Turn One Hundred and TwelveThe Temple of Sef...Circle slug, chop at brain unless attempt at intimidation succeeds!
Action: Spray Crossbow bolts at the slug-fiend!
Offensive buckler slash unless intimidation succeeds!
"Surrender and reveal your secrets and we will move on," orders Gervedder,
…with disappointingly total failure.
Tackov is about to question the wisdom of this course of action, when the slug, with two fires coming out of his brain, doesn’t take kindly to being not-quite-intimidated, and leaps at the kindly yet stern Gervedder,
…failing to squeeze him in his arms, and leaving himself open to Gervedder’s burning deathaxe,
…although this isn’t as terrible as it might at first sound, although it does actually hit him, on reflection, setting him on fire once more, this time in the guts, so it is fairly terrible I suppose.
Burning slug guts seem to awaken something primal in the barely-present-since-her-head-injury Lady Foxglove, who suddenly leaps up, insulting the multiburning slugthing and rapidfiring crossbow bolts at its face
…to little effect.
"File your taxes quarterly!" she adds, equally devastatingly.
Sylvanna decides enough is enough, and
…chops off the slug’s head, which rolls about squelchily on the floor for a while, burning.
… … … … … …
Presumably, the four adventurers look around the room a bit, or a bit more than they already did. They find that, beyond the slug’s corpse, there is a simple and shut wooden door, to the east. And to the south there is a better quality shut wooden door. The rest of the room appears bare.
Elsewhere…Throw a shield up and make a mad dash for the armor shop while shooting backwards and cackling at the crazed vigilantes!
Whiz, who is confronted by crazed vigilantes who have taken umbrage with his violent slaying of yet another granny, is dressed somewhat like a mummy. A mummy with a giant rat’s tail – and two crossbows.
He is about to create a magical shield of pure power, when suddenly he realises he auto-loses initiative due to the constricting bandages of mummydom, and the vigilantes close upon him, farm implements at the sharp and pointy ready!
Looking down at his shining groin, Whiz hopes that they strike him upon it, and places his faith in his new but very partial armour. He backs off, preparing his magic and his weapons as he attempts to deflect the close range thrusts.
Eight men surround him!
…The first foolish granny-protector stabs towards Whiz’s neck with his scythe, slips on a passing cockroach, and falls face forward onto a pointy cobble. Whiz seizes his chances, puts his crossbow down to the unconscious man’s head, and splatters the man’s brains everywhere! He’s slightly repulsed, but his enemies are crazed, and barely notice his display of seriousness, continuing to thrust and stab with wild and inaccurate abandon. One hayfork lunges at the wizard’s groinbone, and is deflected by his armour from causing anything worse than a nasty gash, but then a second hayfork gets Whiz right in the head!
Whiz staggers about with a 6 foot long fork sticking out of his earbone!
Taking the opportunity that this mild distraction provides, Whiz raises his shield, backs away through the throng, and
…is slightly too overexcited to hit with either of his close range crossbow bolts.
Looking over his shoulder, he figures he is still another turn or even two away from the armour shop and safety.
Wound Acquired: Whiz the Mummy:
Heavily Bleeding GroinWound Acquired: Whiz the Mummy:
Very Heavily Bleeding HeadSer, could you fireproof my barrel?
”Senor… Your… your wooden barrel? Muchas sorry, but… fireproofing wood. It is the black arts! Perhaps, perhaps I could recommend vomiting upon the fires that burn upon the barrel that fits upon the Bukkar? Besides, such a sturdy barrel! A handsome barrel! Surely nothing to worry about. Si.”((Still no internet! But...one day...))
Nice to see you Dwarmin!
((By my count, Wind Blast I shouldn't be recharged yet.))
Er whoops. How about now?
Mission: Retrieve the Magical Mandolin Part
Map for IronyOwl and Tackov and Gervedder (they are by the red cross):
Current Players:Name: Tackov Cedtry
Class: Level 4 Gusty Wind Mage
Status: +1 missile defence. +1 to future gut damage. -1 to melee. +1 left leg defence. -1 to feet.
Health: [HP: 65/65] |
Severed Guts! |
Magical Saucepan Leg |
Severed Foot!Abilities: Airfist I,
Magical Typhoon I,
Wind Blast I,
Wind Blast II,
Wind Step I,
Squishy,
Sissy Slap FightInventory: Minor Mana Potion x1,
Scroll of Beginner’s Fireball x1,
Mouldy Wizard Hat, You Bastard the Mangy Donkey,
Cloak of Camouflage, 524 Green Farthings, 206 Yuros,
Solid Gold Lingerie x 2, a squashed and severed foot (own), a massive angry boulder stalker,
Burny-Vomity-Nakedy Wand;
Robe of Improved Magic,
Holy Incendiary Grenade of Sef.
Name: Whiz
Class: Level 4 Whiznificent Whiz Wiz(ard)
Status: +1 to lower leg defence. +1 to groin defence. -1 to social interaction except with rats. +1 to balancing. +1 to strength. Last in initiative rolls. +2 defence for TWO turns.
Health: [HP: 64/90] |
Giant Rat’s Tail! Mummy!Abilities: Competent Crossbow User,
Red Carpet,
Shield I,
Gee, Mr. Whiz, You Sure Are Fast! Gee, Mr. Whiz, You Sure Are Fast II,
Obviously a Powerful Wizard,
It’ll Make You Blind!Inventory: Crossbow x2, Unlimited Quiver,
Raider’s Dress of Shin Protection, 211 Yuros,
Middling Mana Potion x1, Cutlass, Three daggers,
Minor Health Potion x1, +1 Bolt of Accuracy x4, +1 Bolt of Burning x3, +1 Bolt of Paralysis x1,
Carrying Serf x0 (not currently mounted), 0 Green Farthings,
Steel Groinplate.
Name: Gervedder Vietzo
Class: Level 4 Damaged Opportunistic Messenger
Status: +1 to gut and chest defence. +1 defence if moves. +1 to hit with axe (flaming).
Health: [HP: 52/90]Abilities: Gauntlet,
Sprint of Fury,
Just a Brainflesh Wound,
Nimble Feet,
This Messenger Delivers,
Important,
Stop For DirectionsInventory: Crossbow, Unlimited Quiver, 0 bandages, 0 Yuros,
Iron Cuirass, Crossbow, Gerald the Mule, Two weeks rations and a bedroll,
Apprentice Herbalist's Manual,
Herbalist's Containers x5, Large Cork x1,
Masterwork Flaming Axe of Death.
Name: Lady Foxglove Vainglorious the III
Class: Level 4 Glamorous Ravenhaired Crusader
Status: +1 to head, chest and groinbone defence. Dodges fist missile hit. -1 to initiative and balancing.
Health: [HP: 70/90] |
Broken HeadAbilities: Nonchalant Dodge,
Ravena’s Ear,
Silent as a Raven’s Wing,
Opportunistic,
Honeyed Tongue,
Vain,
Self-RelianceInventory: The Raven's Wingblade,
Minor Health Potion x1, Crossbow, Unlimited Quiver,
Masterwork Helm,
Flying Warsquid, Sword,
Mercenary Squidrider Uniform,
Masterwork Poledancing Pole,
chainmail lingerie, 34 Yuros, 10 bandages, Decent provisions (day) x4, Live eel x649, Red dragon-scale vest,
Curse Grenade of the Slimy Eel.
Name: Bukkar Crangrom
Class: Level 4 Sprayin' Ragin' Mage
Status: Naked! Burning face!
Health: [HP: 80/90] |
The Vomiting! |
Broken Guts |
Blessed By the Godses |
Stony Facelegthing |
The Burning!Abilities: Whirlwind Rage I,
Rage Flight,
Rage Lazors I,
Ass of the Flaming Foot I,
Lightning Fist I,
Always Looking For a Fight,
Always HungoverInventory: Crossbow, 0 Green Farthings,
Large Sealed Bling Barrel, Large Cork x1, pick.
Name: Sylvanna the Felonious
Class: Level 4 Alchemical Flesh Mechanic
Status:Health: [HP: 90/90]Abilities: Construct Control I,
Craft Corpse Glue I,
Craft Alchemical Corpse Glue I,
Corpse Assimilation ,
Crawly HandsInventory: A dead kobold, clothes,
Buckler of Sharp Death, 1x Glue,
Hat of Command.
Name: Rattlefang’s DroneBongo of Vengeances
Class: Level 2 Shamanic Death Tambourine
Health: [HP: 35/35]Abilities: Two Legged Death Tambourine,
Incredibly Sharp Teeth Name: Eric The Monstrous Slug
Class: Level 4 Monstrous Death Slug
Health: [HP: 60/100] |
Burning brain x 2, Burning gutsAbilities: Slimy Squeeze Attack,
Hideous Tendrils,
Slime Trail,
No Organs