Update 12.0 - Summoning
Finally, summoning is back and it got even better. As before you can call monsters on your side using a couple of items. Those monsters will act either like an animal or a foreign citizen depending on their intelligence. Otherwise, most of them grew stronger with better attacks and even wrestling moves.
Please note that not all monsters will appear on the animals page.
Summoning now uses the animal training skill instead of alchemy.
Available monsters :
- Nahash: A vermin hunting snake, female lays eggs, summoned by batches of 5.
- Orthus: Vicious two headed dogs, can be trained for hunting or war.
- Nightmare: The mount and pack animal of the civilization. Cannot tire and throw a strong kick.
- Fire imp: Throw fireballs at your foes.
- Pain elemental: Suicidal spirit that will explode upon attack.
- Tentacle monster: Can throw multiple attacks thanks to their appendage, lays slime that weaken enemies. The slime can be collected to replace oil.
- Frog demon: A strong fighter for the front lines, sometimes used as a pack mule by merchants.
- Fire spirit: Powerful demons that can burn entire squads of invaders.
- Decay brutes: Huge, invisible monsters with a necrosis secretion.
Other additions includes the gem cutter shop from Masterwork, allowing you to make furniture out of gems (and not cut rocks anymore, sorry), as well as the red and blue portals for more strategic transportation, using a worker with the architect skill enabled.
Have fun.
12.0
+ Summoning!
- You can now summon creatures at the summoning portal.
- This uses the animal training skill
- As before this requires various reagents acquired through trade of the related industry.
- The summoned monsters are tame and will be ready to be used as pets or from training.
+ Available demons
- Nahash: A vermin hunting snake, female lays eggs, summoned by batches of 5.
- Orthus: Vicious two headed dogs, can be trained for hunting or war.
- Nightmares: The mount and pack animal of the civilization. Cannot tire and throw a strong kick.
- Fire imp: Throw fireballs at your foes.
- Pain elemental: Suicidal spirit that will explode upon attack.
- Tentacle monster: Can throw multi attacks easily, lays slime that weaken enemies. The slime can be collected to replace oil.
- Frog demon: A strong fighter for the front lines.
- Fire spirit: Powerful demons that can burn entire squads.
- Decay brutes: Huge, invisible monsters with a necrosis secretion.
+ New buildings
- The gem cutter's shop: create furniture out of gems.
- The red and blue portals: offering transportation to individual workers or sqauds of warriors.
- Masterwork: The archaeologist: identify relics and excavate stone.
+ Other changes
- The common domestic pets are no longer available.
- The magma well now uses the Pump Operator labor.
- You can now grind stone to sand.
- The tanner shop can now produce dry stomachs, leather ropes and horn daggers.
- The craft shop now offer the option to make rock rings, scepters, etc.
- You can now extract strands of gold, silver and (in masterwork) orichalcum.
- Masterwork: The civ will respect the bodyguard and AI settings.
- Masterwork: You can now press peat and anthracite.
- Optional files have been removed, and are included directly in the mod for easier installation.
Downloads :
*
Windows build*
Patch