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Author Topic: You are Summoned  (Read 28921 times)

GrizzlyAdamz

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Re: You are Summoned
« Reply #345 on: May 14, 2013, 02:27:44 pm »

Well those bits of sword coulda been fashioned into a crude mace or something, but I like our fearsome familiar as he is. Speaking of which..
Mmm, well, those roots contained liquid, and may be strange enough that, should we hollow them out to use as a carrying medium, no one would really know what the heck it is at first, & just dismiss it offhand as some kind of foreigner thing. Also: carny was made of leather! (not waterproof, but details details).
Also figured since he already maintains a superbly high & variable surface tension, staying within a porous cloth wouldn't be too much of an issue, so darn. Does that mean basin could take evasive actions by melting into sand?

If no discussion:Path. Follow. Go. Experiment with powers. Focus on suflur power. Try combining them.
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Demdemeh

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Re: You are Summoned
« Reply #346 on: May 14, 2013, 02:58:54 pm »

Have we even tried the sulfur thing yet? I agree, though. Try it out.
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Gentlefish

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Re: You are Summoned
« Reply #347 on: May 14, 2013, 03:22:01 pm »

Go west, follow the setting sun.

RAM

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Re: You are Summoned
« Reply #348 on: May 14, 2013, 08:16:24 pm »

Attempt to animate a 3-legged stone bowl for Basin to ride on.
Go left from the cave entrance.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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ArchAIngel

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Re: You are Summoned
« Reply #349 on: May 15, 2013, 04:39:14 pm »

Putting a rock on a stick, then tying a knot around it with ripped up cloth strips is not exactly making a greatsword out of basin or something. Anyway, go left from the entrance.

Flying Dice

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Re: You are Summoned
« Reply #350 on: May 18, 2013, 09:22:16 am »

((I'll be out of town this weekend with no internet connection, turn when I return. I'll lump all of the last bits of preparation things together with travel, so if anyone else has a vote on which way to go, now is the time.

If you really want to tie a rock to a table leg with some lengths of cloth torn from damaged robes, sure, but don't be surprised if it isn't a particularly effective weapon (more so, say, than simply hitting someone over the head with a rock or a table leg), or if it falls apart after a hit or two.))
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

GrizzlyAdamz

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Re: You are Summoned
« Reply #351 on: May 18, 2013, 10:04:41 am »

Despite the tempting action of going left, I'm with going up the path.
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Flying Dice

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Re: You are Summoned
« Reply #352 on: May 21, 2013, 10:30:18 pm »

Indecisive, you glance back and forth, finally deciding to go left from the entrance. The slope is steep, and you struggle to gain ground, eventually turning so that you are climbing at a diagonal, Basin swirling along at your heels. As you go, you look back over your shoulder, "Basin, would you like me to make something to carry you in?" He quivers violently for a moment, darting away from you. With a sigh, you continue, "I guess that's a no, then." Maybe, given his origin, he doesn't like the idea of being confined?

In an effort to keep your mind off of the occasional pain in your arm and your growing hunger, you tuck your wand away, calling the third, still-untested power into your good hand. Rather than trying to bend it to a specific task, you concentrate solely on the feel of it. In the depths of your mind and soul you can feel it, weaker than the other powers, but still there, a warm stench. It isn't unpleasant, exactly, simply unfamiliar. Your thoughts drift toward the things annoying you at the moment. You barely see the ground ahead of you, so closely are you focused. The power flares, a burst of purple-orange smoke erupting from your left hand. Coughing, you try to wave it away, only to step back in surprise as something speaks from within the thick cloud.

"Whatcha want, lady?"

Spoiler: Status (click to show/hide)
Spoiler: Party (click to show/hide)

[] "Hello? Who are you?"
[] "Bend to my will, weakling!"
[] "Your aid, please."
[] "Undying loyalty."
[] Remain silent.
[] Attack the smoke, along with whatever is within.
[] Run away.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
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Parsely

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Re: You are Summoned
« Reply #353 on: May 21, 2013, 10:36:11 pm »

"Bend to my will, weakling!"
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GrizzlyAdamz

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Re: You are Summoned
« Reply #354 on: May 21, 2013, 10:37:13 pm »

Stay silent at first, get (him) to say a bit more.
If he goes to poof away again, [X] "Hello? Who are you?"
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RAM

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Re: You are Summoned
« Reply #355 on: May 21, 2013, 10:40:30 pm »

"I am a touch peckish, a spot to eat would be simply smashing."
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Lenglon

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Re: You are Summoned
« Reply #356 on: May 22, 2013, 12:28:15 am »

Stay silent at first, get (him) to say a bit more.
If he goes to poof away again, [X] "Hello? Who are you?"
+1
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

ArchAIngel

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Re: You are Summoned
« Reply #357 on: May 22, 2013, 08:29:07 am »

Stay silent at first, get (him) to say a bit more.
If he goes to poof away again, [X] "Hello? Who are you?"
+1
This. Good idea. Also, if attacked, have basin make the blade shards in it into a bladed whip, a la castlevania.

GrizzlyAdamz

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Re: You are Summoned
« Reply #358 on: May 22, 2013, 09:16:07 am »

Nah, he won't attack.
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ArchAIngel

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Re: You are Summoned
« Reply #359 on: May 22, 2013, 04:24:59 pm »

Nah, he won't attack.
It sounds like a lesser demon of some sort. I doubt we could fight off a imp, and if it is a hellhound, we may as well kiss our life goodbye. Preparing will be key. Also, being paranoid is a good idea when dealing with mysterious voices.
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