Well hello everyone my name is fire1666, some of you guys will know me as the guy who failed, twice, to make a submod for LFR making the voidwalkers playable as a race and adding new buildings weapons so on so forth, But I was derping around playing X3 albion prelude and I though to my self the following...
"You know what mod ive never seen on the dwarf fortress forums, a playable AI rebellion race or a race that relies massively on shear tech."
True there is a automatons mod already out and develpoed, hopefuly it is still beign developed but this is in lack for the modding community, we have several moddern day mods in the works, a few "end of civilization" style mods e.g. fallout and some very good fantasy mods e.g LFR but only one mod that gives you a race that has a huge tech advantage, that being the Automations mod.
So here are some draft idea's for people to browse through so far i have the idea's for 2 races.
an AI rebelion race and a Shade race.
although from the Uk my english has never been my strong point so any typo's and any spelling mistakes let me know please.
AI Rebellion style faction
VERY weak but has the advantage of having very high speed and lot's of ofspring, they can build a wide host of machines such as golums and constructs that serve as there military.
There buildings must fit this style to, fairly compact and futuristic in design.
Shades race
A race that focuses on using darkness as a power, they too have very low health and are very weak in combat but they make up for it by having the ability to make a shrine or temple style building where they can sacrifice themself's to summon stronger beings or mabe a large very frequent cast that can transform into a wide variety of other castes via reactions.
There weapons and armour will be very strong and lethal is used right but they themself's must be very weak and will need these "greater" castes to make up for there lack of strength.
I hope somone found these intresting, thank you for reading this post