Ok, YES Anita actually does seem to now be making good arguments.
Which is freeky...
Yet I am not at the point where she talks about their expectations.
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No Anita... having a female character who is interchangeable isn't a problem... given that she has no real context within the game and is simply a story element... I mean I agree with the point you are trying to make, just not that EXACT point.
Also Anita, no the male in this case does progress harmful male stereotypes in males. It is no where close to the extent that it applies to women (dear goodness games stop!) but this isn't the equality Olympics... You can say that it isn't "as harmful".
Anita... I don't want to say it... but the gender swap mods tend to be made for males >_<
Also Hotline Miami isn't Damsel exactly...
Also I am starting to think the Parodies are not parodies. Princess What's her name was a parody.
OK Anita... Ghost Trick has EVERYONE as a damsel.
WHAT!?! You didn't talk about Elaine? HOW COULD YOU ANITA!?! You betrayed me!
DEAR GOODNESS ANITA!!! Why is it that you can ONLY subvert your own trope by turning the Damsel into a stereotypical hero archtype? That isn't subverting it at all, that is just making the damsel not a damsel at all.
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Yeah... This is probably her best video. The only problem I can find are mostly nitpicks and not real hard objections. I don't agree with everything she says but frankly I never watched these videos to see my opinion thrown back at me.
I am only 12 minutes in and honestly... if her first two videos were like this. I'd probably would have book marked them.
Nevermind same major disagreement.
Look Anita every single time you bring up the subversion to the trope you always dress up the damsel in heroes clothing.
She isn't a Subversion... She just isn't the damsel.
You want to know of a game that subverts this trope Anita? Kings Quest 7 where you play Queen Valanece from the second game, the damsel in distress, and you actually use your skills and wit to save the day. She doesn't pick up a sword and armor and becomes the Knight in White armor, she doesn't need to dress in male's clothing to be powerful. She was always powerful. (She does cry a lot...)
Heck Kings Quest 3 is a joke on the Princess formula with Princess Rosella who goes on an adventure to save her father and restore the Kingdom. She was the "Butt kicking princess", She was a great hero in her own way and didn't need to pick up armor to do so (mind you... she is a master bowmen)
Likewise it is why I dislike it when you talk about Zelda. Zelda isn't a weak character, she is a very strong character (and in fact my favorite character from the series). She is wisdom. While I could easily enjoy a game where she wears armor, carries a sword, and kills people... It isn't the requirement to make her the hero.
Not every Hero needs to fight with the sword. AHHH!
Then again I play a lot of point and clicks where the main weapon of the hero are their wits and intelligence. I guess since most games "Wit and intelligence" doesn't factor as anything, it doesn't count.
I mean if the majority of the games require the hero to use the sword and board... I guess that is the measure of a female protagonist. Yet I kind of wish it wasn't.
So I guess I cannot hold it against her. A woman in a dress cannot be the hero apparently and being a woman will just always be a weakness that needs to be shed in Anita land. Which is what will be the official name for modern videogame woman standards: Anita Land. No I am not being satirical I am just disappointed that frankly she is probably right and that a female protagonist shouldn't be female.