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Author Topic: Roll to Dungeon Quest - It's not you, it's me.  (Read 194335 times)

Errol

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #945 on: October 10, 2013, 06:57:34 pm »

Recruit Bukkar to help me forge a nice little rune dagger! I mean, if those oafs of village blacksmiths can do it, it can't be that hard, right?

If Bukkar is not available to help, pout and carve cursed crossbow bolts. Determine curse that goes onto them randomly, create equal amounts of anti-kobold and anti-human ammunition.
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Toaster

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #946 on: October 10, 2013, 07:22:40 pm »

Help the messenger with his herb hunt.

"Need a hand, messenger?"
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Xantalos

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #947 on: October 10, 2013, 10:54:27 pm »

Recruit Bukkar to help me forge a nice little rune dagger! I mean, if those oafs of village blacksmiths can do it, it can't be that hard, right?

If Bukkar is not available to help, pout and carve cursed crossbow bolts. Determine curse that goes onto them randomly, create equal amounts of anti-kobold and anti-human ammunition.

BUKKAR IS FEELING GENEROUS
HE HELPS
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Dwarmin

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #948 on: October 11, 2013, 02:26:05 am »

Lady Foxglove donned her vest midair-a concealing cloud of cherry blossoms momentarily concealing her body in ninja style-and began hovering overhead her companions in a protective manner. She thought to keep an eye on them before they got dead.

She was the LOOKOUT.

...

"MESSENGER! Watch out! There's a very tricky incline ahead! You could stumble and break your little head!"

...

"Bukkar! Be wary of that pile of Dragon Dung before you! You'd smell worse in comparison if you trod upon it!"

...

"Medha, there's a spider on your shoulder! A large, hairy, poisonous...never mind, it's your hair."

...

"Whiz! Are you asleep? ARE YOU SLEEPING? ...No? Good!"


Action: Equip my vest!

Also, swoop around and keep a sky eye out for trouble while everyone is collecting herbs and gold. LOOKOUT
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Xantalos

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #949 on: October 11, 2013, 02:29:04 am »

Bukkar's barrel jumps and rattles about a bit.
But I do not trod anymore, foolish person of presumably young age! I have ascended into barreldom!
To demonstrate, the barrel begins rolling about, revealing its less than pleasant insides.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Dwarmin

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #950 on: October 11, 2013, 03:59:11 am »

"Spare your barrel a coating of dung, and we shall all be thankful the exterior, does not match it's interior." she countered.
« Last Edit: October 11, 2013, 04:00:52 am by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Xantalos

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #951 on: October 11, 2013, 04:02:51 am »

Entirely too late on that account.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

lawastooshort

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #952 on: October 14, 2013, 02:36:29 pm »

Will try to update tomorrow, everyone. I've pasted in the actions and rolled all the dice, the words just don't seem to want to come out tonight. Bit tired.
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Xantalos

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #953 on: October 14, 2013, 02:39:10 pm »

-insert 'you GM, we loyal players, we wait' speech-
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Dwarmin

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #954 on: October 14, 2013, 02:39:40 pm »

((To be fair, it's mostly boring harvesting actions. :P  ))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Toaster

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #955 on: October 14, 2013, 03:59:23 pm »

Yeah, it's not like there are piles of vomit or speedos involved.



(yet)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dwarmin

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #956 on: October 15, 2013, 01:05:19 am »

((Just saying, we're now competing with that bird game for lawas's GM attention span. We should really make more interesting actions for him to write about. Or maybe more RP.

BEFORE HE FORGETS ALL ABOUT US.))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Xantalos

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #957 on: October 15, 2013, 01:05:48 am »

((I'll do some barrel philosophizing next turn.))
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

lawastooshort

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Re: Roll to Dungeon Quest - Chapter 1.75
« Reply #958 on: October 15, 2013, 03:26:46 am »

((Just saying, we're now competing with that bird game for lawas's GM attention span.))

No no, I won't do more of those updates than I will Glorious Dungeon Quest! updates.
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lawastooshort

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Roll to Dungeon Quest - Chapter 1.7
« Reply #959 on: October 15, 2013, 09:15:13 am »

Turn Seventy Six

As Lady Foxglove starts helpfully swooping about, patronising every one of her companions except for Tackov, who soon consequently starts feeling bad about himself and wondering why no one is looking out for him, even if it is kind of in the way that a primary school teacher might look out for a small boy who’s just banged himself on the head with a doorframe again and has a history of eating spiders after mistaking them for sweeties, Medha gets on with the important business of persuading Bukkar to hit her wheelbarrow full of iron ore very hard until it turns into a dagger.

...There’s a bit more heat and smoke involved than the above suggests, but that’s more or less what happens, and it more or less works.

”Ooh! Dagger!” shouts Medha, tremendously pleased. ”Dagger dagger dagger! Shiny!”

She thinks about shouting dagger another six or seven times, but decides not to.

Pleased at a good hour’s work, Bukkar decides to do more. He hands Medha her finished dagger, turns around, and starts hitting the ground very hard with his pick. Before he knows entirely what’s happening, there isn’t any more ground, just darkness, and then before he knows entirely what’s happening next, there isn’t any darkness, just a dim light.

The dim kind of light that you might get in an underground room lit by cheap shoddy candles.

...Even the dim kind of light that you might get in an underground room lit by cheap shoddy candles and inhabited by a rather large number of kobolds.

Er. Hello? You speak English? I SAID, YOU SPEAKA DE ENGLISH? EEENGLISH! Rońardo! RONARDO! I’M GONNA NEED MY BARREL, RONARDO!

During this time (the time of forging a dagger and excavating 20 foot of mountain), and despite the ringing clanging bouncing off the mountainside and echoing back and forth down the valley and up again, Whiz, helpfully woken up from time to time by Lady Foxglove, rests. He rests so hard that he feels extremely rested, and also slightly dozy and extremely surprised when Gervedder and Tackov come screaming back down the trail shouting something about

”Holy crap! Rare plants! Rare plants coming this way! Help!”

"Help??! They’re plants, you eejits, what’s the problem, you found too many for your puny manmuscles?"

”Oh wait, did I say rare plants? I meant carnivorous rare plants! Help! Help! Run away! Run away!!”

Medha and Whiz, the only people left to run away who aren’t already running away, or floating on a squid, or down a very big hole, look behind them for somewhere to run away too.

It seems there’s just a very big hole behind them.

Medha and Whiz turn back towards Gervedder and Tackov, fleeing towards them down the mountain trail, with a large host of greenery pursuing them, and decide to summarise the choices open to them.

”So we could stand and wait for Gervedder and Tackov, and fight the rare carnivorous plants?”

”Or we could jump down the hole behind us down which Bukkar the Raging Blacksmith just disappeared and from which he is shouting for Rońardo and his barrel?”

”Yep, or we could flee down the hole to our right into which I fell over last turn?!”

”Or we could throw ourselves off the side of the mountain, and see what happens?”

”Or – OR – we could stay just here and wait for Lady Foxglove to rescue us on her squid!”

"Ehehehehehe! Rescue you? AGAIN?"

Lady Foxglove swoops about for a brief moment, giggling to herself.

"Wait what, all five of you? You expect Eric the Squid to carry ALL FIVE OF YOU? Pfffffff!"

Lady Foxglove reflects for a second.

"Hang on, you said ravenous carnivorous plants are coming? I’d better equip my vest!"

Spoiler: GM’s notes (click to show/hide)
Current Players:
Spoiler: Tackov Cedtry, Toaster (click to show/hide)
Spoiler: Whiz, Chink (click to show/hide)
Spoiler: Medha Correo, Errol (click to show/hide)
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