Ok, I'm spending waaaay too much time worrying about what my 109 or so dwarves are wearing. I'm trying to keep them in a tunic, trousers and shoes for now. It seems like I've hit a roadblock in the development of this peaceful fortress where almost all my time and effort are spent getting cloth to make stuff and cleaning up the x(item)x that's left lying around. I've got dozens of bins full of worn items that I trade away for cloth, I've got a quantom dump assigned next to my trading post where the stuff gets sent on (cleanowned scattered), and all my spare laborers spend seasons hauling worn items back and forth around and around. I have 5 clothing workshops and 2 leather shops. I've spent better than 2 hours this morning just on dealing with clothing scatter, and I've dug out maybe 60 tiles of fortress, made a little bit of furniture, and worked on food production for maybe 10 minutes.
This is not fun. I am really not interested in gathering socks and loincloths.
Here's my production plan right now:
Make rock crafts.
Trade for cloth and leather.
Produce clothing.
Sell worn clothing.
I have plenty of trade profit from this, so buying other stuff isn't really a bother. I've considered making farms for pig tail and rope reed, but browsing the industry pages on Wiki makes me think that will require a larger work force than I've got available, and will require dedicated haulers that I can't spare because of the need to move worn items out of my fortress. I've got about 30 bedrooms built that have cabinets and chests, but I don't see the dwarves storing the xitemx in them to rot away. The items end up in my clothing output stockpile bins or on the ground.
I haven't started with metals yet because I've spent 2 days trying to get this problem sorted out.
Any advice or "I do it this way" posts would be greatly appreciated.