OnyxWhy focus on the colors? A better question is why do you think we shouldn't? The relevant flavor text says the only way to root out the traitors is to solve the riddle of the candles. Therefore they are exactly what we should be focused on, Tiruin. I would vote you, but I don't think it works like that. I would vote to snuff your White, but I don't know if I can remove that pressure vote. So have a few sentences of rant.
Understandable defense. I applaud it. I would also like to see my White candle snuffed just to see how it goes.
...
Now see here. Are you looking more into what kind of method is being used, or just the superficial thoughts regarding the riddle? We're putting a blind statement -- an analogy regarding colors, if you will -- and attributing it to the candles involved. What I guess we should be more focused on is how the pattern relates with itself. Meaning: Stop focusing on the darned colors and what characteristics they may pertain, then attach those characteristics to the colors and focus more on the darn pattern.
Also, you would vote me, but are pretty unsure how it goes despite it being answered in the past pages. What's up there? [You can remove that vote. And you didn't even try? Hmm.]
Tl;dr: I'm against the idea that the Green candle = you've got a power. Because that's silly in the context...Unless the HP is being silly that he himself isn't telling us that our candles are holy and imbued with power (while my power affects candles, it doesn't in anyway give off the impression that the candles are holy...or stuff like that.) But I'm for seeing what would happen given the information presented currently.
What I'm pointing at (and why I'm agreeing with the vote-ish ness) is because several people (not completely, and only a hypothesis) have claimed similar; similar in regard with mostly how their powers are identical and which candles are lit or unlit.
But seeing the previous posts, let's get this summarized.
Vector's
Green candle is going to be confirmed lit by the end of the day, looking at it. Second place is
Remuthra's
Teal Candle. The one on Vector is (I guess) based on the hypothesis that a green candle pertains to the person having a power. The Teal...is quite contradicting of each other. What was the main case on that one again? The White one represents life...
...Which means that if everyone focused on the White from now on, we'd get 2 lynches per day. Problem is, we've no darn idea what anything represents and are pulling threads from thin air.
Meph/High Priest: What did you mean by 'power' - the existence of the traitors, or any power that could either affect people/their disk/candle in question? Meph did state that
Only candles are valid targets, and he has no candles for you to vote on. You may move from your disks, but all votes are assumed to be on the disk. If you aren't on your disk when you vote for some reason, it won't take effect.
Meaning, the presence of roleblockers, vote shifters and probable things that may affect the candle light/snuff may be a factor here.
...So many things, so little information. And we can't shorten or lengthen the day.
"...We can't voluntarily leave the disk, can we? Or...switch places on each others' disks, right?"PPE
PFP (Same for last few posts)
Also, Light Remuthra's Green Candle
Another theory: Perhaps the traitors who follow gods of light/darkness are affected by the total number of candles lit or snuffed out? (Balance of light/darkness) We might want to keep the number of lit candles balanced.
If we can only affect two candles per day, and that's the only way to decide the game, then it seems like the game would proceed very slowly.
...another thing. What if this is like one of those puzzles where changing one light affects the others in some pattern?
Both theories would be real hard to follow...I'm unsure about the latter thing regarding puzzles where changing one affects the rest somehow. I believe the candles are like switches -- static in their state. Either on, or off. Y'know, disregarding our laws of physics/thermodynamics to simplify this.
On the first, recounting:
We've 24 lit candles. We've 15 unlit candles.
We've 39 candles in total, arranged in White, Green and Teal in a concentric pattern around the High Priest. Our disks are before the white candles, and in between them and the HP.
All 12 white candles are lit.
Out of the Green candles, 8 are lit, 5 are unlit.
Out of the Teal candles, 3 are lit, 10 are unlit.
...On a weird tangent, I'm seeing the unlit candles in bundles of 5... Anyway.
Why do you want to keep the lit candles balanced? Its a FAR stretch, and there would be no equilibrium as our total is 39. You'd have to halve a candle for that.