Commentary/Discussion:Nobody disagreed with kj1225's petition, so it passes.
I'm introducing a new voting system that'd make things more orderly and make it less of a pain in the ass for me to count the votes. All votes will now be filed out in a form. You can now choose to be Neutral, and I will adjust the rules on the front page to fit it. The form can be found below "Petition Finalized".
Each petition rounds will now have its own 12-letters ID starting from this round. I don't expect that this game will last 3.6561584x10
15 rounds, but I feel obligated to use an ID system that would take millenias to exhaust. You won't have to worry much about it since I'll automatically update the form code to the new ID every new round. I'm just doing that so I don't, say, mistake a vote for one round with another.
000000000000 Current Petitions:1. Owner: kj1225
Summary: Place two civilizations on the first planet, One is a tribe of misogynous men in the northern bit of the Pangaea who probably will never change. The women of the tribe are all subjugated at birth to serve men and never think for themselves. On the southern side put a tribe of women who are basically the same but gender flipped. Stir twice and watch reaction.
Agree(1) : kj1225
Disagree(0) :
Undecided(9) :
2. Owner: jaass
Summary: Create race called Seekers
Seekers
They have no unifying form preferring to appear as different variety of objects or beings. The reason behind this is that they are ethereal beings that are capable of manipulating energy at a small scale. They can reproduce by either asexual or sexual reproduction. Asexual reproduction happens when a individual becomes bloated with too much energy causing the individual to literally separate itself in half. Sexual reproduction happens with two or more individuals contribute some of their energy to create another identity.
Note: Both types of reproductions create a separate identities from the original(s).
Culture:
They are a friendly race that prefer not to reveal themselves from the beings they study unless these beings are aware of their existence.
They have 2 main tenets:
1. Preserve life plus sentient cultures and knowledge .
2. Spread life throughout the galaxy unless life already exist somewhere they want to seed, it is the best to move on then.
The Seekers are just ethereal beings of energy that are capable to interact physically with others. So it is kind of hard to have a unifying description when you have no physical body to start off with.
3. Owner: GreatWyrmGold
Summary: Create afterlife for GWG's worshippers.
The Afterlife is called the Great Golden Halls. It is a massive city, entirely enclosed within golden walls. It occasionally expands by several rooms, when it gets too crowded, but as it is miles long to begin with that's not needed for a while. It includes residential areas, obviously enough, as well as recreational areas, work areas, and even marketplaces. Once some souls get settled, it will be a bustling metropolis, where anyone can do essentially anything they want to (as long as it's legal, of course), including doing various jobs in the mortal world. An observant person may note that the Halls sometimes shift, and a canny cartographer may note that the whole city is in the shape of a giant dragon! The Heart of GreatWyrmGold is located in the dragon's "head," along with the spirits of high priests and such, while most official functions are carried out in then "neck" and most residences are in the "chest."
4. Owner: GreatWyrmGold
Summary: Allow each deity to select a single substance which they will have full control over. This substance should not be as general as "inorganic solids" or "gases" nor as specific as "gold" or "nitrogen," but ideally about as detailed as "metal" or "air." If a player believes another player's claimed substance lacks the proper amount of breadth, they are requested to note such; their opinion will be upheld if at least half of the player agree, and the player will be forced to select a new element.
Agree(1) : GreatWyrmGold
Disagree(0) :
Undecided(9) :
5. Owner: kj1225
Summary: Make me god of dickery and knowledge.
Agree(1) : kj1225
Disagree(0) :
Undecided(9) :
6. Owner: javierpwn
Summary: Make me God of Darkness and Light.
Agree(1) : javierpwn
Disagree(0) :
Undecided(9) :
7. Owner: GreatWyrmGold
Summary: Make me the God of Dragons.
Agree(1) : GreatWyrmGold
Disagree(0) :
Undecided(9) :
8. Owner: scapheap
Summary: Make myself the god of change and the wilds.
Agree(1) : Scapheap
Disagree(0) :
Undecided(9) :
9. Owner: Remuthra
Summary: I am god of Pain and Blood.
Agree(1) : Remuthra
Disagree(0) :
Undecided(9) :
Petition Finalized:ApprovedOwner: kj1225
Summary: Make weapons that allow a avatar or other such being to fight with. They're basically guns powered by magic. The effect of these magic weapons depends on the will of the wielder. Say for example I want to shoot something with a healing beam, then I focus on that felling and shoot. Every time a race sets up a standing civilization on the first planet a new one appears. (Like now there aren't any.)
Agree: kj1225
Disagree:
Undecided:
Auto-approved
Denied
Petitions on queue- Owner: GreatWyrmGold
Summary: Placeholder petition to create an afterlife for GreatWyrmGold.
Vote Form[b]000000000000[/b]
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(GM's note: the numbers correspond to the petitions. Type in Agree, Disagree, or Neutral next to them.)
Committees
All deities involved in the petition may modify the petition at will. once a majority of deities involved Put up for Vote a matching version of the petition, it is returned to the petition Queue and voted on as normal.
The Gaiaweapons operate at full power even if not all together, unless specified otherwise on the Gaiaweapon description.
Make the Ten Gaiaweapons of the First. These weapons are only to be used by the Legendary Champions of the Deities of that time, and only together, to defeat that which will doom all of the Universe. The ten weapons are:
1. The Raptoract, Gaiaweapon of Sir Dahrnosauwr. It is a four-dimensional cube, with engravings of feathers lining its every surface. Its use warps space-time itself so that it can launch feather-winged beasts of almighty power in every trajectory that will hit its foes. It is impossible to dodge.
2. The Staff of life, This Staff has the capability to completely destroys a planet's ecosystem and atmosphere but at the same time be able to rejuvenate a planet's atmosphere and ecosystem no matter the conditions, However if this artifact is misused it will disappear from the wearer and appear some where else.
What misuse means is constant destruction of different planets' atmospheres and ecosystems or constant creation of atmospheres and ecosystems of different planets. There must be a balance between creation and destruction.
3. The Genesis Alembic, A small cube, about six inches across. The cube is made of a tangle of glass pipes, flasks, and other things. Within the assembly, a variety of liquids bubble and seethe. The entire construction is encased in dark polished volcanic glass. The glass glows blue where touched.
The Genesis Alembic has two powers. First, it can create any liquid, as long as the user has the proper skill to use the Alembic and has seen the liquid unfiltered (No cases, pictures, etc. It has to be in person, in naked air). Secondly, a true master of the Alembic can use it to bend time and space, as long as the location wished has been seen in person by the user.
It can be used as a powerful weapon, but it requires skill to use, and it is very complicated.
4. The Dirk of Teleportation, allows the user to teleport to anywhere in sight, up to and including a different planet if one uses it with ambition.
5. The Ebony Ring, this simple, unadorned ring of ebony has a three very simple, but potent, powers. first, it cannot be destroyed (although it can be hidden), second, the ring prevents any outside mental influence on the wearer, including from deities, third, the wearer, as long as they are not an avatar of a deity, and are self aware, becomes aware of the currently active Petition, and may vote on Petitions with the same level of voice as a deity.
It is noteworthy that this ring does not grant the awareness of the universe that a deity has, nor any of the other ancillary powers deities have, including the ability to start Petitions, and awareness of the Petitions in the queue. it simply gives the ability to vote on whatever the current Petition is.
6. The Shaping Gauntlet, a gauntlet of a plain, blank metal. The wearer can reshape it into any form desired. This is usually used to make weapons, but it can be quite potent and versatile with the wearer's intent and creativity.
7.The dancing whip, a bright red whip of changing length. It is capable of doing impossible movement to do what the wielder want like hit a guy through a forest without hitting a tree in between. It also sap the strength of those it hit and/or wrap around and give to the wielder with wrapping allowing more of a drain, however this only happen if the wielder will it to do so.
It is always looking for a wielder so it will disappear from storage and appear in, let say, a farm hand's hand when s/he get attack by some bandits.
Motions on queue(none)
EventsPhysics update: Every time a new civilization is created/settled onto the First Planet (which I will dub Genesis until somebody says otherwise), they get a magical gun.