Reach through the bars towards the guy who tried to grab me, and grab him. Observe.
[5v3-1] You grab his arm. [2] You don't see anything happen.
[3] Nothing at all.
Pick up guards and toss them through the doors for intimidation.
[3+1v3;1+2;6+1] You grab a guard by the shoulder and toss him a few feet towards the door. They laugh, charging at you; [6+2v5+1] despite their numbers and skill in not being hit, several of them are sent sprawling across the floor.
[2] Aside from a few scrapes, you seem the same. Although you do have a headache...
"Eh why the hell not, also do you know how to teach a dyslexic to read, because the serum has messed me up."
A booster shot! WHY NOT!
[4+1-1] "Eh, why not?" You get another shot. Nice, now we have an extra-mutater!
[2+1, NA] Your hair turns charcoal. The color, not the burned thing.
Rick gives the worm a glance, shrugging. "Help'd be appretiated now, I'm suppos'in. Any you could give would be fine, or just the company I suppose." He doesn't seem to care much about being caged, still going about his busy lazily and at his own pace. Rick stares at one of the scientists for a bit, before drawling some more. "So, whats ta happen if'in this works? You cagin' us? Can't see that doing much beyond rilin' us up. Couldn't you do some... Whatchacallit... Testin' on rats first? Seems a mite dangerous to go full so fast an all... You sure I can't have my job back?"
Talks to worm, stares at scientist and talks to him.
Firstly, the worm.
"I suppose a totem's supposed to hell his tribe, no? And you are about the only tribe I have--last of my last one died a while ago." As you ponder this odd statement, the worm crawls towards you...
Lastly, the scientist. [3] "Seeing as this is supposed to produce controllable changes in HUMANS, I fail to see how we should have been obligated to perform more extensive tests on nonhumans. Heck, we took a few wild rats, subjected them to these stimuli, they all developed mathematical thought processes and reshapeable flesh, but when we did the same to a test group of lab mice...where were we? Oh, yes, your job..."
[4] You feel a weird tingling, like sticking your hand in an outlet. [2] "...I don't think we can do that. Well,
I definitely can't, nor do I think we should."
CONTINUE! DOING! RITUAL!
It's probably been long enough by now.
You feel yourself leave your body, and drift towards [6] that crazy homeless guy. [4v6] You are battered back to your body.
[6] You start secreting a slime which starts numbing you before you go ahead and lose all sense of touch.
Take off my sneakers and smash the light bulb, alternately find the light switch
Then bite one of the cage guys
[2+1] You see the light switch, just beyond the crazy homeless guy. Deciding you're better off with your first idea, you take off your sneakers and bang at the lights...or, rather, the plastic tile-shaped covers over the lights in the ceiling. [1-1] You twist one of your ankles. Ow.
[1] No mutation comes along to help you.
Move through the building, searching for a window.
[6v4+1] You sneak past the crazy homeless guy and the crazy guys fighting him (you know they're crazy because they chose to fight him), and [4] into a hallway with a few people in it, wondering what's going on in Test Room E, with a window at one end.
[2] You stay as normal as you are, which is to say you're still weird but don't change further.
NPC Actions:
Those in the room [3+1] dodge flying morons and continue to take notes, trying to pretend they weren't about to try and capture more. In the hall, two people note Joe Bridger, aka "Would be Crazy Joe if we didn't already have one," and [3+1v1] tackle him to the ground. Another person in the hallway is unhappy to note that Joe is just wearing a pink bathrobe, no shorts or anything underneath.
Format:
Name (Player)
Physical State:
-Notable Notes
Mental State:
-Notable Notes
Inventory:
-Items
-----
Bruce Thomson (anailater)
Physical State:
-Chubby
-About 2'7" tall
-Charcoal-colored Hair
-Mutating More
Mental State:
-Prefers to Stay Quiet
-Dyslexic
Inventory:
-T-shirt*
-Jeans*
--Wallet
---$53.00
---Driver's Liscense
Eugene (Unholy_Pariah)
Physical State:
-Tall
-Pale
-Thick Tongue
-Wings, Avian
-Darkvision
-Twisted Ankle
Mental State:
-Obsessed with "Evolution"
Inventory:
-Baseball Cap
-Labcoat
-Nice Shirt
-Pants
--Wallet
---$53.35
-Sneakers
Joe (dermonster)
Physical State:
-Slight Flu
-Slight Malnourishment
-Heightened Hearing
-Mighty Muscles
-Scraped
-??
Mental State:
-Slight Insanity
Inventory:
-Old Coat
--$48.93
--Candy Bar Wrapper
-Old Sweatpants
-Old Sneakers
Joe Bridger (Remuthra)
Physical State:
-Elderly
-Switchable Armored Skin (plasticky)
Mental State:
-Dementia'd
-Psychometry
Inventory:
-Fedora
-Wraparound Shades
-Pink Bathrobe
--$50.00
--Notebook
--Falcon Treats
-Falconing Glove
-Slippers
Markus (Scelly9)
Physical State:
-Oddly Normal
-Contagious Sores
Mental State:
-Geeky
-??
Inventory:
-Suit
--Wallet
---Pocketwatch
---$263.00
-Shoes
Rick (Xanmyral)
Physical State:
-Overweight
-Apricot-colored Face
-Tingling
-Caged!
Mental State:
-Annoyed
-Suddenly understands body language
-Something Moderately Useful
-Helpful Worm Seen
Inventory:
-Jumpsuit
--Wallet
---IC
---$13.38
--7 Pennies, 2 Dimes
-Shoes
Xan(talos)
Physical State:
-Slight Malnourishment
-Long Tail
-No sense of touch
-Secretes Numbing Slime
Mental State:
-Cultist
-Knows a Ritual
Inventory:
-Filthy Bathrobe
--Knife
--$50.00
-Sweatpants
--Wallet
---$2.48
-----
The new guys are in the waitlist, which should be big enough that I could add a new group (although not so big we can't have more). However, my GM senses indicate that a dozen PCs with a changing list of dis/abilities in two or more groups would be a bit...much, so I'll wait until the herd has been thinned a little.
In other news...how much is it annoying you guys to need to experiment to discover your powers?