Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 237 238 [239] 240 241 ... 277

Author Topic: Re: Only two posts on 'Tropes vs Women in Video Games'  (Read 303949 times)

Neonivek

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3570 on: September 03, 2014, 11:01:03 am »

I think though, diversity of mooks could backfire in e.g. sandbox games. What if women in GTA came in all body shapes and skin colors? I could do a let's play where I only exterminate fat black women for example. I can't see that being good publicity for the game, even though the inclusion of various body types and skin colors was intended to be "more inclusive".

No, then you go to her 4th video. Where sexy women get extra forms of protection to prevent players from desiring to kill them. Like getting arrested on the spot, or just dying on the spot.

I can't imagine she would support the sexy women being protected by armed guards at all time... Because that just makes it an achievement to kill the sexy woman.
Logged

Phmcw

  • Bay Watcher
  • Damn max 500 characters
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3571 on: September 03, 2014, 11:03:03 am »

I think though, diversity of mooks could backfire in e.g. sandbox games. What if women in GTA came in all body shapes and skin colors? I could do a let's play where I only exterminate fat black women for example. I can't see that being good publicity for the game, even though the inclusion of various body types and skin colors was intended to be "more inclusive".

Bad behavior in a game will never have real-world implications, so being "inclusive" just opens up the game to include more potential examples of abuse of differing minorities.

And that'd be a problem because? Seriously, the problem would be with the person, not with the game. We all rembember "the incident" with dwarf fortress.
Logged
Quote from: toady

In bug news, the zombies in a necromancer's tower became suspicious after the necromancer failed to age and he fled into the hills.

Neonivek

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3572 on: September 03, 2014, 11:04:04 am »

I think though, diversity of mooks could backfire in e.g. sandbox games. What if women in GTA came in all body shapes and skin colors? I could do a let's play where I only exterminate fat black women for example. I can't see that being good publicity for the game, even though the inclusion of various body types and skin colors was intended to be "more inclusive".

Bad behavior in a game will never have real-world implications, so being "inclusive" just opens up the game to include more potential examples of abuse of differing minorities.

And that'd be a problem because? Seriously, the problem would be with the person, not with the game. We all rembember "the incident" with dwarf fortress.

Because by having racially and gender diverse characters the game is influencing you to torture, kill, and maim them. The game should offer extra protection to women who seem like bigger targets according to Anita.

So for example if you are having a gun fight during a Opera, if the Opera singer on stage is a woman, than she is a bigger target.
« Last Edit: September 03, 2014, 11:06:03 am by Neonivek »
Logged

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3573 on: September 03, 2014, 11:06:43 am »

I think though, diversity of mooks could backfire in e.g. sandbox games. What if women in GTA came in all body shapes and skin colors? I could do a let's play where I only exterminate fat black women for example. I can't see that being good publicity for the game, even though the inclusion of various body types and skin colors was intended to be "more inclusive".

Bad behavior in a game will never have real-world implications, so being "inclusive" just opens up the game to include more potential examples of abuse of differing minorities.

And that'd be a problem because? Seriously, the problem would be with the person, not with the game. We all rembember "the incident" with dwarf fortress.

You are implying that the most idiotic people taking part in the discussion would or could make such a distinction when it gets in the way of a tasty, tasty internet fight.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

DJ

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3574 on: September 03, 2014, 11:09:50 am »

You could always build stuff in a swastika pattern in sandbox games (a very common thing in H&H, for example), so I think we should just ban the whole genre :P
Logged
Urist, President has immigrated to your fortress!
Urist, President mandates the Dwarven Bill of Rights.

Cue magma.
Ah, the Magma Carta...

Phmcw

  • Bay Watcher
  • Damn max 500 characters
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3575 on: September 03, 2014, 11:10:28 am »

Quote
Because by having racially and gender diverse characters the game is influencing you to torture, kill, and maim them.

So, it's... better... when you do it to white men??? Because???

I mean a let's play where you exterminate a race is racist but mostly stupid and pointless. I can imagine that it could be a bonding ritual between the membres of an hate group, or the work of an edgy bored tennager. The second in moslty harmless, in the first the game isn't the problem.

You could always build stuff in a swastika pattern in sandbox games, so I think we should just ban the whole genre :P

That seems an equally reasonable proposition.
Logged
Quote from: toady

In bug news, the zombies in a necromancer's tower became suspicious after the necromancer failed to age and he fled into the hills.

Neonivek

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3576 on: September 03, 2014, 11:12:02 am »

You could always build stuff in a swastika pattern in sandbox games, so I think we should just ban the whole genre :P

Ban the entire Sandbox genre?

Oddly enough, while there are good Sandboxes out there... I'd somehow think videogames would improve.

Quote
So, it's... better... when you do it to white men??? Because???

If I had to interpret Anita's work...

It is because you don't kill men because they are men in videogames. You kill women because they are women and thus they are there to murder, kill, maim, or feel sorry for. If they are sexy they are there for you to enact your sexualized violence upon because sexy women are either "bad" or because it is hot.

(By the by she uses Hitman for the example. A game where you can shoot random people on the street, innocent police officers, and pretty much anywhere you can get your hands on... without penalty)
« Last Edit: September 03, 2014, 11:15:43 am by Neonivek »
Logged

Phmcw

  • Bay Watcher
  • Damn max 500 characters
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3577 on: September 03, 2014, 11:16:23 am »


Quote
So, it's... better... when you do it to white men??? Because???

If I had to interpret Anita's work...

It is because you don't kill men because they are men in videogames. You kill women because they are women and thus they are there to murder, kill, maim, or feel sorry for.

That make no sense in so many different way :

There are no correlation between virtual violence and real violence.

Men are the primary victim of murder and violent crime by a huge amount. The violence against women is usually domestic in nature and completely different from what is shown in video games.

Feminism usually insit that men and women are equal. This go completely against what feminism is supposed to stand for.

The devs aren't responsible for the actions of the players.
« Last Edit: September 03, 2014, 11:18:05 am by Phmcw »
Logged
Quote from: toady

In bug news, the zombies in a necromancer's tower became suspicious after the necromancer failed to age and he fled into the hills.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3578 on: September 03, 2014, 11:19:53 am »

People will do horrible things in sandbox videogames because that's half the point of a sandbox videogame.

I don't see how brutally murdering pedestrians in a game where everyone who you can kill is a WASP is better then murdering pedestrians in a game with a diverse cast. Really, the former is worse then the latter. The people who were going to murder everyone for no reason would have done it in either game and it wouldn't really affect them at all, but the former is the exact opposite of wanting equality.

Remember: objectification isn't just demonizing a person, it's also deifying a person. And what's the best way to do that in a videogame about killing people then making a certain group of people impossible to kill?
« Last Edit: September 03, 2014, 11:23:02 am by Fniff »
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3579 on: September 03, 2014, 11:24:40 am »

Anita recognizes that but says that woman in compromising positions in videogames (Like being a prostitute or anything that looks vaguely sexy) should be offered extra production.

You can still go out and kill them, but the player should be punished for it (actually she doesn't say that... she instead says the misguided "they should be offered extra protection" non-verbatim... which as I said just makes it an achievement >_>).

Mind you I just know Anita is going to reference the Sexy Nuns in Hitman at some point (if not that video >_> since I havn't seen it YET. I just pay attention to the discussions here).

Which would be something to point out... if the entire gaming community didn't almost unilaterally lampoon the game for it being incredibly stupid... as well it was REALLY out of place in Hitman... Not because there were killers dressed as Nuns (because honestly that is kind of interesting)... but because there are killers dressed as Nuns wearing Leather/Latex clothing. Which honestly to me actually decreased their level of threat (YES them being dressed as ordinary Nuns... was more threatening then Sexy Latex Nuns... because I know the ones dressed as ordinary Nuns are competent)

I guess what I am trying to say is... The Sexy Nuns in Hitman weren't an issue because no one liked them (at least that is what I noticed).
« Last Edit: September 03, 2014, 11:37:48 am by Neonivek »
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3580 on: September 03, 2014, 11:36:37 am »

This makes me recall the fact that in one of the Command & Conquer games, if you pirated it, your base would instantly explode after a certain point. This caused a competition to try and get as far as you could before your base inevitably exploded and you instantly lost.

I imagine the same thing would happen in this hypothetical sandbox game. "Oh hey, I managed to kill 450 models before a SWAT team finally blew my head off." "Hah, that's nothing, I killed a thousand whores before god finally struck me down with a lightening bolt."

This isn't hyperbole. My brother and his friends play a lot of GTA in the sandbox mode. All of them are lovely, but I bet if there was a restriction like that in place they would start a competition like that almost instantly.

Neonivek

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3581 on: September 03, 2014, 11:39:52 am »

I should state something about Command and Conquer in terms of "Anita doesn't like the game"

Tanya DOES get captured ONCE and needs to be saved by A MAN before she gets TORTURED for information.

To admit... Tanya pretty much kicks all kinds of ass afterwards and saving her was incredibly difficult and relied on using a spy... not a named spy mind you.

But still, it falls under the rules of Anita.
« Last Edit: September 03, 2014, 12:06:11 pm by Neonivek »
Logged

Phmcw

  • Bay Watcher
  • Damn max 500 characters
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3582 on: September 03, 2014, 11:42:55 am »

Yeah, televangelist level in quality, aim, and method.

I'm deeply disapointed that so many fell for it.
Logged
Quote from: toady

In bug news, the zombies in a necromancer's tower became suspicious after the necromancer failed to age and he fled into the hills.

Neonivek

  • Bay Watcher
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3583 on: September 03, 2014, 12:07:22 pm »

Yeah, televangelist level in quality, aim, and method.

I'm deeply disapointed that so many fell for it.

Actually this is probably the best metaphor for Tropes Versus Women.

She essentially televangelises.
Logged

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Only two posts on 'Tropes vs Women in Video Games'
« Reply #3584 on: September 03, 2014, 12:30:58 pm »

Nah, it's a documentary.  Lots of documentaries have agendas, mistakes, and don't back up their claims...  Just look at the History Channel.

A documentary isn't about building air-tight arguments, it's about showing a bunch of material and suggesting conclusions.  Raising awareness and starting discussion about important issues.  Anita says a lot of things I don't agree with, but I'm glad people are debating the topics.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
Pages: 1 ... 237 238 [239] 240 241 ... 277