The lead zombie contorts, stomach bulging, as Basin works its way deeper into it. A moment later its midsection practically explodes, spraying bits of gore over everything nearby as Basin rapidly expands. You wipe bits of flesh from your face as Basin slithers after the unoccupied zed. Unfortunately, it doesn't quite reach the zombie when the zombie reaches your carnizelle, which is still slowly mutilating the armless one. The whole zombie wraps its arms around the undead ungulate, lifting it up to its jaws and biting into the neck. Basin comes to a halt, apparently confused. It circles the two, heading for the mostly-disabled zombie after a moment of consideration, forcing itself down its throat to repeat the process.
As you level the candletree wand at the large construct, you notice that the green-hued candle is only very slightly shorter than it was when you first lit it. With a mental shrug, you force all of your green power through it, directed at the hostile golem. A single tiny pellet of green light is projected from the end, though you aren't sure if that's the effect of the wand or not. It lightly strikes the golem in the left shoulder, burrowing into the stone. Over the course of several seconds of your golem wrestling with the large one, you watch a small tuft of leaves rise from the hole, tips of roots growing through various places around the impact point.
The big golem finally manages to break the hold of your arm-construct, hurling it past you. The wind of its passage whips your hair about, and you turn your head away, keeping your eyes on the large construct. This turns out to be a good idea as you are bombarded with bits of shrapnel shortly after the arm-golem smashes into the wall at the T-intersection. Risking a glance back, you can see that it's still moving, but only has three arms left and much of it is covered in spiderwebbed fractures.
You feel a twinge of nausea. Worried, you try to pull the green power out of your arm. When you place your free hand upon it, you fail to feel anything remotely resembling power. Not the increasingly familiar tones of your own, and not the forbidding, foreign feel of the power that you sensed in the large golem. Speaking of which, that thing is advancing on you at a ponderous pace, small bits flaking off where the roots continue to grow.
Health:
Body: Heavy bruising; slightly ill
Right arm: Burnt, discolored, & fractured arm, enclosed in bark;
Power: 0/6
Power: 1/1
Power: 1/4
Equipped:
Ragged black robes
Candletree wand (lit)
Inventory:
Rocks
Wrapped carnizelle meat
Small brass & iron amulet
Undead carnizelle (1)
Basin (2)
Many-armed rock golem (3)
Yellow @: You
Blue dot: Basin
Brown g: carnizelle
White a: arm golem
White G: big golem
Black zeds: zombies
[] When you're an injured magic-user in close quarters with a big golem, close to melee!
[] GO GREEN POWAH
[] Try to use the sulfurous power without a target.
[] Try to use the sulfurous power while concentrating on the large construct.
[] Retreat.
[] Do something really clever that's totally possible if you figure it out. (Write-in.)