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Author Topic: Crusader kings 2 - Elder kings mod multiplayer game - needs more people  (Read 12737 times)

ScriptWolf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #15 on: April 21, 2013, 04:43:18 am »

Ahh sweet :)

Yeah just need to know when everyone currently is free :P guys if you could just post days your good to play we can try and find one which fits for all of us
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Blankdoor

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #16 on: April 21, 2013, 05:00:00 am »

Saturdays and Sundays will be best any time since I'm off work, Weekdays can be anytime up till 9pm since then I'd have to leave for work soon after.

It doesn't help much me being vague like that, but I can be pretty flexible.

~Blank
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micelus

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #17 on: April 21, 2013, 05:19:32 am »

Would like to, but I really don't have any time to spare around those hours.

When would be ok for you ?

Still Saturday mornings (GMT+10).
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Teneb

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #18 on: April 21, 2013, 07:49:45 am »

Weekends for me. It would probably be best if everyone posted their timezone (preferrably as GMT +/- X). Mine is GMT-3
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ScriptWolf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #19 on: April 21, 2013, 08:42:10 am »

Well I will put up Saturday Being the day we play for now. Also I'm in GMT+1 I'm good for anytime Saturday really
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Malus

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #20 on: April 21, 2013, 09:58:16 am »

I'd be down for this. Will we be using the Ruler Designer DLC? I'm good anytime, also.
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ScriptWolf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #21 on: April 21, 2013, 10:52:35 am »

@malus

Excellent :) although I don't think the design a ruler DLC will really work due to us playing with a mod :P
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Waterplouf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #22 on: April 21, 2013, 02:51:47 pm »

Hey I would love to play with you guys if there's still some place !
I am currently in GMT +1 and Saturday would work fine with me   ;) .
P.S: I also don't have a lot of experience with either single or multiplayer ( I still know how to play though ) , I hope it won't bother ?
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ScriptWolf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #23 on: April 21, 2013, 03:43:17 pm »

Yush ofcourse there are still places ! :)

Also guys so would everyone be ok for this Saturday at GMT +1 ( London ) between 5-9PM to start ? Also if you add me on steam it would be very easy to organise and I also have a TS3 sever to talk on.
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Teneb

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #24 on: April 21, 2013, 05:30:41 pm »

Excellent :) although I don't think the design a ruler DLC will really work due to us playing with a mod :P
It works. I wouldn't recommend using it though, it's too easy to make a godlike character.
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Waterplouf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #25 on: April 22, 2013, 07:29:33 am »

great, I am fine with 5-9PM Saturday.
I also forgot to ask, but do any DLCs are required ? because I currently have none.
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Blankdoor

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #26 on: April 22, 2013, 07:57:16 am »

Yush ofcourse there are still places ! :)

Also guys so would everyone be ok for this Saturday at GMT +1 ( London ) between 5-9PM to start ? Also if you add me on steam it would be very easy to organise and I also have a TS3 sever to talk on.

I'm down with that time, plus we are going to have to add each other on steam at some point so I'll do that in a second!

Excellent :) although I don't think the design a ruler DLC will really work due to us playing with a mod :P
It works. I wouldn't recommend using it though, it's too easy to make a godlike character.

Yeah the design a ruler thing works, but basically there is no limits at all, you can give yourself 99 in all areas (like martial etc) and all the best traits and still only be Age 16. So I think that's be a big no no.
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ScriptWolf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #27 on: April 22, 2013, 08:55:37 am »

Yeah no design a ruler haha :P

Also if you guys want to add me I'm Scriptwolf/Wilmore

Also to play the elder kings mod you will need the Rome DLC but it's not that expensive luckily :)

Also on Saturday would everyone be cool with a 6PM GMT+1 start ? So we have a exact time

Also no picking kings and only the 2 lower classes so you have something to work towards or would people like a pick of what ever?
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Waterplouf

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #28 on: April 22, 2013, 09:03:59 am »

Yeah no design a ruler haha :P

Also if you guys want to add me I'm Scriptwolf/Wilmore

Also to play the elder kings mod you will need the Rome DLC but it's not that expensive luckily :)

Also on Saturday would everyone be cool with a 6PM GMT+1 start ? So we have a exact time

Also no picking kings and only the 2 lower classes so you have something to work towards or would people like a pick of what ever?
Just to be sure, you're talking about the legacy of Rome dlc which is at 4,99e on steam right ? I was waiting for a sale because I missed the last one, but taking this one now won't really hurt either anyway  :P
Otherwise I am fine with the rest.
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Teneb

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Re: Crusader kings 2 - Elder kings mod multiplayer game - needs more people
« Reply #29 on: April 22, 2013, 09:35:20 am »

great, I am fine with 5-9PM Saturday.
I also forgot to ask, but do any DLCs are required ? because I currently have none.
It has been said, but you need the Rome DLC. However, there is a small patch for those who don't have it.

Furthermore, when it comes to multiplayer only the host's DLC matter. If the host has all the DLC, then so does everyone else in the session.
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