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Author Topic: You are leading a goblin warband (Minimalistic suggestion game.)  (Read 6978 times)

Demdemeh

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Stay where you are and wait for them to draw near while laying low, then unleash a volley of javelins at the mercenaries when they are in an optimum position for such an ambush. If they see the ambush coming and go for one of the hidden groups, rush to their aid with the intent to encircle the mercenaries and push them up against the edge of the valley (since it is a U-formed valley, I assume it's a rather steep slope there).

+1
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tomio175

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You quickly explain your plan. "I see why it was a good idea to make you a Goblin Tactishun." The Goblin Leader says. They quickly act to the plan. The mercenaries did see you with the Goblins and even if they hadn't, your Mandatory Medal, melted to your armor for your convenience, would pretty much give you away.
As you wait, the mercenaries finally arrive. The three
Riders lead, with bored expressions on their faces. As they come into the best position possible for an ambush, you give the signal. A good shower of Crude "Home-Made" Javelins goes for the mercenaries. The Leader has an "OH WHAT THE FUCK" expression on his face, right before a Crude "Home-Made" Javelin pierces his Well-Fed Well-Bred Horse™. As more mercenaries fall, some quite literally, some of the Goblins recklessly charge. Others remain back, throwing their Crude "Home-Made" Javelins quick, yet not very efficiently. A few of the Goblins get pierced by their own Crude "Home-Made" Javelins. This gives the mercenaries some hope, and they reform. They are in a Testudo formation, which seems quite effective against your Crude "Home-Made" Javelins.
"What are your orders,
Leader?" One of them asks you. You seem surprised for a moment, but then you notice the distinct figure of the previous Goblin Leader, with aCrude "Home-Made" Javelin in his back.
What will you do?
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Demdemeh

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Maintain shower of javelins from one side. Charge from the other. Go for the feet.
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Harry Baldman

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Maintain shower of javelins from one side. Charge from the other. Go for the feet.

Simple, but possibly effective! I approve. +1.

Also, see how stable the valley's walls are. Try to force the mercenaries up to a wall and order some of the goblins to try and dislodge some rocks and hurl them into the mercenaries from above.
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tomio175

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You order half of the Goblins to maintain a Crude "Home-Made" Javelin shower. They do so.
You and two squads of eight charge from the other side
(6). You're getting there very fast, without anyone stumbli- Oh wait, there falls one of the Goblins. Poor sucker. As you come closer and closer, the Testudo Formation opens, revealing Large Crossbows pointed at you. (1, 1) They miss, and one of them snaps, wounding at least two Mercenaries. As you charge at the Mercenaries, you get engaged upon by a Bearded Mercenary Lancer (5v2). You deflect his attack quite easily, which you follow up with a counter-attack (2v4), which he blocks.
Think fast, how will you continue the fight?
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Harry Baldman

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Javelin Goblins: keep on javelining. If not possible, throw heavy rocks from any convenient position in squads of three (powerful horizontal throws or vertical drops, if the mercenaries are close enough to the side of the valley.
Charging 8-Goblin Squad One: eliminate Bearded Mercenary Lancer by attacking from behind him.
Charging 8-Goblin Squad Two: eliminate the guy with the large crossbow.
Yourself: charge into the middle of the testudo formation and start going nuts with your sword, focusing on causing maximum injuries to mercenaries (confirmed kills are not the main priority), general havoc and forcing them to try and regroup.

Should that work, both goblin squads concentrate on murdering the leader and any less armored people.
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Demdemeh

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Considering the accuracy of goblins, instead have them charge from behind while this group is engaged from this side. Pincer attack. Otherwise, try to kill whoever is the leader of this group. Scream bloodthirsty, demoralizing war cries. Otherwise intimidate the foe.
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tomio175

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The Javelin Lobbers keep on javelining. The First 8-Goblin Squad (2,3) has its hands full with not dying and slaying mercenaries. No casualties have fallen on either side so far. The Second 8-Goblin Squad (1,5) is a little more suicidal, losing two but killing the Guy with the Giant Crossbow. You try to charge into the middle of the Testudo Formation, screaming war cries. However, you (yourself) are still stopped by the Bearded Mercenary Lancer (5v1). Not for long though, as you chop his hand clean off. You try to charge into the middle of the group again, but Generic Mercenary II (2v6) stops you quite dead in your tracks. You manage to get your head not chopped off, but your left arm probably needs some proper medical attention, as soon as this battle is over.
What do you do?
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Demdemeh

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Retaliate with extreme vengeance.
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Harry Baldman

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All charger goblins: get the leader and any lieutenants if they can be located. Kill them.

Yourself: slash Generic Mercenary II in the legs with your unidentified sword, then jump back.

Javelin Goblins: get rocks, lob at mercenary shields, preferably from above.
« Last Edit: May 09, 2013, 08:57:51 am by Harry Baldman »
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tomio175

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The 8 Javelin Lobbers lob some (4,3) Decently Sized Rocks  at the heads of the now More-Of-A-Circle Formation of the Mercenaries, killing a few.. The First 8-Goblin Squad (5,6) find the Commander and his Mage-Lieutenant. Both are dispatched of, but three Goblins are lost. Quite forever. The Second Now-6-Goblin Squad (2,5) keeps on fighting. They dispatch some more Mercenaries, losing only one of their own.
You slash at the
Generic Mercenary II (3v2)'s legs. You inflict a bit of a cut, but nothing really critical is hit. You jump back (4) to a relatively safe position. From there, you notice that most of the Mercenaries are retreating.
What do you do?
(OOC: If there are any questions, just ask them in the thread)
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

GreatWyrmGold

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Continue to harry the retreating mercenaries, focusing on those already wounded, in hopes of downing a few more.

Once this is completed, loot the bodies and see what we have. Don't divide up the loot yet!
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Demdemeh

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Harry but do not pursue. Coup de grace those who are down. Take their stuff. Arm the living goblins with better weapons (but us first).
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Harry Baldman

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Javelin Lobbers: lob rocks and javelins at the escaping mercenaries.

Rest of Goblins and Yourself: kill any that have not retreated yet with weapons picked up from the dead mercenaries if those constitute an improvement.
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tomio175

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You decide to harass the enemies, but not pursue. You make the remaining 18 (one of the enemies wasn't quite dead enough) Somewhat Experienced Goblins loot the Mercenaries' Weapons and Mercenaries' Armor and execute the remaining wounded Mercenaries. You now posses 21 Sets of Mercenary Armor and 23 Mercenary's Iron/Steel Weapons.
What will you do?
Logged
...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.
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