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Author Topic: Now You Are Become Death, Destroyer of Worlds.  (Read 16323 times)

Morrigi

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Now You Are Become Death, Destroyer of Worlds.
« on: April 13, 2013, 04:11:21 pm »

You wake up, finding yourself on the stone floor of a small, dim room. A beam of sunlight shines through the window, and a small basin of water stands on a table in the corner. A crude door hangs on rusted iron hinges in the center of one wall. Looking down, you find that your skin has a translucent purplish hue, and your fingers have wicked-looking claws in place of nails. You are wearing a torn and ragged tunic and trousers made of hemp.

Spatters of blood coat the floor, but it doesn't appear to be yours.
« Last Edit: June 10, 2013, 03:19:01 pm by Morrigi »
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Harry Baldman

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Re: You are a Ghoul
« Reply #1 on: April 13, 2013, 04:14:23 pm »

Test itch scratching ability. Then try to remember who you are, how you got here and who did your nails. After that, try to ascertain more about the nature of this room.
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Morrigi

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Re: You are a Ghoul
« Reply #2 on: April 13, 2013, 05:44:26 pm »

You idly scratch your arm while looking around the room. After a moment, you realize that your scratching has drawn blood, and black fluid slowly drips onto the floor. Puzzling over this, you feel a gnawing hunger deep inside the fiber of your being.

You attempt to remember how you got here, but your mind is entirely blank. All you feel is a desire for fresh meat.

Deciding that you had better get a sense of your surroundings, you examine the room further. The window is barred with iron and the walls appear to be made out of roughly cut planks, with light seeping in between the cracks. From what you can see, the roof is thatched and a small colony of wasps is nestled in the inside peak. It would appear that you're in a poorly made shed.
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Funk

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Re: You are a Ghoul
« Reply #3 on: April 13, 2013, 05:48:28 pm »

Lick up the blood from the floor, then try to claw a hole in the roof.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Xantalos

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Re: You are a Ghoul
« Reply #4 on: April 13, 2013, 06:09:39 pm »

PTW
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Morrigi

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Re: You are a Ghoul
« Reply #5 on: April 13, 2013, 08:26:41 pm »

You lick the blood from the floor, but it does nothing to alleviate your hunger.

Deciding that you must find food, you try to find a way to escape. The roof, while flimsy, is out of reach and in your attempts to climb the wall you are stung by a wasp. Oddly, it causes no pain.

Frustrated, you strike the wall with a fistful of claws and (7/20)* leave a set of deep gouges in the wood

*D20s courtesy of random.org will be used for some actions.
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My Name is Immaterial

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Re: You are a Ghoul
« Reply #6 on: April 13, 2013, 08:54:00 pm »

PTW

alamoes

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Re: You are a Ghoul
« Reply #7 on: April 13, 2013, 09:05:53 pm »

PTW
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NRDL

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Re: You are a Ghoul
« Reply #8 on: April 13, 2013, 09:08:26 pm »

Climb through window.
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Morrigi

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Re: You are a Ghoul
« Reply #9 on: April 14, 2013, 12:15:22 am »

Making your way over to the window, you (14) easily rip the bars out of the rotting wood and make your way outside.

It is sunset, and it appears that you are on the outskirts of a small settlement with a few dozen buildings, all wooden with thatched roofs. Smoke drifts from chimneys, and farm fields contrast with lush forest and meadows. A low fence surrounds the shack you have just escaped from.

Smelling living meat in the air, you flex your claws in anticipation.
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NRDL

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Re: You are a Ghoul
« Reply #10 on: April 14, 2013, 02:33:08 am »

Try to sneak into the most remote, most isolated house. 
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Harry Baldman

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Re: You are a Ghoul
« Reply #11 on: April 14, 2013, 02:51:32 am »

Test jumping ability. How high, how far, how well in relation to a human can you jump? Afterwards, look for an abandoned barn or cave in the area. If neither can be found, see if it's possible to sneak underneath the houses.
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Morrigi

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Re: You are a Ghoul
« Reply #12 on: April 14, 2013, 07:47:36 am »

Deciding to look for hiding places, you see three options:

A barn (not abandoned)

The nearby forest

Numerous small open areas under the houses in the village

You jump experimentally, and find that your abilities in that regard are somewhat better than the average human. Compared to humans, you have observed so far that you are stronger, more resistant to pain, and have sharp teeth and claws.

Your stomach gnaws at you for fresh meat.
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NRDL

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Re: You are a Ghoul
« Reply #13 on: April 14, 2013, 07:50:58 am »

Sneak into barn.
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Funk

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Re: You are a Ghoul
« Reply #14 on: April 14, 2013, 08:02:15 am »

see if there are any anamils in the barn, if thay are kill and eat them, then hide in the barn
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG
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