
Zombie Urist: NQT, Zombie Urist
No lynch/anything else: Hapah

Oppose Shorten  Vote Hapah

Unfortunately, this isn't quite true, although I wish it were. I would kill off Hapah now if I had half the chance, but there is nothing stopping Hapah from tying up the vote and achieving his no lynch in that scenario. Then he can Weaken Zombie Urist and achieve his Wincon. No-Lynching is decidedly the worst alternative.

Now , on the other hand, let's say we kill Zombie Urist. Resurrections go last in terms of night actions. Hapah won't have time to bring back Zombie Urist, before he'll be able to kill him off. Witch dies, we win. Bing, dang, done.

I'll Cancel Shorten for now, though as the conversation isn't over yet.
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Shakerag

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1182 on: October 14, 2013, 03:33:35 pm »

Oh for fuck's sake everyone. 

unvote
cancel shorten

Let me know when we've figured out our various plans and where I should vote. 

notquitethere

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1183 on: October 14, 2013, 05:26:52 pm »

Quote from: ToonyMan link=topic=125287.msg4686701#msg468670- date=1381779365
Also answer me:
3. @NQT:
I noticed something that doesn't make any sense, for somebody after the Death Shaman why did you never inspect myself or Zombie Urist?
And also I don't remember but did you mention what you did Night 0?  That would be good.
- ZU 'died' early on so that's why I never inspected him
- I only had so many inspects and I wanted to stack some of them up so I could use my ability inspect, as such I had to choose some people not to inspect (though of course I always wanted to inspect you as well)
- I said ages back that I wasn't given a Day 0 inspect, probably to balance having an additional power that Inquisitors didn't have in previous games.

If you try to lynch Hapah today, there'll be a No Lynch and ZU will kill one of the town (probably you) in the night. The only feasible plan is to lynch ZU. Half the people in the game don't want to kill Hapah today while only Hapah, the witch, definitely doesn't want to kill ZU. ZU is the only option.
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zombie urist

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Re: Witches' Coven: In the Heart of Darkness [D5: 6/13]
« Reply #1184 on: October 14, 2013, 05:31:31 pm »

There won't be a nolynch because I'm voting Hapah also. Hapah is the only option.
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The worst part of all of this is that Shakerag won.
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