You feign a swing directly at his head, causing him to flinch and raise his weapon defensively to guard his face. You use this momentary lapse in concentration to take a sweep at his legs, but his instincts are sharp and he reacts instantly, back-stepping out of range and leaving you completely open. He brings the head of the mace parallel to his shoulder and goes for a compact swing towards your exposed right side. At the same time, rather than trying to recover from the missed strike and attempting to guard against the old knight's counterattack, you continue with the momentum of the swing, pivoting neatly on your front foot whilst bringing the back one forward, sending the mace head whipping around and towards your surprised foe as his own swing crunches into the ground where you stood before. The mace whistles with the force of your swing and you can hear his bones snapping as it smashes into his side, sending him reeling backwards. He cries out in pain, dropping his weapon and gripping his side. He drops to one knee, gasping painfully and gritting his teeth. He coughs once and groans before looking up at you and forcing a smile.
Well done boy. Its been a long time since I've fought one as talented as you, let alone been injured.He winces all the while, coughing occasionally.
Name: Nerev "Kell" Kelarn
Gender: Male
Race: Human
Home Region: Kiltrar
Affiliation: The Gray Blades
Armour: Full Reinforced Gantinite Plate -
Unequipped: Currently Wearing Underclothes [
impervious to piercing damage,
high slashing defence,
average crushing defence;
heavy - jumping, dodging and sprinting is impossible; become tired more quickly]
Weapons: Golden Moonstone Mace [deals crushing damage; rumoured to strengthen its user during times of need; Holy Patrichlan Artefact;
indestructible]
Equipment: None
Wealth: 1040 Silver Coins
Health:
Tired [slightly reduced defence]
Status: Gray Blade Recruit
- Former Kiltran Noble - no standing amongst the court
- Survived the Battle of Hiketo Swamp
Duncan the Contractor - Unfriendly
Kippa the Blacksmith - Friend
Located on a low knoll just outside Bané-Bané Peninsula's castle.
- Main Hall: Meet with officials and hire professional troops
- Smithy: Improve and apppraise weapons and equipment
- Contract Office: Obtain Gray Blade contracts and collect payment for completed ones
- Carrier Stable: Rent a carrier to take you somewhere
- Apothecary: Rest and heal your wounds
- Officer's Mess: Speak to knights you know and purchase information
- Chapel: Bless items and gear and banish unholy forces
The Kingdom of Oceania's only territory on the mainland. There is a single castle with a pitifully small village outlying it where some of the poorer merchants reside. It houses one of Oceania's three Legions, a massive standing army made up of their mightiest troops, as well as one of the most expansive ports in the known world. The Oceanian Queen allows the Gray Blades to have a fortress in the area, as all Oceanians loathe setting foot beyond the sandy coast and take advantage of their services often.
- Keep: Meet with the court
- Tavern: Hear local news and hire unprofessional individuals
- Market: Purchase and sell items