Zrk2:
I find that lynches on D1 do not have enough information to find scum with any reliability. It always comes down to who looks scummy, which is usually synonymous with playing poorly, and with some meta mixed in, at least until there are inspects protects and all the other paraphernalia that accumulate in the night. Thus if lynches D1 are going to be based solely on ability to scumhunt one might as well be honest and cut right to the chase. Furthermore losing an unproductive townie isn't terrible and just ensures that the townies that are around later on are more likely to actually find scum. Is that clear enough?
There is a MAJOR problem here actually; if you make your vote entirely based on a set of rules day one and have no further reasons, you WILL hurt the town N1 & D2. Vote by rule/meta is simplistic; the reasons for your vote are "Well, he was playing like he didn't know what he was doing and that warrants my vote." The problem with this is when the person lynched flips we have no more information on you. So we then have to waste roles N1 and precious time early D2 in trying to get some other way of reading you. Which is a lot of trouble you'd save us by actually scum hunting and finding whatever information you can D1.
How'd you guess? Of course I'm scum.
Really? WIFOM? I know you're joking, but I refuse to not use this sound byte.
It was a fucking RVS vote. I placed it because that's proper form. I wasn't particularly concerned with it. I've found someone I actually think is scum, now I care where it is.
Your vote has weight, no matter how little you cared about it. proper form seems to me to be to change the vote when you stop questioning the first person your vote is on.
This would have been a good post to do this on.
To flesh it out.
No... that's not the goal of RVS questions. At least not what I meant by it in that case. A RVS question feeds you stuff to pull apart and over-analyze to see what they'll say about your reads into what they are saying. A RVS question in and of itself probably won't cause someone to give up a read. It's what happens when you pressure them a bit more that's interesting.
For starters you missed "scumhunt." And furthermore, what modes are there other than "respond to an attack" and "not respond to it." They are diametrically opposed, so of course I will always be in one or the other.
No I didn't miss that, that was the point. And a combination of both lets you use your time more effectively, at the very least read into what they're saying and pressure them about it. Unless you don't care about your hunt being effective, but only scum wouldn't want that.
Of course I'm scum.
Oh... Right.
Lurking of the magnitude seen by those to is very serious, so of course it makes it onto my list.
Out of sheer curiousity, what percent of games that you've been in/read have the scum lurking day one?
To me it looks like you are trying to taunt him into becoming angry and looking scummy. That, Zrk2, is a pretty bad move.
Tell me, have you got anything out of the "keep him talking" thing? Because according to what you said, it only achieved that: making him talk.
That's a goal in and of itself. Why not get people worked up? It gives a different perspective on them. However, that was not my goal, I just wanted to draw him out and get him to answer the question. If he gets a little carried away so much the better. Why do you feel it is a bad move?
Yes, keeping a player talking is a goal by definition. But is it in anyway useful, or does it just create a smoke screen of noise that the scum can hide in?
And you missed this one.
We are clearly out of RVS. You ask Griffon a wall of RVS questions. Andd now you shrug it off by saying that?
So
Zrk2, my vote is on you primarily because I feel the way you are acting in D1 is the most harmful to the town in the long run. Yes you're playing qualitatively better than Ranger, but Ranger has been learning over the course of the game, and has expressed what felt like genuine concern that he doesn't have reads yet. You on the other hand seem to be playing a self-fulfilling prophesy, if the only lynch we should do D1 is the weakest player, then the town will always be lynched D1. Not [#mafia]/[#players]*100 percent of the time. ALWAYS. Why you ask? the mafia have their chat, the strongest player can help the weaker players play better in the game, ensuring that if that rule is followed D1 will end in a town lynch.
But more than that, you deprive us of a valuable read on you as I mentioned earlier. You're crippling the town N1 and early D2 by your vote for the weakest strategy.
Please tell me why you feel that this is an acceptable loss again?
No wait:
I'm scum.
As you seem to miss questions, the ones I want you to answer are:
What percent of games that you've been in/read have the scum lurking day one?
Is it in anyway useful, or does it just create a smoke screen of noise that the scum can hide in?
Why you feel that this is an acceptable loss again? (read the post and make sure you understand all that I consider lost)
We are clearly out of RVS. You ask Griffon a wall of RVS questions. Andd now you shrug it off by saying that?
Solider:
It's been a LONG time since I've seen you around here. You must have more to say/more to poke by now, please do so.