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Author Topic: (SG) Starfire: War and Politics - Enemies Old and New - UPDATE 03/07/2014  (Read 87584 times)

RAM

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Also, there are probably reasons why the Vanguard are not using grey-goo and swarm weapons...

I will request that we pick a vanguard facility, specifically a random one, and make a wildlife documentary about it...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Armok

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Yea, but we're cooperating with rather than fighting against the controlling AI's goals.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Carp its whats for dinner

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do you have any stun weaponry? If so, find a vanguard patrol and stun all the members, except if the patrol is Warlord (or worse).Remove all of their equipment on the spot, and take them to a secluded spot, away from the main camp. Once the prisoners are there, break the Geneva Convention on them, until you hopefully get some info, maybe a scientist to open the vehicles for you, and then use half as hostages, whom you will trade back (I hope not risking troops means caring about human life) in return for communication with higher-ups and being allowed to get a supply shipment, and asking for loyalty probes to brainwash the remaining soldiers for shock troops.
BTW, did the transformation affect our lifespan, for if not, five wasted years is a problem
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3man75

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do you have any stun weaponry? If so, find a vanguard patrol and stun all the members, except if the patrol is Warlord (or worse).Remove all of their equipment on the spot, and take them to a secluded spot, away from the main camp. Once the prisoners are there, break the Geneva Convention on them, until you hopefully get some info, maybe a scientist to open the vehicles for you, and then use half as hostages, whom you will trade back (I hope not risking troops means caring about human life) in return for communication with higher-ups and being allowed to get a supply shipment, and asking for loyalty probes to brainwash the remaining soldiers for shock troops.
BTW, did the transformation affect our lifespan, for if not, five wasted years is a problem

Or we can tie them onto a tree and make enough noise to attract the vanguard, an when they come in BOOM! He blows up and kills part of the investigation squad which will definitely lead to fear. This is however reserved for the more...uncooperative enemies. Or not i know some want a more "let's be friendly" approach to this.
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Funk

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BTW, did the transformation affect our lifespan, for if not, five wasted years is a problem
Well we have fancy nano-machines in us, i'll assume they keep the ravages of time at bay.

Do the vanguard have any civilian bases or rest areas on the planet?
im thinking that as we look most human we can have our best looking member sneak in to have a look round, maybe bring us make a prisoner.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

3man75

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BTW, did the transformation affect our lifespan, for if not, five wasted years is a problem
Well we have fancy nano-machines in us, i'll assume they keep the ravages of time at bay.

Do the vanguard have any civilian bases or rest areas on the planet?
im thinking that as we look most human we can have our best looking member sneak in to have a look round, maybe bring us make a prisoner.

Were all Dark blue, white haired, sharp teeth chomping, and mean looking Aliens to put it nicely. That's not possible unless we can ask the Slinkarr about having on of their shapeshifters get intel for us.

EDIT: BTW Khan if your wondering we have agreed to getting a meeting together with our Brood leaders, w.e morey like us enough to show up, and strategize on how to get vanguard prisoners {do we stalk random patrols, look for original vanguard bases, or check our old HQ/Dockyards} and what camp we can put them in for interrogations. If needed we could build a new one just for prisoners so the rest aren't compromised. Check for how much the Morey regulars/special forces want to pitch in to our plans and/or if they just really wish we were dead.

Psyonics training on our lonesome. Make sure no one see's us since we don't want to be looked at weirdly or get attention.

« Last Edit: April 11, 2014, 06:20:56 pm by 3man75 »
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Funk

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Where not that far from human

You get up and stand in front of your walk in wardrobes mirror. You still look roughly human, if a little taller than average for a human female. You then realise you never really got a closer look at yourself ever since you exited your vat.

You stare at yourself. You would definitely say you are attractive, your body toned and firm and your features feminine. Ala-Shar was right, however, there are obvious changes.

You notice your skin tone has a very faint tinge of dark purple in its creamy white complexion.  Your eyes slightly more almond shaped and inclined than is normal for humans. Your eye colour is a purplish blue with semi-verticle pupils. Your ears look human, however they taper slightly at their points, something you didn’t notice when you first saw a Morey, mostly because all the Morey you’ve seen have very long hair, as you do too.
Mentioning hair, you cannot fail to notice that your hair colour is an almost stark white. Now that you think about it, so is Ari’s, Ankara’s and Elianna’s. Everyone else seems to have maintained their natural hair colour. You wonder whether it is the effect of your temperament on the nanites that made your changes, after all, all four of you were troublemakers before your were implanted with the probes and all four have white hair.
Moving further down, your lips have a slight bluish tinge and your teeth are more pointed, although you cannot feel any more rows of teeth in your mouth. You notice in the mirror that your canine teeth are unnaturally long for a human.

So long as thay dont look at us to closey, we'll pass for human.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

RAM

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Yea, but we're cooperating with rather than fighting against the controlling AI's goals.
The Vanguard did, presumably, design the nanites. It stand to reason that anything we can do they can do better.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

3man75

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Where not that far from human

You get up and stand in front of your walk in wardrobes mirror. You still look roughly human, if a little taller than average for a human female. You then realise you never really got a closer look at yourself ever since you exited your vat.

You stare at yourself. You would definitely say you are attractive, your body toned and firm and your features feminine. Ala-Shar was right, however, there are obvious changes.

You notice your skin tone has a very faint tinge of dark purple in its creamy white complexion.  Your eyes slightly more almond shaped and inclined than is normal for humans. Your eye colour is a purplish blue with semi-verticle pupils. Your ears look human, however they taper slightly at their points, something you didn’t notice when you first saw a Morey, mostly because all the Morey you’ve seen have very long hair, as you do too.
Mentioning hair, you cannot fail to notice that your hair colour is an almost stark white. Now that you think about it, so is Ari’s, Ankara’s and Elianna’s. Everyone else seems to have maintained their natural hair colour. You wonder whether it is the effect of your temperament on the nanites that made your changes, after all, all four of you were troublemakers before your were implanted with the probes and all four have white hair.
Moving further down, your lips have a slight bluish tinge and your teeth are more pointed, although you cannot feel any more rows of teeth in your mouth. You notice in the mirror that your canine teeth are unnaturally long for a human.

So long as thay dont look at us to closey, we'll pass for human.

Our hair is WHITE and most likely long but maybe. If we can get a good uniform  then we may pull it off. However what's our English sound to the vanguard? Good/Bad broken what?

Sorry I doubted you funk :(
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RAM

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Pretty terrible, but that is what surgery and extensive training with the prisoners is for. Although I would really like to try to obscure the fact that we are taking prisoners, or at least the numbers...
But they probably all have transmitters that let big brother track them so...
Of course, if big brother can track them, then so can we...

Oh hey! On the matter of breaching the security on their vehicles. We should try basic scamming technology. Things like fake consoles that fit over the top of the real thing, record everything, and transmit the input to the real console... And searching their garbage for security equipment that they were too lazy to properly dispose of. Or just hiding a camera where it can see them using the cash machines...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

~Neri

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Don't Vanguard use Telepathy for communication?
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3man75

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Don't Vanguard use Telepathy for communication?

They have nano machines which could do that. Again we should you different camps for interrogation. We'll fortify it with traps and have secret exits in case things get bad.

Also RAM i don't think they're going to be throwing away high tech stuff in the trash because they're "lazy". Again we just need to find the right people is all and along the way cause trouble for their guys when we think they're getting too close.
« Last Edit: April 09, 2014, 04:26:14 pm by 3man75 »
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~Neri

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Don't Vanguard use Telepathy for communication?

They have nano machines which could do that. Again we should you different camps for interrogation. We'll fortify it with traps and have secret exits in case things get bad.

Also RAM i don't think they're going to be throwing away high tech stuff in the trash because they're "lazy". Again we just need to find the right people is all and along the way cause trouble for their guys when we think they're getting too close.

The GM said earlier that they have true Telepathy and not machine based.
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3man75

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Don't Vanguard use Telepathy for communication?

They have nano machines which could do that. Again we should you different camps for interrogation. We'll fortify it with traps and have secret exits in case things get bad.

Also RAM i don't think they're going to be throwing away high tech stuff in the trash because they're "lazy". Again we just need to find the right people is all and along the way cause trouble for their guys when we think they're getting too close.

The GM said earlier that they have true Telepathy and not machine based.

Then unless they can sense each other we'll be good. Let's just keep our victim away and in a very awkward position {upside down to prevent him from truly focusing possible telekinesis.} would help get what we want and then dispose of him.
« Last Edit: April 09, 2014, 04:48:20 pm by 3man75 »
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Armok

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Yea, but we're cooperating with rather than fighting against the controlling AI's goals.
The Vanguard did, presumably, design the nanites. It stand to reason that anything we can do they can do better.
They might be able to unleash a grey goo horror but not *want* to due to pesky things like ethics.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
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