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Author Topic: A dance of wanderers(waitlist always open, first turn)  (Read 12295 times)

Sorcerer Kail

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #165 on: March 27, 2013, 05:16:46 pm »

Still bigger than I excepted :P
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kj1225

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #166 on: March 27, 2013, 05:18:50 pm »

Still bigger than I excepted :P
Hey, size ain't everything.
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Sorcerer Kail

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #167 on: March 27, 2013, 05:45:08 pm »

Still bigger than I excepted :P
Hey, size ain't everything.
Ain't but, I can cast spell on a village and enjoy most of village dead :D Assuming 10 dmg per turn and taking that average human has 80 hp, and they run 12km/h it would take them 4 minutes to run out of spell radius. I would say it takes 10-20(lets average to 15) seconds for turn, judging from combat description. So spell lasts 5 turns - 50 dmg in 1 min 15 sec. That's for killing weaker persons, I recast the spell wait 45 sec and whoa total 80 damage so most of humans are dead. 15 sec more and Graxel is dead. And all it takes for me is hide, wait and use some mana.

I'll post my turn soon.


Enraged by attack from air Yattruk started to furiously strike against Insects carapace using his claws and hammer(at current distance we won't charge at start of turn right?). If the beast would try to get away he would charge at him yet again, unless his enemy would try to get into skies again. In that case(or if bear would notice charge attempt) he would dodge to the side. Then he will continue to wildly attack his enemy.
« Last Edit: March 27, 2013, 07:46:05 pm by Sorcerer Kail »
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kj1225

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #168 on: March 28, 2013, 07:57:46 am »

I just realized that I won the bet.
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scapheap

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #169 on: March 28, 2013, 08:01:41 am »

I just realized that I won the bet.
deus ex machina-ed don't count
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

kj1225

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #170 on: March 28, 2013, 08:12:32 am »

I just realized that I won the bet.
deus ex machina-ed don't count
You never said that.
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scapheap

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #171 on: March 28, 2013, 08:52:29 am »

I just realized that I won the bet.
deus ex machina-ed don't count
You never said that.
He didn't die just removed
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

kj1225

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #172 on: March 28, 2013, 09:14:42 am »

Okay fair enough.
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jaass

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #173 on: March 28, 2013, 10:00:04 pm »

Digital Journal 2

The native just disappeared. Possibilities. Either this is VirchWorld or entire dimensional experiment was inside a Virch. Possibilities for escaping. Overloading memory making the Virch unstable or contacting higher toposophical intelligence.

End Journal


Contacting Drone #1


Warning, Small number of lifeforms coming south-east.

->Scan lifeforms for weaponry


Error, scanning hardware damaged


->  Scans signs for intelligence

Error, Not equipped for medical scans


-> Comeback to host


Confirmed Command
Planning Route
Planned Route
Heading to Host


End Communication

Engaging Translator program

To Graxel: Biped, I would advise you to go hide or prepare for approaching lifeforms coming south-east. Your choice.

Ending, Translator program

Call drone back, prepare for the group of people. If they prove hostile use the drone to get their aggro and use weaponry against them.
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scapheap

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #174 on: March 30, 2013, 04:58:48 am »

Chapter 1:Disoriented

Turn 4

Jump(sjm9876)

! vs !(-! still paralysed) Agrios more or less walk up the beast's back and ! Go to town on the beast(first natural 20) and deals !(critical+execute(attack on helpless enemy)-cutting on armour) 81 damage. ! The beast is still in fear.

Spoiler: sjm9876 (click to show/hide)

Spoiler (click to show/hide)

(Dariush still to post)

Chipping(Sorcerer Kail, javierpwn)

! vs ! This time both combatants move slow, maybe they are getting tried. Kuroto jump forward at Yattruk ! Vs ! But the flurry is knock aside and ! Yattruk' hammer !(Beat Kuroto attack by a lot) vs ! (Damn you are lucky there, javier) bounces off Kuroto's carapace. Kuroto bring around his shield just as Yattruk bring more pain !(-two attacks) Vs !(defending) This time hitting !(two attacks-guarding-quarter(broken carapace and one of the attack is cutting) of cutting on armor) 30 damage.

(Javier did not beat Kail' speed enough to get the last of his attack in)

Spoiler: javierpwn (click to show/hide)

Spoiler: Sorcerer Kail (click to show/hide)

Tough luck(Brood)

Stormy give orders to strip the dead (!,!,!,!,!,?) (seriously? Five 1's in a row?) Who would of thought going through the void would be bad for technology. You got scraps, lot of scraps.

What you see in Inventory is what you have.

Spoiler: Brood (click to show/hide)

(I went and rolled on a different site and got five more one's. who did you wronged, Brood?)

(You lost the bet, but I'm not mean so 30 spawn points results are going to be javier for you, Kyle)

(I keep trying to spell Kail's as Yattruck)

(over a 1000 views. I feel like that a milestone of some sort)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Brood

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #175 on: March 30, 2013, 06:28:54 am »

Have FireBall use the scrap metal to fix up the damaged armors.

Blindshot is to use seeing ahead and then scout the area looking for anything useful, valueable or an exit., smiles is to go with him for protection purposes.

Bloody, heal Fireball. ( why you might ask? )

Smiles, punch Fireball across the room for breaking the armor before she leaves.
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javierpwn

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #176 on: March 30, 2013, 09:11:50 am »

The beat was strong, but it would be nothing without it's weapon. Kuroto went close, and pulled with his graspers, and sliced through the creature's arm with his ScytheLimbs.
Pull the weapon out of his arms, slice his arms off; Flurry
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kj1225

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #177 on: March 30, 2013, 09:35:49 am »

Could you explain what you said I don't quite get it?
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scapheap

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #178 on: March 30, 2013, 09:45:32 am »

Could you explain what you said I don't quite get it?
When I roll for your spawn point, a lot more result will be next to javier(if he dead, whatever the most threatening thing is at the time)
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

kj1225

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Re: A dance of wanderers(waitlist always open, first turn)
« Reply #179 on: March 30, 2013, 10:01:18 am »

Could you explain what you said I don't quite get it?
When I roll for your spawn point, a lot more result will be next to javier(if he dead, whatever the most threatening thing is at the time)
Okay I think I understand.
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