Alright, I am a Mercurial Magician.
Using psuedonymical names for now, just in case.
(Night) Poison: Poison somebody, they die at end of day. Poison fades if I die...
(Day) Antidote [target]: Free action, can be used multiple times per phase. If the target's poisoned, they get an extra day.
(1-Shot) Nuke!: If 3 living folks are poisoned, I can kill everyone (except protections, kill immunity, etc.). I can do this during day, though.
Don't worry about the third ability, I hopefully won't "have" to use it.
D1: Lover'd to Toaster by NQT.
N1: Poison NQT
D2: Antidote on NQT, Toaster, TolyK
N2: Poison TWS
D3: Antidote on NQT, Toaster (can't self-target derp)
N3: Poison Tiruin
There's a reason I asked this question:
While re-reading I suddenly realized a question I wanted to ask NQT:
Do you know if your lover thing changes peoples' wincons?
Because the lover thing ADDS A BROTHER WIN CONDITION to both lovers, i.e. both me and Toaster win when either of us win. That means that we do full cooperation. We are both town. If either one were scum (esp. the last remaining one), he would just go win with killing the last scum (himself). But we're not.
I also have an interesting hypothesis.
If somebody resets NQT's one-shot, then he can lover the last scum with a townie, then we kill the scum and he/she wins.
I will be away until sometime Saturday, sorry for rash posts before, but I had a hectic before-May 9th (Victory day) holiday-week.
But note that Tiruin's poisoned. Any questions should go to Toaster for now, unless you're willing to wait for my return.
Extend