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Author Topic: Delinquent Players Help  (Read 71487 times)

monk12

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Re: Delinquent Players Help
« Reply #75 on: May 21, 2013, 03:49:15 pm »

Engage courtship mode.
Which game and who to court?

I answer D) All of the above to both questions.

GreatWyrmGold

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Re: Delinquent Players Help
« Reply #76 on: May 26, 2013, 11:11:53 pm »

New one for The Isles of Misery. Evil Unlucky is a big, evil guy with poor luck and an attraction to young girls who is currently naked except for a pair of presumably-magical swim trunks that he's wearing. He's in a stone building with a teenaged girl, an abandoned (but dirty) suit, vines underfoot, and a cherry tree. Next to him, in a doorway, is a rapper guy wearing a hooded sweatshirt and a probably-magical one-piece bathing suit who he wants to kill.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mastahcheese

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Re: Delinquent Players Help
« Reply #77 on: May 27, 2013, 12:34:15 am »

New one for The Isles of Misery. Evil Unlucky is a big, evil guy with poor luck and an attraction to young girls who is currently naked except for a pair of presumably-magical swim trunks that he's wearing. He's in a stone building with a teenaged girl, an abandoned (but dirty) suit, vines underfoot, and a cherry tree. Next to him, in a doorway, is a rapper guy wearing a hooded sweatshirt and a probably-magical one-piece bathing suit who he wants to kill.
Remove swim-trunks, hit on teenage girl, kill rapper and steal his stuff, and hit on the girl some more.
In that order.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

RAM

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Re: Delinquent Players Help
« Reply #78 on: May 27, 2013, 01:00:41 am »

Pick up girl.
Club Rapper with girl until rapper is beat.

Any and all potential puns are intended...
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mastahcheese

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Re: Delinquent Players Help
« Reply #79 on: May 27, 2013, 01:02:08 am »

Pick up girl.
Club Rapper with girl until rapper is beat.

Any and all potential puns are intended...
I shall +1 this line of action.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Ross Vernal

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Re: Delinquent Players Help
« Reply #80 on: May 27, 2013, 01:03:10 am »

Proceed to have the WORST-RAP OFF OF ALL TIME, and then kill the rapper.

Awkwardly attempt to flirt with the girl in iambic pentameter immediately afterward.
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Persus13

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Re: Delinquent Players Help
« Reply #81 on: May 27, 2013, 10:20:44 am »

Walk up to the rapper, call him his best friend, then do whatever the rapper wants. (not really)

Flirt with girl
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Remuthra

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Re: Delinquent Players Help
« Reply #82 on: May 27, 2013, 10:29:54 am »

Engage Courtship Mode...violently.

hachnslay

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Re: Delinquent Players Help
« Reply #83 on: June 10, 2013, 09:57:37 am »

A choice is required for a player that went missing some time last week.
here
Please just post what the Aaron character should do in the thread.
(might require a different player if i don't hear from Humaan  in the next 160 hours after this post.)

Edit: no longer required.
« Last Edit: June 11, 2013, 02:02:12 am by hachnslay »
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a1s

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Re: Delinquent Players Help
« Reply #84 on: June 10, 2013, 10:15:51 am »

Change titles. to "the puppet". then
Engage Courtship Mode...violently.
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mastahcheese

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Re: Delinquent Players Help
« Reply #85 on: June 12, 2013, 02:02:16 am »

So in my RTD game, I've got a player who hasn't been posting actions for a while and he's starting to get left behind by the party.
There is a battle going on outside between a friendly airship and a goblin balloon, and a stray cannon shell blew a hole in the wall. The two party members with him have went on ahead and just entered a room with two goblin crossbowmen, a couple rooms away, what should he do?
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Lenglon

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Re: Delinquent Players Help
« Reply #86 on: June 12, 2013, 03:36:16 am »

stick with the party and join in the combat if other party members enter combat, and not if they dont.
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RAM

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Re: Delinquent Players Help
« Reply #87 on: June 12, 2013, 03:36:31 am »

Die gloriously? I suggest that they run ahead of their departing companions and charge whatever they see wtih whatever they are carrying...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

GreatWyrmGold

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Re: Delinquent Players Help
« Reply #88 on: June 12, 2013, 06:30:57 am »

So in my RTD game, I've got a player who hasn't been posting actions for a while and he's starting to get left behind by the party.
There is a battle going on outside between a friendly airship and a goblin balloon, and a stray cannon shell blew a hole in the wall. The two party members with him have went on ahead and just entered a room with two goblin crossbowmen, a couple rooms away, what should he do?
Run forward until he's several inches from the crossbowgoblins. Then, notice the crossbowgoblins.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mastahcheese

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Re: Delinquent Players Help
« Reply #89 on: June 12, 2013, 11:15:10 pm »

Looks like consensus is for die gloriously/ignorantly.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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