In for giggles.
Name: Xenomorph
From: LV-426
Image:
Bio: Apparently engineered as some kind of fire and forget bio weapon, the Xenomorph is regarded as one of the most dangerous living things in the known universe. Strong, fast, smart and highly adaptable, very few live to tell tales of a close encounter with one of these beasts. Whilst the end form of a Xenomorph depends on the host used for incubation, a typical fully grown specemin stands around 8ft tall (though they tend to operate in a quadrapedal manner, especially when scaling vertical surfaces and moving along walls and ceilings), with a tail of around 6 ft tipped with a sharp barb, typically used to finish off prey. Clawed hands and feet with opposable digits are a primary weapon for slashing and gouging and are strong enough to damage solid steel structures - they have never been seen to use these hands to operate any kind of advanced device, though they do display a capacity to learn by copying what they observe (for example, activiating lifts or levers). Powerful external mandible jaws with an inner toothed tounge are often used as a secondary close quarters weapon, as well as in eating. The body of a Xenomorph is composed of a hard and thick chitin like substance similar in many ways to an organic teflon which is vulnerable to traditional small arms to a certain degree, but highly resistant to extremes of environment (several specemins survived for extended exposure to the hard vacuum of space in tests), though some form of oxygen is required to fuel thier respiration - when in air a familiar "rasp" of thier breathing can clearly be heared. Xenomorph bodes reach thermal equilibrium with thier surroundings, rendering thermal imaging useless in thier detection. Thier senses remain a mystery - despite lacking eyes they respond to stimuli provided by light, motion, sound, temperature and scent in a higly sensetive manner. They appear capable of communication (though the exact mechanism here remains a mystery), and when present in large numbers operate to a rigid social caste similar to that of ants or wasps.
Ranged attacks: Xenomorphs have been known to spit strong acid in excess of 20m, though with little in the way of precision.
Abilities:
1) Acid for Blood (passive): When wounded, splatters of acid blood present a clear and dnagerous threat to those nearby (free attack roll to nearby opponent when wounded)
2) Acid Spit (active): Powerful but innacurate ranged attack with area of effect. Damages opponents and thier gear (?)
Stats:
STR: 3
END: 2
SPD: 2
RFX: 2
AIM: 1