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Author Topic: Linguists and Wyverns  (Read 3762 times)

Unholy_Pariah

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  • [ETHIC:LOOTING:MANDATORY]
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Re: Linguists and Wyverns
« Reply #15 on: April 14, 2013, 02:16:57 am »

((i wonder...))

point wand about 70 degrees up in the air while facing inland and say "Shutt fuhr tu Temple"
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dwarmin

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Re: Linguists and Wyverns
« Reply #16 on: April 14, 2013, 08:48:40 am »

R'cee picked up a handful of beach sand and let it go, enjoying the sea breezes.

"I say we take the Hill first." she offered to the group. "Those creatures will eventually meet us in force, this is their territory after all-lets meet them first, while we have the advantage of surprise."

Action: Point my wand at the water and say "Hyrdus Tragen Urk"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Remuthra

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Re: Linguists and Wyverns
« Reply #17 on: April 14, 2013, 09:42:43 am »

Well, time to get ready for adventure.
Joe points his wand into the air and says Kraet Lebe!, with the intention of creating a falcon in the air.

Persus13

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Re: Linguists and Wyverns
« Reply #18 on: April 14, 2013, 10:25:19 am »

Raising his sword high, Heinz says "Come on, lets camp at the hill and defeat the goatlugs there, for glory, for slaughter, for LOOT!"

Stride towards the hill.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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superBlast

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Re: Linguists and Wyverns
« Reply #19 on: April 14, 2013, 11:11:11 am »

There we go. Waitlist me or whatever lol.

Spoiler (click to show/hide)
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"Come oooooon, a little insanity never hurt anyone.... Well except for that one guy, but never mind him." -superBlast

I gots a new livestream! Check it out here at http://www.twitch.tv/iamsuperblast

GreatWyrmGold

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Re: Linguists and Wyverns
« Reply #20 on: April 14, 2013, 12:54:51 pm »

"Goatlugs sound more interesting than giant crabs, and the cave would be good to explore."

Follow Heinz to the hills.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

SomeStupidGuy

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Re: Linguists and Wyverns
« Reply #21 on: April 14, 2013, 01:43:28 pm »

Max glances around at the others and shrugs.

"I guess the hill sounds like a decent enough idea."

Follow Heinz, but watch carefully for anything.
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Your favorite pinko progressive nerd-gal. Probably.

Errol

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Re: Linguists and Wyverns
« Reply #22 on: April 15, 2013, 03:03:36 pm »

Is Tiruin still making a sheet? If no, I call dibs.
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Flying Dice

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Re: Linguists and Wyverns
« Reply #23 on: April 15, 2013, 03:34:49 pm »

Is Tiruin still making a sheet? If no, I call dibs.
((If I were you, I'd assume that you're already in. You were one of the first seven sheets submitted when Cheesecake made the opening post, after all. And I'm first on the waitlist. :3))
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Aurora on small monitors:
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Errol

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Re: Linguists and Wyverns
« Reply #24 on: April 15, 2013, 04:23:56 pm »

Barging in with confidence, then!

"Right. We better get set up on the beach for the escape path... wait. You're not seriously gonna set up shop on the hill. Easy to defend means zilch if we get surrounded, or sieged, or someone burns the ship... well, FINE, if you insist. Don't blame me when things go sour."

Follow the raiding group. Then scout the hill until we begin raiding the cave.
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Tiruin

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Re: Linguists and Wyverns
« Reply #25 on: April 16, 2013, 08:17:43 am »

Is Tiruin still making a sheet? If no, I call dibs.
((If I were you, I'd assume that you're already in. You were one of the first seven sheets submitted when Cheesecake made the opening post, after all. And I'm first on the waitlist. :3))
((*Tiruin sadly points at work - the discussion of theories in both philosophy, medical science, and physics. Much fun was to be had. Much wrist pain and dried up ballpen cases were also to be had.

No progress in improving handwriting was also to be had.


Apologies for lateness; finishing/ed my sheet. This is where I blame Cheesecake for not setting the detailed list of players so I'm quite happy that I can cut back in. [Sorry...] :P

Also, its pretty nice seeing another Coldshoal Dwarmin ;D))

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Errol

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Re: Linguists and Wyverns
« Reply #26 on: April 16, 2013, 09:41:27 am »

I say we stealth-increase the playercount.  :P
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Flying Dice

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Re: Linguists and Wyverns
« Reply #27 on: April 16, 2013, 10:38:04 am »

((To 9. :P))
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Aurora on small monitors:
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Tiruin

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Re: Linguists and Wyverns
« Reply #28 on: April 16, 2013, 12:16:01 pm »

((Poking in to wish you a good time running more than 1 RTD Cheese. Your narrative has improved a lot since then!))

((Get in here Flying Dice :I))

Aira checked her fellow colleagues, flipping through her spelltome as she enjoyed the wisp of the seabreeze as well as the tiny crunches of sand under her soft boots. It was like walking on fluffy, grainy pillows, despite the paradoxical imagery.

She signaled towards the crewmen nearby, suggesting towards the Hills with a smile and a few gestures.

"If we're to intrude on another's land, I think we should first try diplomacy." she said, flipping through her book for a translation of what she intended to say, "Insist that we mean no harm - explorers and all, perhaps appease the locals with lavish food?"

She whispered a short sentence while idly holding her wand nearby as she walked with the group: "Kraet erk lebe; tragen wen gutt klug gebund fuhr tu mir."

Edit:
« Last Edit: April 16, 2013, 12:20:07 pm by Tiruin »
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Flying Dice

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Re: Linguists and Wyverns
« Reply #29 on: April 16, 2013, 12:26:29 pm »

((Get in here Flying Dice :I))
((I'd really like to, because this concept looks fun, but I won't without Cheese's okay. It'd be a real dick move to just insert myself and bump up the player count if he/she isn't comfortable with that many. :|))
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable
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